Scales of War #1 Rescue at Rivenroar IC

Velani (retcon)

Move: to either C6 or C7, not sure where exactly Thanee wants her for Freggo to flank with... ( @Thanee when Freggo goes, just call out where you wanted Velani to be)

Standard: ready Valiant Strike to go when Freggo presents flank/CA

oops: add +1 dmg for magic Fallcrest blade :)

“I really hope this is going to work...” Freggo says, half to Velani and half to himself. Then he dances around the drake's massive body, carefully avoiding its sharp claws ... “One... Two... Now!” ... and finally lashes out at him with his blade, at the same time as Velani.


[SBLOCK=OOC]Shift to D4
Luring Strike with initial Shift to F5 (A 1. Yay! Hopefully Velani will roll better. :))
Aegis of Ensnarement on the Drake

Does Freggo still have an Action Point to use? This might be a good opportunity to do so. :D[/SBLOCK]

Freggo manouevers around the beast, makes it to the far side, at the same time Velani launches her attack, alas her new weapon barely makes a mark upon the beast- an inconvenient scratch that's all.

Freggo however is in position- he stabs out and... almost drops his longsword, manages only just to recover the blade- the moment however is lost. The young hero however channels his powers and forces the creature to confront him, the Drake turns to face him- snapping its great jaws as it lumbers around...

GM: Freggo has 1 AP, and you're all going to get another AP after this combat.


New Map-

117 Drake Chase-A Drake between friends

Next up Spizz, and then the Drake, so decide now...
 

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OOC: Waiting for Velani, who's attack happens before Freggo can spend an AP, but if the Drake is still around by then, he will definitely take another stab at him with some more powerful attack (probably some encounter power, will have to see what those do first, though :)).
 


Spizz

"For VIATOR!"

Spizz dodges quickly back from the edge of the pit and then like a Paladin of... who am I kidding- like a six year old in the school playground sets about his much bigger opponent Deadeye with a series of furious (but poorly aimed) slaps, kicks, punches, tweeks and pinches- at one point he stops for a moment to pull faces at Deadeye.

The result is never in doubt...

Bloody hell! He hit...

Deadeye is left red-faced and bloodied.

Spizz is sticking it to the man- Goblin style.

"Cum on if you wan' sum more!" He screams at Deadeye after his flurry of blows comes to a temporary halt, Deadeye looks less than please.

[sblock=Combat]
Encounter #10 Rampaging Drakes

Turn: 4

Initiative (* = Next to play)

23 Spizz
22 Drake #1*
22 Drake #2*
20 Viator
19 Kyalia
14 Velani
12 Kalimaru
7 Ah-shahran
6 Deadeye
5 Freggo*

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/18 Surges 9/5.
Kalimaru 25/24 (4 Temp HP) Surges 8/6
Kyalia 26/26 (4 Temp HP) Surges 8/8
Velani 28/28 Surges 11/3. Defender Aura.
Viator 26/26 Surges 8/7.
&
Spizz 11/31 Surges 0/1.

Monsters

Drake #1- 61 HP damage taken- Bloodied. Aegis of Ensnarement (Freggo)
Drake #2- 75 HP damage taken- Bloodied. Quarry (Kyalia).
Deadeye- 22 HP damage taken (in total)- Bloodied.

Actions To Date

Turn #1 (Surprise)

Drake #1- Charge Von Jallach Crypt door- No effect.

Drake #2- Double Move to S8.

Viator- Move (Jump) first Pit- Success on to H9. Move M7.

Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.

Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.

Kali- Stow weapons. Draw Longbow. Longbow Drake #2- Hit 15 damage.

Ah-shahran- Call Spirit Companion- Kali 4 Temp HP. Spirit Infusion Kali RBA Drake #2- Hit 11 damage. Call Spirit Companion- Kyalia 4 Temp HP. Action Point. Spirit Infusion Kali RBA Drake #2- Miss.

Freggo- Double Move up stairs towards Entrance Chamber after Velani.

Turn #2

Drake #1- Move?

Drake #2- Move X8. Charge West doors...

Viator- Move Jump Pit- Fail- caught by Floating Disc- lowered in to Mushroom Chamber. Stand up.

Kyalia- Stow Longbow. Move swing across first pit- success. Move M9.

Velani- Move A6. Second Wind +2 on all Defences. Whistle- get the Drake's attention- Success.

Kali- Move swing across first Pit- success. Move & jump 2nd pit- success.

Ah-shahran- Move Jump second Pit- Success (with Memories) to R9. Call Spirit Companion. Ready Twin Panthers...

Freggo- Move (Run) C5. Ready Luring Strike.

Turn #3

Drake #1- Charge Freggo. Freggo Readied Action- Luring Strike Drake #1- Miss & Shift back 1. Charge Combat Advantage Freggo- Hit & Miss 9 damage.

Drake #2- Move Y8- spot the crowd. Charge Gorm- Raking Charge- Hit & Hit, 8 & 9 damage- need one attack to do 10 damage- no effect on Gorm. Readied Action Ah-shahran Twin Panthers Drake #2- Miss and Crit 12 damage- Bloodied.

Viator- Double Move (Run) to -A6. Action Point (1). Dimensional Scramble Drake #1- Miss.

Kyalia- Twin Strike Quarry Drake #1- Miss & Hit 10 damage.

Velani- Move C6. Ready Valiant Strike.

Kali- Draw Axes. Move T9. Battleaxe with Power Attack Drake #2- Hit 17 damage.

Ah-shahran- Spirit Infusion Kali Battleaxe Drake #2- Miss. Call Spirit Companion T8.

Deadeye- Shift C9. Bull Rush Spizz (with surprise)- Miss.

Freggo- Shift E4. Luring Strike Shift F5. Readied Action Velani Valiant Strike CA Drake #1- Hit 6 damage. Back to Luring Strike CA Drake #1- Miss. Aegis of Ensnarement Drake #1.

Turn #4

Spizz- Shift C8. Punch Deadeye- Hit 4 damage & Bloodied.

Drake #1-

Drake #2-

Viator-

Kyalia-

Velani-

Kali-

Ah-shahran-

Deadeye-

Freggo-

[/sblock]

New Map- to follow

Next up Drake #1 on hold awaiting Freggo's Action Point, but Drake #2...
 
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OOC: Waiting for Velani, who's attack happens before Freggo can spend an AP, but if the Drake is still around by then, he will definitely take another stab at him with some more powerful attack (probably some encounter power, will have to see what those do first, though :)).

GM: Velani's attack already done, it's in the same post as yours above- he did 6 damage.


Sorry, forgot to put the Combat report in-


[sblock=Combat]
Encounter #10 Rampaging Drakes

Turn: 4

Initiative (* = Next to play)

23 Spizz
22 Drake #1*
22 Drake #2*
20 Viator
19 Kyalia
14 Velani
12 Kalimaru
7 Ah-shahran
6 Deadeye
5 Freggo*

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/18 Surges 9/5.
Kalimaru 25/24 (4 Temp HP) Surges 8/6
Kyalia 26/26 (4 Temp HP) Surges 8/8
Velani 28/28 Surges 11/3. Defender Aura.
Viator 26/26 Surges 8/7.
&
Spizz 11/31 Surges 0/1.

Monsters

Drake #1- 61 HP damage taken- Bloodied. Aegis of Ensnarement (Freggo)
Drake #2- 75 HP damage taken- Bloodied. Quarry (Kyalia).
Deadeye- 22 HP damage taken (in total)- Bloodied.

Actions To Date

Turn #1 (Surprise)

Drake #1- Charge Von Jallach Crypt door- No effect.

Drake #2- Double Move to S8.

Viator- Move (Jump) first Pit- Success on to H9. Move M7.

Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.

Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.

Kali- Stow weapons. Draw Longbow. Longbow Drake #2- Hit 15 damage.

Ah-shahran- Call Spirit Companion- Kali 4 Temp HP. Spirit Infusion Kali RBA Drake #2- Hit 11 damage. Call Spirit Companion- Kyalia 4 Temp HP. Action Point. Spirit Infusion Kali RBA Drake #2- Miss.

Freggo- Double Move up stairs towards Entrance Chamber after Velani.

Turn #2

Drake #1- Move?

Drake #2- Move X8. Charge West doors...

Viator- Move Jump Pit- Fail- caught by Floating Disc- lowered in to Mushroom Chamber. Stand up.

Kyalia- Stow Longbow. Move swing across first pit- success. Move M9.

Velani- Move A6. Second Wind +2 on all Defences. Whistle- get the Drake's attention- Success.

Kali- Move swing across first Pit- success. Move & jump 2nd pit- success.

Ah-shahran- Move Jump second Pit- Success (with Memories) to R9. Call Spirit Companion. Ready Twin Panthers...

Freggo- Move (Run) C5. Ready Luring Strike.

Turn #3

Drake #1- Charge Freggo. Freggo Readied Action- Luring Strike Drake #1- Miss & Shift back 1. Charge Combat Advantage Freggo- Hit & Miss 9 damage.

Drake #2- Move Y8- spot the crowd. Charge Gorm- Raking Charge- Hit & Hit, 8 & 9 damage- need one attack to do 10 damage- no effect on Gorm. Readied Action Ah-shahran Twin Panthers Drake #2- Miss and Crit 12 damage- Bloodied.

Viator- Double Move (Run) to -A6. Action Point (1). Dimensional Scramble Drake #1- Miss.

Kyalia- Twin Strike Quarry Drake #1- Miss & Hit 10 damage.

Velani- Move C6. Ready Valiant Strike.

Kali- Draw Axes. Move T9. Battleaxe with Power Attack Drake #2- Hit 17 damage.

Ah-shahran- Spirit Infusion Kali Battleaxe Drake #2- Miss. Call Spirit Companion T8.

Deadeye- Shift C9. Bull Rush Spizz (with surprise)- Miss.

Freggo- Shift E4. Luring Strike Shift F5. Readied Action Velani Valiant Strike CA Drake #1- Hit 6 damage. Back to Luring Strike CA Drake #1- Miss. Aegis of Ensnarement Drake #1.

Turn #4

Spizz- Shift C8. Punch Deadeye- Hit 4 damage & Bloodied.

Drake #1-

Drake #2-

Viator-

Kyalia-

Velani-

Kali-

Ah-shahran-

Deadeye-

Freggo-

[/sblock]
 
Last edited:

Spizz! Head for the pit I dropped through and trust me! Jump down!

OOC: the disc will still be there for him

As you are down the pit, across the Mushroom Chamber, up the stairs and on the edge of a seperate combat with a bellowing Drake...

Unless your Telepathy works that far...

Oh and don't think Spizz doesn't know that you've abandoned him, left him to fend for himself... by falling down that hole. Goblins have feelings too.

When you come back he has demands, which are-

Some sort of badge to replace his Red Hand thingy.
A job title.

If you can read minds from this distance that's what you're getting- that and Goblin expletives.
 

Drake #2

The beast momentarily eyes Kali and Gorm before it- then launches its attack, a great snapping bite- at Gorm, the spectral hound shimmers and dissipates, at the same time Ah-shahran clutches at his side- a twinge no more but a sharp pain none the less.

The Drake shifts back... eyes on Kali, it's next target.

[sblock=Combat]
Encounter #10 Rampaging Drakes

Turn: 4

Initiative (* = Next to play)

23 Spizz
22 Drake #1*
22 Drake #2
20 Viator*
19 Kyalia
14 Velani
12 Kalimaru
7 Ah-shahran
6 Deadeye
5 Freggo*

HP & Conditions

PCs
Ah-shahran 30/25 Surges 8/8
Freggo 27/18 Surges 9/5.
Kalimaru 25/24 (4 Temp HP) Surges 8/6
Kyalia 26/26 (4 Temp HP) Surges 8/8
Velani 28/28 Surges 11/3. Defender Aura.
Viator 26/26 Surges 8/7.
&
Spizz 11/31 Surges 0/1.

Monsters

Drake #1- 61 HP damage taken- Bloodied. Aegis of Ensnarement (Freggo)
Drake #2- 75 HP damage taken- Bloodied. Quarry (Kyalia).
Deadeye- 22 HP damage taken (in total)- Bloodied.

Actions To Date

Turn #1 (Surprise)

Drake #1- Charge Von Jallach Crypt door- No effect.

Drake #2- Double Move to S8.

Viator- Move (Jump) first Pit- Success on to H9. Move M7.

Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.

Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.

Kali- Stow weapons. Draw Longbow. Longbow Drake #2- Hit 15 damage.

Ah-shahran- Call Spirit Companion- Kali 4 Temp HP. Spirit Infusion Kali RBA Drake #2- Hit 11 damage. Call Spirit Companion- Kyalia 4 Temp HP. Action Point. Spirit Infusion Kali RBA Drake #2- Miss.

Freggo- Double Move up stairs towards Entrance Chamber after Velani.

Turn #2

Drake #1- Move?

Drake #2- Move X8. Charge West doors...

Viator- Move Jump Pit- Fail- caught by Floating Disc- lowered in to Mushroom Chamber. Stand up.

Kyalia- Stow Longbow. Move swing across first pit- success. Move M9.

Velani- Move A6. Second Wind +2 on all Defences. Whistle- get the Drake's attention- Success.

Kali- Move swing across first Pit- success. Move & jump 2nd pit- success.

Ah-shahran- Move Jump second Pit- Success (with Memories) to R9. Call Spirit Companion. Ready Twin Panthers...

Freggo- Move (Run) C5. Ready Luring Strike.

Turn #3

Drake #1- Charge Freggo. Freggo Readied Action- Luring Strike Drake #1- Miss & Shift back 1. Charge Combat Advantage Freggo- Hit & Miss 9 damage.

Drake #2- Move Y8- spot the crowd. Charge Gorm- Raking Charge- Hit & Hit, 8 & 9 damage- need one attack to do 10 damage- no effect on Gorm. Readied Action Ah-shahran Twin Panthers Drake #2- Miss and Crit 12 damage- Bloodied.

Viator- Double Move (Run) to -A6. Action Point (1). Dimensional Scramble Drake #1- Miss.

Kyalia- Twin Strike Quarry Drake #1- Miss & Hit 10 damage.

Velani- Move C6. Ready Valiant Strike.

Kali- Draw Axes. Move T9. Battleaxe with Power Attack Drake #2- Hit 17 damage.

Ah-shahran- Spirit Infusion Kali Battleaxe Drake #2- Miss. Call Spirit Companion T8.

Deadeye- Shift C9. Bull Rush Spizz (with surprise)- Miss.

Freggo- Shift E4. Luring Strike Shift F5. Readied Action Velani Valiant Strike CA Drake #1- Hit 6 damage. Back to Luring Strike CA Drake #1- Miss. Aegis of Ensnarement Drake #1.

Turn #4

Spizz- Shift C8. Punch Deadeye- Hit 4 damage & Bloodied.

Drake #1-

Drake #2- Bite Gorm- Hit- Gorm disappears & Ah-shahran takes 5 damage. Shift W8.

Viator-

Kyalia-

Velani-

Kali-

Ah-shahran-

Deadeye-

Freggo-

[/sblock]

New Map-

http://gallery.rptools.net/v/contri.../118+Drake+Chase-+Drakes+and+Goblins.jpg.html

Next up- Freggo's AP, then Drake #1, then Viator, then Kyalia... busy, busy.
 
Last edited:

Freggo (Action Point)

Right now, Freggo wants nothing more than slay the beast. He, especially, does not want the beast to eat him, or everyone else for that matter. He raises his sword in a most heroic manner and launches another attack.


[SBLOCK=OOC]ACTION POINT: Greenflame Blade[/SBLOCK]
 

Kyalia

Kyalia looks behind her, but then focuses on the drake once more. Two arrows leave her bow, aimed to finally fell the monstrous beast.


[SBLOCK=OOC]Standard: Twin Shot

If the first attack is good enough already, the second will go for Deadeye (assuming Spizz counts as an ally, the attack roll will be the same... otherwise +1 from Prime Shot).

Assuming the drake is down afterwards (if not, ignore the rest here):

Move: H9 (one square between her and the pit still)
Minor: Hunter's Quarry on Deadeye[/SBLOCK]
 

Right now, Freggo wants nothing more than slay the beast. He, especially, does not want the beast to eat him, or everyone else for that matter. He raises his sword in a most heroic manner and launches another attack.


[SBLOCK=OOC]ACTION POINT: Greenflame Blade[/SBLOCK]

Freggo is not done however, he crouches low- dodges a little sideways and then unleashes his blade, which momentarily bursts in to flame- another wound to the beast- automatically cauterised by the fire.

The Rage Drake groans and grunts, staggers a little but is still not done...

[sblock=Combat]
Encounter #10 Rampaging Drakes

Turn: 4

Initiative (* = Next to play)

23 Spizz
22 Drake #1*
22 Drake #2
20 Viator*
19 Kyalia
14 Velani
12 Kalimaru
7 Ah-shahran
6 Deadeye
5 Freggo

HP & Conditions

PCs
Ah-shahran 30/25 Surges 8/8
Freggo 27/18 Surges 9/5.
Kalimaru 25/24 (4 Temp HP) Surges 8/6
Kyalia 26/26 (4 Temp HP) Surges 8/8
Velani 28/28 Surges 11/3. Defender Aura.
Viator 26/26 Surges 8/7.
&
Spizz 11/31 Surges 0/1.

Monsters

Drake #1- 68 HP damage taken- Bloodied. Aegis of Ensnarement (Freggo)
Drake #2- 75 HP damage taken- Bloodied. Quarry (Kyalia).
Deadeye- 22 HP damage taken (in total)- Bloodied.

Actions To Date

Turn #1 (Surprise)

Drake #1- Charge Von Jallach Crypt door- No effect.

Drake #2- Double Move to S8.

Viator- Move (Jump) first Pit- Success on to H9. Move M7.

Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.

Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.

Kali- Stow weapons. Draw Longbow. Longbow Drake #2- Hit 15 damage.

Ah-shahran- Call Spirit Companion- Kali 4 Temp HP. Spirit Infusion Kali RBA Drake #2- Hit 11 damage. Call Spirit Companion- Kyalia 4 Temp HP. Action Point. Spirit Infusion Kali RBA Drake #2- Miss.

Freggo- Double Move up stairs towards Entrance Chamber after Velani.

Turn #2

Drake #1- Move?

Drake #2- Move X8. Charge West doors...

Viator- Move Jump Pit- Fail- caught by Floating Disc- lowered in to Mushroom Chamber. Stand up.

Kyalia- Stow Longbow. Move swing across first pit- success. Move M9.

Velani- Move A6. Second Wind +2 on all Defences. Whistle- get the Drake's attention- Success.

Kali- Move swing across first Pit- success. Move & jump 2nd pit- success.

Ah-shahran- Move Jump second Pit- Success (with Memories) to R9. Call Spirit Companion. Ready Twin Panthers...

Freggo- Move (Run) C5. Ready Luring Strike.

Turn #3

Drake #1- Charge Freggo. Freggo Readied Action- Luring Strike Drake #1- Miss & Shift back 1. Charge Combat Advantage Freggo- Hit & Miss 9 damage.

Drake #2- Move Y8- spot the crowd. Charge Gorm- Raking Charge- Hit & Hit, 8 & 9 damage- need one attack to do 10 damage- no effect on Gorm. Readied Action Ah-shahran Twin Panthers Drake #2- Miss and Crit 12 damage- Bloodied.

Viator- Double Move (Run) to -A6. Action Point (1). Dimensional Scramble Drake #1- Miss.

Kyalia- Twin Strike Quarry Drake #1- Miss & Hit 10 damage.

Velani- Move C6. Ready Valiant Strike.

Kali- Draw Axes. Move T9. Battleaxe with Power Attack Drake #2- Hit 17 damage.

Ah-shahran- Spirit Infusion Kali Battleaxe Drake #2- Miss. Call Spirit Companion T8.

Deadeye- Shift C9. Bull Rush Spizz (with surprise)- Miss.

Freggo- Shift E4. Luring Strike Shift F5. Readied Action Velani Valiant Strike CA Drake #1- Hit 6 damage. Back to Luring Strike CA Drake #1- Miss. Aegis of Ensnarement Drake #1. Action Point. Greenflame Blade CA Drake #1- Hit 7 damage...

Turn #4

Spizz- Shift C8. Punch Deadeye- Hit 4 damage & Bloodied.

Drake #1-

Drake #2- Bite Gorm- Hit- Gorm disappears & Ah-shahran takes 5 damage. Shift W8.

Viator-

Kyalia-

Velani-

Kali-

Ah-shahran-

Deadeye-

Freggo-

[/sblock]

New Map- to follow.

Next up Drake #1.
 

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