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Kulan: Knightfall's Heroes of Carnell Game [OOC]


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Neurotic

I plan on living forever. Or die trying.
I'll be travelling for the weekend, driving kids to moms place 200 miles east. So probably on cell phone access.
 

Knightfall

World of Kulan DM
Ummm, @Knightfall troll with AC over 28 AFTER dispelled haste and protection from law...how did we do any damage?!
You and @JustinCase did roll a couple of 36s.

And remember that the magic circle against law only made it harder for Maur and Quinn to hit the wolftroll. Caerth is neutral and both Angus and Phar are chaotic good.

But, it really was the 36s and Maur's most recent attacks.

Be glad that Quinn took out the priestess so quickly, so she couldn't try to "heal" the wolftroll. Heh.
 


Knightfall

World of Kulan DM
@Tellerian Hawke:
Okay, so after the halfling gala moves and tries and fails to turn the ghast, there is a spot for Angus to move to next to Sir Ghal and Tarrak. While Angus will take an AoO from the wolftroll, he won't take one from Tarrak. Tarrak already tried to kill Samantha with an AoO.

So, how far can Angus move including his normal movement, his horseshoes of speed, and haste? And what would it be divided by two? If he can't make it all the way to Tarrak, he could stop just beyond Henry along the edge of the crevasse.

Angus either has to squeeze through the narrow path between the stalagmite and the edge of the crevasse. He probably should have to do farther down the map too. Balance checks could work as well. The checks would be 10 anywhere he's threatened and only 5 for moving through allies.

Will figure it out.

Battle Against the Undead Horde_Round Four_Angus moves.png


Note the map already shows where some of the militia members have fallen prone.

Characters with a red ring are deceased. Characters with a yelow ring are paralyzed. Characters at a 90 degree angle are prone.
 




Tellerian Hawke

Defender of Oerth
Angus' normal movement is 40 ft. With the horseshoes, it's 70.
The horseshoes don't stack with Haste. So still a 70.

Angus is 60 ft. away from that position of the lowermost white circle. I counted it twice.

So he can make it as long as there aren't more than 2 squares of difficult terrain. Otherwise he will come up short.
 


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