(Psi)SeveredHead
Adventurer
I think the most realistic method would be to reduce the amount of weight a female character could carry. A female might have Strength 18, but she's got a smaller frame and can't carry as much weight. (Of course, realistically, she wouldn't be able to hit as hard either. Now picture the rules mods for her plate armor... it would probably weigh less, but how much less? In fact, why doesn't armor have weight based on character size? Presumably it's just too complex to write such rules, normally.) A similar rule could be used for halflings (indeed, there is such a rule, before you take Strength penalties into account, although that's strictly size-based), children, and so forth.
I guess I don't really see Strength as having much to do with hitting. (The Alternity game system pointed out their version of Strength included many things that aren't normally associated with strength, such as ... precision.)
I think that would be too fine-grained for D&D, at least when it comes to combat rules.
Of course, I wouldn't actually propose writing such rules into the game. But we've already said that.
I guess I don't really see Strength as having much to do with hitting. (The Alternity game system pointed out their version of Strength included many things that aren't normally associated with strength, such as ... precision.)
I think that would be too fine-grained for D&D, at least when it comes to combat rules.
Of course, I wouldn't actually propose writing such rules into the game. But we've already said that.