Kulan: Knightfall's Heroes of Carnell Game [OOC]

If Angus had to retrieve the potion from a belt pouch, he wouldn't be able to drink it this round, but Scarborax already has the potion in his free hand and is holding it out for Angus as the Stump Sorcerer takes a 5-ft. step.

Scarborax will be able to do those two actions and cast a spell afterwards.
 

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OOC: I didn't forget. The mummy made its Reflex save this round, which negates any damage.
Okay, fair. I wasn't sure (the spell descriptions doesn't explicitly state either way) if it got a new save if both stay in the same place, but it makes sense.

However, it also "ignites flammable substances it touches", so perhaps that means last round it set the mummy's wrappings on fire? * hoping * ;)
 

10 xharges
That's a good idea. Note that it is a potion of cure light wounds, only. While Henry had two cure potions on him that were cure moderates, he fed one to the female dwarf while she was dying and the one was just used by Sir Ghal.

Elle still has one potion of cure light wounds on her that she's going to give to Sir Ghal and Lady Pendour has two cure lights as @JustinCase, don't forget about your wand of cure light wounds and potion of cure light wounds. @ScottDeWar_jr, Quinn's current PC sheet lists 5 potions of cure light wounds. @Neurotic, did we decide that Maur's cure wand still has 10 charges left or is it spent? His character sheet does list him with two potions of cure light wounds as well.
Maur would have spent all but 10 charges if it was neccessary. We had lots of healing between skill checks and healing hands.

So, unless you say otherwise, Maur has 10 charges and 2 potions.
 





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