Drake #2
The beast momentarily eyes Kali and Gorm before it- then launches its attack, a great snapping bite- at Gorm, the spectral hound shimmers and dissipates, at the same time Ah-shahran clutches at his side- a twinge no more but a sharp pain none the less.
The Drake shifts back... eyes on Kali, it's next target.
[sblock=Combat]
Encounter #10 Rampaging Drakes
Turn: 4
Initiative (* = Next to play)
23 Spizz
22 Drake #1*
22 Drake #2
20 Viator*
19 Kyalia
14 Velani
12 Kalimaru
7 Ah-shahran
6 Deadeye
5 Freggo*
HP & Conditions
PCs
Ah-shahran 30/25 Surges 8/8
Freggo 27/18 Surges 9/5.
Kalimaru 25/24 (4 Temp HP) Surges 8/6
Kyalia 26/26 (4 Temp HP) Surges 8/8
Velani 28/28 Surges 11/3. Defender Aura.
Viator 26/26 Surges 8/7.
&
Spizz 11/31 Surges 0/1.
Monsters
Drake #1- 61 HP damage taken- Bloodied. Aegis of Ensnarement (Freggo)
Drake #2- 75 HP damage taken- Bloodied. Quarry (Kyalia).
Deadeye- 22 HP damage taken (in total)- Bloodied.
Actions To Date
Turn #1 (Surprise)
Drake #1- Charge Von Jallach Crypt door- No effect.
Drake #2- Double Move to S8.
Viator- Move (Jump) first Pit- Success on to H9. Move M7.
Kyalia- Quarry Drake #2. Twin Strike Drake #2- Hit & Hit 10 damage.
Velani- Move (Run) N9. Defensive Aura. Move (Run) Halfway up stairs.
Kali- Stow weapons. Draw Longbow. Longbow Drake #2- Hit 15 damage.
Ah-shahran- Call Spirit Companion- Kali 4 Temp HP. Spirit Infusion Kali RBA Drake #2- Hit 11 damage. Call Spirit Companion- Kyalia 4 Temp HP. Action Point. Spirit Infusion Kali RBA Drake #2- Miss.
Freggo- Double Move up stairs towards Entrance Chamber after Velani.
Turn #2
Drake #1- Move?
Drake #2- Move X8. Charge West doors...
Viator- Move Jump Pit- Fail- caught by Floating Disc- lowered in to Mushroom Chamber. Stand up.
Kyalia- Stow Longbow. Move swing across first pit- success. Move M9.
Velani- Move A6. Second Wind +2 on all Defences. Whistle- get the Drake's attention- Success.
Kali- Move swing across first Pit- success. Move & jump 2nd pit- success.
Ah-shahran- Move Jump second Pit- Success (with Memories) to R9. Call Spirit Companion. Ready Twin Panthers...
Freggo- Move (Run) C5. Ready Luring Strike.
Turn #3
Drake #1- Charge Freggo. Freggo Readied Action- Luring Strike Drake #1- Miss & Shift back 1. Charge Combat Advantage Freggo- Hit & Miss 9 damage.
Drake #2- Move Y8- spot the crowd. Charge Gorm- Raking Charge- Hit & Hit, 8 & 9 damage- need one attack to do 10 damage- no effect on Gorm. Readied Action Ah-shahran Twin Panthers Drake #2- Miss and Crit 12 damage- Bloodied.
Viator- Double Move (Run) to -A6. Action Point (1). Dimensional Scramble Drake #1- Miss.
Kyalia- Twin Strike Quarry Drake #1- Miss & Hit 10 damage.
Velani- Move C6. Ready Valiant Strike.
Kali- Draw Axes. Move T9. Battleaxe with Power Attack Drake #2- Hit 17 damage.
Ah-shahran- Spirit Infusion Kali Battleaxe Drake #2- Miss. Call Spirit Companion T8.
Deadeye- Shift C9. Bull Rush Spizz (with surprise)- Miss.
Freggo- Shift E4. Luring Strike Shift F5. Readied Action Velani Valiant Strike CA Drake #1- Hit 6 damage. Back to Luring Strike CA Drake #1- Miss. Aegis of Ensnarement Drake #1.
Turn #4
Spizz- Shift C8. Punch Deadeye- Hit 4 damage & Bloodied.
Drake #1-
Drake #2- Bite Gorm- Hit- Gorm disappears & Ah-shahran takes 5 damage. Shift W8.
Viator-
Kyalia-
Velani-
Kali-
Ah-shahran-
Deadeye-
Freggo-
[/sblock]
New Map-
http://gallery.rptools.net/v/contri.../118+Drake+Chase-+Drakes+and+Goblins.jpg.html
Next up- Freggo's AP, then Drake #1, then Viator, then Kyalia... busy, busy.