Viator
Viator moves forwards, to the doors- he can see down the corridor now, the new enemies. His mind fizzes- arm outsretched he points...
Alas his power quickly fades, seems unable to find purchase on the creatures.
Viator thinks fast- points against, this time muttering odd sounds...
His power again fails to find full purchase, but the creature is affected- it seems to move as in quicksand- it's enough. The Psion opens his hand, and seemingly with all of his might, suddenly withdraws and then shoots out his arm again.
The effect is instantaneous, the creature is sent skittering backwards- back down the corridor, thumping into the second enemy en route, and ending up sprawled on the floor.
[sblock=Combat]
Encounter #17 Thurann
Turn: 2
Initiative (* = Next to play)
23 Kali
22 ??? #1
22 ??? #2
21 Skeleton #1
21 Skeleton #2
21 Skeleton #3
21 Skeleton #4
21 Skeleton #5
21 Skeleton #6
17 Velani
13 Ah-shahran
9 Viator
5 Freggo*
Kyalia
5 Zombie #3
1 Thurann
HP & Conditions
PCs
Ah-shahran 35/20 Surges 8/7. AP1. Immobilised (Save ends). Prone.
Freggo 33/32 (+4 Temp HP) Surges 9/7. AP1
Kalimaru 30/30 (+4 Temp HP) Surges 8/6. AP1
Kyalia 31/31 Surges 8/8. AP2
Velani 39/38 (+4 Temp HP) Surges 10/5. AP1
Viator 30/30 Surges 8/8. AP2. All have CA.
Monsters
Zombie #1- 40 HP damage taken- DEAD.
Zombie #2- 40 HP damage taken- DEAD.
Zombie #3- 32 HP damage taken- Bloodied.
??? #1- Slowed & subject to Living Missile (Save ends) & Prone.
??? #2- 28 HP damage taken.
Skeleton #1-
Skeleton #2-
Skeleton #3-
Skeleton #4-
Skeleton #5-
Skeleton #6-
Actions To Date
Turn #1
Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.
Kyalia- Delay.
Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.
Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.
Viator- Move (Run) N21. Move (Run) O29.
Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.
Kyalia- Move N21. Ready Fading Strike.
Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.
Thurann- Move K33- huddle in the corner and cry, ready to run.
Turn #2
Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 11 damage & Shift M31.
??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends).
??? #2- Move M18. Bite Ah-shahran- Hit 24 damage- Dying & Stunned (Save ends).
Skeleton #1- Double Move J26.
Skeleton #2- Double Move H26.
Skeleton #3- Double Move G25.
Skeleton #4- Double Move F26.
Skeleton #5- Double Move D26.
Skeleton #6- Double Move C26.
Velani- Move M19. Inspiring Word Ah-shahran +3 HP- no longer Dying. Vengeful Strike ??? #2- Miss with Holy Smite = 5 Radiant damage +5 Vulnerable = 10 damage & Ah-shahran save vs Stunned (with Memory of 1000) = Success.
Ah-shahran- Summon Spirit Companion +4 Temp HP Freggo. Spirit Infusion Kyalia Longbow ??? #2- Hit 12 damage. Inspiring Word +1 HP Self- no longer Bloodied.
Viator- Move N23. Dimensional Scramble ??? #1- Miss & ??? #2- Miss. Action Point. Living Missile ??? #1- Miss & Slowed. Living Missile Attack ??? #1- Miss & Slid 1 square & Prone & ??? #2 6 damage.
Freggo-
Kyalia-
Zombie #3-
[/sblock]
New Map-
http://gallery.rptools.net/v/contri...ng+Missile+Miss.jpg.html?g2_imageViewsIndex=1
Next up Freggo and then Kyalia.
And someone else can step in for Viator if he doesn't appear before 24 hours are up- pretty please as I don't like doing it.