Scales of War #1 Rescue at Rivenroar IC

Freggo

Moving around the corner, passing Ah-shahran, and following his team, Freggo sees two of his comrades across the room. Knowing Velani must be to one side of the doors, he reaches out with his senses to try to pinpoint her before entering.

OOC: Perception check to hear Velani's battle actions. While I appreciated allowing Velani to charge the zombie w/o LOS, I'm not going to try that trick again. But I'll gladly try another! (Especially since Goken was so good at doing this...)


OOC: Whaddya say, DM? 17 good enough? If so: Move and Charge to O24, MBA (ooh! crit for 11 if good... :) ). If not: Double move to L27.

Freggo charges around the corner and in to the action, following Velani all the way (remember in real life these actions occur fairly together- by which I mean at the same time, give or take a second or two).

Freggo bounds in to action and swings hard...

<THUD>

The sound of the Zombie's decapitated head hitting the floor, the creature collapses- dead, again.

GM: Crit = Automatic Kill.


[sblock=Combat]

Encounter #17 Thurann

Turn: 1

Initiative (* = Next to play)

23 Kali
17 Velani
13 Ah-shahran
9 Viator
5 Freggo*
Kyalia
5 Zombie #3
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8. AP1
Freggo 33/32 Surges 9/7. AP1
Kalimaru 30/30 (+4 Temp HP) Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2
Velani 39/38 (+4 Temp HP) Surges 10/5. AP1
Viator 30/30 Surges 8/8. AP2. All have CA.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia-

Zombie #3-

[/sblock]

New Map to follow.

Next up Kyalia.
 

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Kyalia follows the others, but stops before she reaches the door. The elven huntress waits for the moment, seeing if any target of opportunity presents itself.


[SBLOCK=OOC]Move: Move to N21
Standard: Ready Fading Strike (if a target comes into view)[/SBLOCK]

Kyalia moves around the corner, ahead of Ah-shahran, she readies her bow to open fire should an enemy appear...

[sblock=Combat]

Encounter #17 Thurann

Turn: 1

Initiative (* = Next to play)

23 Kali
17 Velani
13 Ah-shahran
9 Viator
5 Freggo*
Kyalia
5 Zombie #3
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/35 Surges 8/8. AP1
Freggo 33/32 Surges 9/7. AP1
Kalimaru 30/30 (+4 Temp HP) Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2
Velani 39/38 (+4 Temp HP) Surges 10/5. AP1
Viator 30/30 Surges 8/8. AP2. All have CA.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3-

[/sblock]

New Map to follow.

Next up Zombie #3.
 

Zombie #3

The last of the Zombies comes shambling towards Gorm, alas in doing so the creature moves in to Kyalia's range...

The Elf steadies her aim, and fires, catching the shambling undead creature in the side... but not enough to slow the creature down.

GM: Kyalia you have a free Shift one, followed by a Shift 2 from your Fading Strike.


The Zombie slams in to Gorm, using its hands to bludgeon the hound, and does so- the Spirit Hound fades to nothing, at the same time Ah-shahran clutches at his chest, the Deva feels the pain.

[sblock=Combat]

Encounter #17 Thurann

Turn: 1

Initiative (* = Next to play)

23 Kali
17 Velani
13 Ah-shahran
9 Viator
5 Freggo
Kyalia
5 Zombie #3
1 Thurann*

HP & Conditions

PCs
Ah-shahran 35/30 Surges 8/8. AP1
Freggo 33/32 Surges 9/7. AP1
Kalimaru 30/30 (+4 Temp HP) Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2
Velani 39/38 (+4 Temp HP) Surges 10/5. AP1
Viator 30/30 Surges 8/8. AP2. All have CA.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 9 HP damage taken

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann-

Turn #2

Kali-

[/sblock]

New Map to follow.

Next up Thurann.
 
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Thurann

The young lad looks left, then right- panicked by what's going on. Certainly unsure of who these new characters on the scene are (you guys).

Thurann backs in to the corner, grizzles and cries a little, and yet he's still looking to run... ready to puch off from the wall and scarper.

[sblock=Combat]

Encounter #17 Thurann

Turn: 2

Initiative (* = Next to play)

23 Kali*
17 Velani
13 Ah-shahran
9 Viator
5 Freggo
Kyalia
5 Zombie #3
1 Thurann*

HP & Conditions

PCs
Ah-shahran 35/30 Surges 8/8. AP1
Freggo 33/32 Surges 9/7. AP1
Kalimaru 30/30 (+4 Temp HP) Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2
Velani 39/38 (+4 Temp HP) Surges 10/5. AP1
Viator 30/30 Surges 8/8. AP2. All have CA.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 9 HP damage taken

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann- Move K33- huddle in the corner and cry, ready to run.

Turn #2

Kali-

[/sblock]

New Map-

215 After Thurann- One Zombie left standing.

Next Kyalia need to know where you Shifted to, then Kali- then wait.
 


Kali steps back and strikes swiftly at the final remaining zombie, putting himself between it and the boy.

OOC: Switch to Cunning Fox (minor)
Shift back to O30 (move) then Charge to M30 with MBA and DWA.
Hit or miss, shift back to M31 using Cunning Fox
 
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Kali steps back and strikes swiftly at the final remaining zombie, putting himself between it and the boy.

OOC: Switch to Cunning Fox (minor)
Shift back to O30 (move) then Charge to M30 with MBA and DWA.
Hit or miss, shift back to M31 using Cunning Fox

Kali is all action again, the Shifter takes a step back and then flings himself at the last remaining Zombie- both weapons slicing and hacking in to the beast, job done the big man steps back to admire his work.

The Zombie is barely standing, it sags and staggers- bloodied and close to destruction.

GM: Sorry couldn't work out how you got to +7 damage on the Hand Axe, Dual Weapon Attack- it's not a Melee Basic Attack so... Probably my bad, just tell me and put me out of my misery.


[sblock=Combat]

Encounter #17 Thurann

Turn: 2

Initiative (* = Next to play)

23 Kali
17 Velani
13 Ah-shahran
9 Viator
5 Freggo
Kyalia
5 Zombie #3
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/30 Surges 8/8. AP1
Freggo 33/32 Surges 9/7. AP1
Kalimaru 30/30 (+4 Temp HP) Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2
Velani 39/38 (+4 Temp HP) Surges 10/5. AP1
Viator 30/30 Surges 8/8. AP2. All have CA.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 30 HP damage taken- Bloodied.

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann- Move K33- huddle in the corner and cry, ready to run.

Turn #2

Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 9 damage & Shift M31.

[/sblock]

New Map- to follow.

Next up... you'll see.
 

??? #1

Ah-shahran only reacts when the terrible creatures claws rake down the Deva's back, worse still it's like ice in his veins, Ah-shahran's limb cease up completely.

Over his shoulder he can see the emaciated filthy creature, skin a mottled grey- the beast has huge ears and a tongue that lances out to probe the air- it's all skin and bone, and smells of the grave.

[sblock=Combat]

Encounter #17 Thurann

Turn: 2

Initiative (* = Next to play)

23 Kali
22 ??? #1
17 Velani
13 Ah-shahran
9 Viator
5 Freggo
Kyalia
5 Zombie #3
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/14 Surges 8/8. AP1. Immobilised (Save ends).
Freggo 33/32 Surges 9/7. AP1
Kalimaru 30/30 (+4 Temp HP) Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2
Velani 39/38 (+4 Temp HP) Surges 10/5. AP1
Viator 30/30 Surges 8/8. AP2. All have CA.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 30 HP damage taken- Bloodied.
??? #1-

Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann- Move K33- huddle in the corner and cry, ready to run.

Turn #2

Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 9 damage & Shift M31.

??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends).

[/sblock]

New Map to follow.

Next up... that's me again. Go on, admit it- you thought this was going to be an easy encounter.
 
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??? #2

That's when the second creature appears, Ah-shahran watches it approach, with dread- unable to move his limbs. It's all the Deva can do to scream to summon his friends... Will it be the last thing the Deva does.

The second comes slavering and salivating- it comes to feast on the Deva's flesh...

The Deva falls... the creatures grin and lick their lips- they're going to eat Ah-shahran.

[sblock=Combat]

Encounter #17 Thurann

Turn: 2

Initiative (* = Next to play)

23 Kali
22 ??? #1
22 ??? #2
17 Velani
13 Ah-shahran
9 Viator
5 Freggo
Kyalia
5 Zombie #3
1 Thurann

HP & Conditions

PCs
Ah-shahran 35/-10 Surges 8/8. AP1. Immobilised (Save ends). Stunned (Save ends).
Freggo 33/32 Surges 9/7. AP1
Kalimaru 30/30 (+4 Temp HP) Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2
Velani 39/38 (+4 Temp HP) Surges 10/5. AP1
Viator 30/30 Surges 8/8. AP2. All have CA.

Monsters

Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 32 HP damage taken- Bloodied.
??? #1-
??? #2-


Actions To Date

Turn #1

Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.

Kyalia- Delay.

Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.

Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.

Viator- Move (Run) N21. Move (Run) O29.

Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.

Kyalia- Move N21. Ready Fading Strike.

Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.

Thurann- Move K33- huddle in the corner and cry, ready to run.

Turn #2

Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 11 damage & Shift M31.

??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends).

??? #2- Move M18. Bite Ah-shahran- Hit 24 damage- Dying & Stunned (Save ends).



[/sblock]

New Map to follow.

Next up- I've not finished.
 
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