Knightfall
World of Kulan DM
I forgot to include the sickened penalties for Lady Pendour and Wieland for their attacks. Wieland's AoO is a miss.
Lady Pendour's two attacks still hit.
Lady Pendour's two attacks still hit.
And even then they don't stop!They don't stop until they're dead.![]()
Round Five (updated)
Caerth: 22 (shaken this round, casts spiritjaws against elf [does not penetrate SR])
If you really wanted to fool people into thinking you didn't mean to push that palisade on her, then that may have been unlawful, but it was pretty obvious that you were only pretending from the 'oops'. So not unlawful, I think.The lawful/not lawful act I was asking about was the flippant and facetious "oops" as he pushed the palisade on top of her.
On save you're shaken, on failure you're frightened (or even panicked)Maybe I missed it, but how is Caerth shaken? He made his save versus the rooks, didn't he?
Ah, thanks!On save you're shaken, on failure you're frightened (or even panicked)
SRD said:A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Nice phrase. I need to remember it for any argument about alignment or escaping civil justicenot unlawful,
Hmm, I don't know if I should allow you to move Maur. You posted a full attack routine. Maur meant to strike out three times, right? Also, there isn't another foe nearby for him to attack with his second and third attacks, so those rolls would be wasted.On the first strike so he can actually move! I need a map! Or a target!![]()