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Tale of the Clueless - Chapter 1: On the Seas of Air [IC Thread]

Isida Kep'Tukari

Adventurer
Supporter
Daylight wanderings: [sblock]Drota spends a rather quiet night, thinking often of the world she left behind in some inexplicable way. It seems that all she had worked for has come to naught. Perhaps this place is real, perhaps it isn't. It wasn't the orc afterlife, that was for certain, but Drota had been wondering if perhaps it wasn't a kind of trial to make sure she was worthy of the mightiest of Luthic's blessings.

Her mind made up after her dreams and midnight devotions, she finally decided to seek out the Doomguard faction. Despite her own feelings about stupid rules, she was comfortable within a group of people with similar ideas, whether that be a clan, family, faction, or drinking companions. [/sblock]
 

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Gli'jar

First Post
Terrathoin

Not one to pass up a meal, Terathoin pours Vor's ale into his own before departing to his room for the night. If any of the group is around during the morning hours he lets it be known during breakfast he will be checking out the foundry, armory and potentially the gymnasium. He will check with Tjallon concerning the timing of the meeting as to be sure to have returned befoer it is to commence.
 

Nalfeshnee

Explorer
[sblock=Terathoin]Located in the sediest part of the Lady's Hive, the Armory is large building. Its windows are covered with stone grates and the lower walls are covere in thick growths of razorvine. A large sculpture of the faction's symbol hangs over the single entrance to the building. The strets around the armoury are quiet, but many businesses can be found in the area, all specialising in custom-built weponry for they myriad races that populate the Hive.

In the Lower Ward, closer to the Friendly Wayfarer is the Great Foundry; a great complex of warhouses, workshops and furnaces. Smoke and steam belches form its gaping chimneys and smiths can be seem working throughout the area. Most of the items you see are petty metal goods - hinges, pots, nails and anything else that can be fashioned out of nails. Like the Armoury, the streets around the Foundry are filled with workshops and workers' taverns.[/sblock]
 

Nalfeshnee

Explorer
[sblock=Drota]You find the Doomguards' headquarters - the armoury - in the darkest part of the Lady's Ward. When you mention your interest in the faction, they dont seem too enthusiastic, though you are led to a high-up member who explains more details about the faction and the perks of membership.

The world is suppost to crumble and the Doomguard exist to make sure it does. Many people would think that craftsmen are the antithesis of he Doomguard, but not so. To build a house, one must quarry stone, chop down trees and so on, which is in itself an act of entropy, the natural state of the mutliverse.

Members get items from the foundry at a lower price (50% less), can use faction resources and kip in the boarding rooms for free for short stretches of time.[/sblock]
 

Eva of Sirrion

First Post
Mir tags along with Thrumgall in his wanderings. After a time she comments, Certainly there must be a part of this city where we can breathe without the very air choking us? The dwarf may have been used to the air of forging and metalworking, but she certainly wasn't.
 

Ambrus

Explorer
[sblock=OOC]Vorastrix will stay in the shrine (how big is the place roughly?) and chat awhile with Darssrenthisj and even the four guards if they seem amicable. He's rarely gotten the opportunity to deal with dragons except through violence so this is a welcome meeting for the little guy. He's curious to learn more about their individual stories and what they themselves are exactly if it doesn't seem rude to inquire. For instance, Darssrenthisj's silver eyes would seem to indicate that he's more than just a simple human...

Vorastrix is also curious to know if any of them have ever seen a creature like himself; he's never met another dragonborn and radiant dragons aren't native to the Realms so he's not familiar with em. Before he goes, Vor will promise to Darssrenthisj that he'll return soon for one of his morning services.
[/sblock]
 

Nalfeshnee

Explorer
[sblock=Vorastrix]The temple is smal, and little more than a shrine, perhaps thirty feet across, and open to the elements but for the semispherical dome held up by columns.

Darssrenthisj seems amicable enough, speaking to you about dragin kind and the worshippers to be found in the city. He professes openly to being a Silver Dragon (though makes no effort to prove so) but cannot remember seeing a draconic creature quite like yourself. He has heard about the dragon rage that has spreak like a plague thorughout draconic creature sin the Realms - he knows this through the Faerunian planar travellers whove told him about this. Many of them were draconic creatures looking for a new home. Most of them habe gone to the outlands, where 'Conditions are favourable to Prime Dragons'.

The four guards are less amicable and concentrate on their duties, though they do speak. however they devote litle attention to their words.[/sblock]
 
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Ambrus

Explorer
[sblock=OOC]Does Darssrenthisj know of any shrines to Bahamut in the city or is the temple of Io the closest thing?

Is our ongoing exchange growing bothersome to you? If so I'll happily tone it down.
[/sblock]
 

Nalfeshnee

Explorer
[sblock=Voastrix]The priest shakes his head, and replies in draconic 'No. This would be the closest thing t oatemple. The Dragons do not have many worshippers in the Planes - most dragons are Prime beings after all. The Lord of the North Wind is known through the Material Plane a rather than the Outer Planes, though there is a small shrine in the Shrine District spirward from here, not too far away. It is not tended by those few who worship and make offerings there. I only go there a few times a year on the days of great festivals. It is not much, mind, just a place to meditate under the image of Bahamut.'

OOC: :lol: not at all, though i think that's enough for the time being ;)[/sblock]
 

Thrumgall looks around at the ward around them "Air choking us? Oh you mean the smell of smelting? You're not used to being around forges are you, Mir? After our meeting with Tjallon's friend we can go to another ward and see if the air is cleaner. I wouldn't get my hopes up though, unless there are some vents to bring in some clean air the forge will pollute all the air here."

"This must be very difficult for you Mir, I'm sure this place is nothing like your home. Are you doing OK?
 

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