OOC Discussion for A Kingdom of Ashes (The Battle of the Alder's Forest, and Beyond)


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The_Universe said:
If you're going to Gate them to Caer Melyn, I think you actually *do* need to gather them all together, and gate them back at once. As long as the replica of one of the Mithral Halls of Caer Albion is reasonably accurate, you should be ok in convincing them it's really where they want to go. Trying to move them piecemeal would require a BUNCH of gate spells, drastically increasing the cost of the operation, as well as increasing the potential for everyone figuring out the ruse. If you keep opening up Gates to the room where previously-captured mages are, they're much more likely to figure it out. If you're going to do it, you'll need to depend at least partially on a gathered group-mentality getting the gang to move all at once.

Good idea, but remember that your bluff should be high quality, as well. I will penalize you for stuff like, "Because I said so!"

As long as our bluff is high quality-- which, I think it is (I've found what I needed, we must return)-- gathering them and getting them to jump through the hoop should be no problem, at all...

The only issue I can see become a problem is who we have casting the gate spell-- it might seem a little fishy if we have Xath cast it-- may send up some red flags... Randall can cast it... but, by this point, is probably a known criminal...

I guess, we could teleport Cawys in and have him do it...

Any ideas there?
 

Xath said:
I've managed to tweak what I think is a fairly comfortable long term storage area for mages. I used 8 sigils of Anti-Magic. Pictures and descriptions to come soon.
Be sure to send it to be via email... there are lots of specifics for the actual storage area that I've been discussing with Kennon over the past few weeks-- dimensions, etc.

It need not be a *long term* storage area. Just a place to hold them that would not be considered a torture chamber.
 

Queen_Dopplepopolis said:
As long as our bluff is high quality-- which, I think it is (I've found what I needed, we must return)-- gathering them and getting them to jump through the hoop should be no problem, at all...

The only issue I can see become a problem is who we have casting the gate spell-- it might seem a little fishy if we have Xath cast it-- may send up some red flags... Randall can cast it... but, by this point, is probably a known criminal...

I guess, we could teleport Cawys in and have him do it...

Any ideas there?
If we go with the prison- then Xath has to be Selura and we hope they don't feel the need to cast anything that sees through it. Then she casts for the gate. And even if neo-L'aurel is playing Selura part she could 'command' Xath to cast it.
I think bringing in anyone else would be make them really question what was happening.
 

Queen_Dopplepopolis said:
Be sure to send it to be via email... there are lots of specifics for the actual storage area that I've been discussing with Kennon over the past few weeks-- dimensions, etc.

It need not be a *long term* storage area. Just a place to hold them that would not be considered a torture chamber.
As I mentioned before there should be no time lapse without serious reasons from the time we have the blade and return to Hywrl and the release of the mages.
 


The_Universe said:
I think that leaving the mages in the library and *hoping* that none of them notice what you're doing is a great deal more dangerous than actually disabling them, which is what the prison plan does. It depends entirely on everyone's ability to lie, or at the very least to stick together. Remember that you tried almost the *exact* same plan last time we played, and couldn't keep party members from blowing the con (*cough*Archon*cough*).
Yet, the prison plan calls for the same bluffing and playing of parts... so if lying is the issue we shouldn't be going with any of the above plans.
 

Laurel said:
If we go with the prison- then Xath has to be Selura and we hope they don't feel the need to cast anything that sees through it. Then she casts for the gate. And even if neo-L'aurel is playing Selura part she could 'command' Xath to cast it.
I think bringing in anyone else would be make them really question what was happening.
Alternatively, you could use a ring of spell storing for that, rather than for glibness, couldn't you?

Otherwise, just make sure Xath seems really mindwiped when she casts the spell...like Selura is dominating her, or something.
 
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Laurel said:
As I mentioned before there should be no time lapse without serious reasons from the time we have the blade and return to Hywrl and the release of the mages.
I was just refering to the time I've put into coming up with the prison plan on Liz's behalf.
 


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