WalterKovacs
First Post
+1 dmg per tier for weapons - weapon focus.
d8 for ranger's quarry/sneak attack -> Works out to about, on average, +1 dmg per die each time you have a chance to use it. The number for rangers equates to about the same as weapon focus [less, considering that quarry applies once per round, vs. to each applicable attack]. Rogue gets a bit better with having more sneak attack dice, but even then, it's one attack per turn, under the right conditions [and with the right weapons].
So, the only thing that seems to suck for the energy damage type feats are:
The other 'similar' feats have no prereqs, nor are they 'paired' in seemingly random fashion. A single weapon focus 'esque' feat that allowed for +1/tier damage to spells with certain keywords would have been just as useful [they are already built to not stack, so it allows a wizard to focus on certain types of spells and have feats to spend on them.
d8 for ranger's quarry/sneak attack -> Works out to about, on average, +1 dmg per die each time you have a chance to use it. The number for rangers equates to about the same as weapon focus [less, considering that quarry applies once per round, vs. to each applicable attack]. Rogue gets a bit better with having more sneak attack dice, but even then, it's one attack per turn, under the right conditions [and with the right weapons].
So, the only thing that seems to suck for the energy damage type feats are:
The other 'similar' feats have no prereqs, nor are they 'paired' in seemingly random fashion. A single weapon focus 'esque' feat that allowed for +1/tier damage to spells with certain keywords would have been just as useful [they are already built to not stack, so it allows a wizard to focus on certain types of spells and have feats to spend on them.