Even if I don’t run it that way I care what RAW says. At the very least it lets me compare 2014 and 2024 better.Not how I will ever run it. Once the character changes back, those temp HP go away, I don't care what RAW tries to say.
True, but I am going on past precedence... which favors the PCs IMO.We don’t know that yet.
Yep. That is my biggest qualm about it being useful. Make one of two changes:The duration part is a good point that I overlooked. I’m with you the roar is bad.
Sorry for any confusion... I can be weaselly at times. (As I generally don't like the direction WotC continues to take D&D.)agreed. But it comes across a bit weaseling when it isn’t acknowledged as such.
Honestly, I can't tell you. I am just going off of the limited exposure I've had to 2024 when I bother to look at it. I'm not embracing it in anyway yet I can see. Much of the changes that I would embrace are already house-rules or close enough to them or something groups have been doing for years anyway and it just feels like WotC is finally getting on board.I got it the first time. I’m just not sure why that’s being cited as a power up at all. In 2014 you could either just heal to prolong the form or use one of those temp hp abilities. Now you can’t heal to prolong it and since it relies on temp hp, you can no longer stack big temp hp with the forms regular big hp. It reads more like a nerf. I’m struggling to think of a clear use case where 2024 lets you stay in the polymorphed form longer.
The only apparent buff is armor of Agatha’s and the massive polymorph temp hp combos.
Agreed with most all this sectionTrue, but I am going on past precedence... which favors the PCs IMO.
Yep. That is my biggest qualm about it being useful. Make one of two changes:
1. Have it affect more than a single target potentially, like a 15' cone. OR
2. Have the duration be 1 minute with repeated saves so the lion isn't roaring each round...
IMO either of those two changes would make it worth using possibly. As it stands, I think 9/10 times the lion is better off attacking.
Sorry for any confusion... I can be weaselly at times. (As I generally don't like the direction WotC continues to take D&D.)
We are going to try out 2024 soon. I feel like PCs are quite a bit stronger. Maybe not the same op tricks as 2014 but apparently a good number still exist and the floor on everything is raised!Honestly, I can't tell you. I am just going off of the limited exposure I've had to 2024 when I bother to look at it. I'm not embracing it in anyway yet I can see. Much of the changes that I would embrace are already house-rules or close enough to them or something groups have been doing for years anyway and it just feels like WotC is finally getting on board.
Yea. I think I might have got lost in the weeds there. I agree that use is OP.Your point in the OP about gaining the temp HP and then dropping concentration is what lends itself to a power up. Basically, it is a 4th level spell to give a PC a temp 157 hp... which is extremely impressive IMO.
Hmmm, I would read that as the general rule for Temp HP that is changed by the specific rule around concentration spells. The Temp HP rules state that 'some spells and effects confer Temp HP' and again, the rule for concentration states that the effect of the spell goes away when concentration is lost.The specific rule on temporary hp is on pHB 2024 pg 29. They last until they are depleted or you finish a long rest.
A fair question and it’s at the heart of why specific vs general isn’t that helpful of a framework.Hmmm, I would read that as the general rule for Temp HP that is changed by the specific rule around concentration spells. The Temp HP rules state that 'some spells and effects confer Temp HP' and again, the rule for concentration states that the effect of the spell goes away when concentration is lost.
So I guess the real question is which rule is the general and which is the specific in this case.
Both are general rules.Hmmm, I would read that as the general rule for Temp HP that is changed by the specific rule around concentration spells. The Temp HP rules state that 'some spells and effects confer Temp HP' and again, the rule for concentration states that the effect of the spell goes away when concentration is lost.
So I guess the real question is which rule is the general and which is the specific in this case.