log in or register to remove this ad

 

Too Young to Retire

Tellerian Hawke

Defender of Oerth
Merin says, thoughtfully, "I doubt their band is large enough to threaten a town. They're probably headed into the mountains. I think the murdered people we found were a chance encounter, perhaps killed to prevent them from telling others about the presence of the Amiradthae in this area. Let's head upstream."

As Merin is going about his morning routine, he mumbles: "Podlyye malen'kiye d'yavoly."

When asked about it later, Merin says that the phrase in Amiradthan translates literally to "Sneaky evil spirits." But what it really means is "Sneaky little devils." It is readily apparent that Merin is quite upset about this band of murderers. Sheldon has seen this sort of calm rage in Merin before. He does not envy the Amiradthae who will suffer his friend's wrath.

Almost as if Merin could read the look on Sheldon's face, he replies, "They have it coming. They chose to prey upon the weak, the unprepared. I am simply choosing to act on behalf of their victims. My anger is not uncontrolled, or irrational; it is righteous, and directed toward a noble purpose."

As the pair travels, Merin will forage for herbs, and prospect for stones and minerals.

75, 80
 

log in or register to remove this ad

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Sheldon: full wellness
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Black Vulture Skull: 2, ??
Black Vulture Talons: 2 sets, ??
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Tails: 8: (Strength +3 (Academic only))
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Coal: 1 brick, {heat x2}
Slickstone: 1: {- heat x2}

Plant:
Merin says, thoughtfully, "I doubt their band is large enough to threaten a town..."
"...They have it coming. They chose to prey upon the weak
..."
"Bully mentality. I would call this an act of opportunity. You are an individual. Do not think that my suspicion of the culprits as being Amiradthae has any reflection on you. It does not."

Having a particular enemy in mind and not especially concerned with the acquisition of food, the two mean turn upstream and continue to force the pace of their travel. A day and a half bring the opportunity of a possible culmination of pursuit. A shift in the wind brings a faint scent of smoke, wafting from farther upstream. The distance could not be more than 15 minutes.

OOC: State intention and precaution of approach. Each character receives 2 DP. The previous post has been corrected to reflect 3.
 

Tellerian Hawke

Defender of Oerth
Merin nods at Sheldon in confirmation. He will manipulate waylines to perform the following tasks: Soullessness, Damping Sound, Enhance Motility, and Clairaudience. He will approach from the opposite side as Sheldon, so as to force the enemy to divide their attention. He intends to ignite his first opponent using the Phoenix Feather, but he will do so in coordination with Sheldon, so as to effectively surprise their opponents.

Buffs:
38, 99(+43), 22, 29... hmmm, dice are against me today.
Reaction:
79
Ignite (Feather x3):
83
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Sheldon: full wellness
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Black Vulture Skull: 2, ??
Black Vulture Talons: 2 sets, ??
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Tails: 8: (Strength +3 (Academic only))
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Coal: 1 brick, {heat x2}
Slickstone: 1: {- heat x2}

Plant:
nothing here
Merin... manipulate waylines... opposite side as Sheldon... intends to (heat) his first opponent using the Phoenix Feather... coordination...
GM: Clairaudience is counterproductive while moving. It is really designed for non-combat situations, when the character is still. Using the adept task of "Rage" Merin can augment both motility and strength simultaneously.

Having the talent to augment himself for over an hour, Merindell bends various waylines as he moves into position. Sheldon has to wait until they are much closer because his talent is still limited to a few minutes.
hide + Collegiate + d100
Merindell: 40 + 53(soullessness) + 38 = 131
Sheldon: 47 + 48(camouflage) + 38 = 133
Merindell: Motility: 19 * (100 + 61)% = 31, Strength: 21 * 161% = 34
Sheldon: Athletic + 48 = 49
Moving in, it is discovered that the smoke is coming from the campfire of a clan of Amiradthae, as suspected. There are 10 total, five men and five women. They are milling about the area, waiting on the evening meal of some nice sized game animal to finish cooking on a spit. A couple of members are passing some fabric back and forth and discussing the quality. Merindell hears perfectly that they are talking about having taken it from those travelers on the road. It is more than enough evidence.

The phoenix feather dissolves, only to reform momentarily. The enemy holding the bolt of cloth, screams and falls to the ground, convulsing, his insides boiling. An instant later on the opposite side, one tending the fire, suddenly screams. The others immediately ready arrows to their bows and begin looking about in earnest.
OOC: This ends surprise. Reaction will not be necessary, their bows will be slower. State next intended action. Each character receives 6 DP.
 
Last edited:

Tellerian Hawke

Defender of Oerth
Merin will once again use heat upon one of the Amiradthae, while trying to remain hidden. He will once again augment using the Phoenix Feather.

Heat: 100 (+81) = 181. That person is toast.
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Sheldon: full wellness
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Tails: 8: (Strength +3 (Academic only))
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Coal: 1 brick, {heat x2}
Slickstone: 1: {- heat x2}

Plant:
nothing here
hide + Collegiate + d100
Merindell: 40 + 53(soullessness) + 38 = 131
Sheldon: 47 + 48(camouflage) + 38 = 133
Merindell: Motility: 19 * (100 + 61)% = 31, Strength: 21 * 161% = 34
Sheldon: Athletic + 48 = 49
mercantile + clarity + d100
Amiradthae: 39 + 26 + 48 = 113, fail
Merin... heat... Phoenix Feather.
GM: Phoenix Feather uses, 2/3.

Though they spread out and begin searching, none of the Amiradthae are successful at locating either of their assailants.
bending + Collegiate + d100
Merindell: 43 + 52 x 3(feather) + 181 = 380
Sheldon: 81 + 49 + 89 = 219

Resistance: conditioning + fury + d100
Amiradthae: 38 + 25 + 191 = 254
A3: 380 - 254 = 126% * 10 = 13, Body: 10 - 13 = -3, incapacitated
A4: resisted
Once again the phoenix feather dissolves and reforms, a third Amiradthae cries out and falls, but only the one. Whatever Sheldon was attempting, it evidently failed. The remaining Faethrins are becoming unhinged. Finding no enemy, it appears they are preparing to run.
OOC: Each character receives 2 DP.
 
Last edited:

Tellerian Hawke

Defender of Oerth
As they are preparing to run, Merin will intoxicate one of them. Although he is tempted to use one of the quills, he decides to forego it; he doesn't see the need to augment an attack upon a demoralized enemy. He will do so while remaining hidden. Only when they start to flee, will he consider exposing himself.

72
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Sheldon: full wellness
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Tails: 8: (Strength +3 (Academic only))
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Coal: 1 brick, {heat x2}
Slickstone: 1: {- heat x2}

Plant:
nothing here
Merindell: 53(soullessness)
Sheldon: 48(camouflage)
Merindell: Motility: 31, Strength: 34
Sheldon: Athletic: 49
GM: Phoenix Feather uses, 2/3.

bending + Collegiate + d100
Merindell: 43 + 32 + 72 = 147
Sheldon: 81 + 49 + 72 = 202

Resistance: conditioning + fury or clarity + d100
Amiradthae: 38 + 25 + 77 = 140
damage: 147 - 140 = 07% * 2 = 1 (minimum success damage)
damage: 202 - 140 = 62% * 4 = 2
A3: incapacitated.
A4: Mind: 10 - 1 = 9, irritated
A6: Body: 10 - 2 = 8, hurt
launch + accuracy + clarity + d100
Amiradthae: 38 + 39 + 26 + 77 = 180
avoidance + analysis + d100
Merindell: 40 + 33 + 72 = 145 + 53(soullessness) = 197
Sheldon: 49 + 43 + 72 = 164 + 48(camo) = 212
As they are preparing to run, Merin will intoxicate one of them...
72
Seeing that the enemy is preparing to scatter, Sheldon deliberately reveals himself, though maintaining his camouflage, and runs straight for one. Having no intention to close to melee but simply gather attention, he again manipulates chemical waylines to acidify the fluids of an enemy.

Showing notable bravery when faced with a known Bender, three of the remaining Amiradthae halt their retreat to turn and fire upon the semi-obscured Sheldon. When the lesser mystical assault only results in irritating his enemy, he too turns and fires his bow, using that fraction of a second connection to locate his target, Merindell. At least, he thought he had located his target but fires left of where he should have been.

"Podozhdite! Yest' tol'ko dva."

Two of the four simultaneously yell at the others, "Wait! There are only two."
OOC: Each character receives 2 DP.
 
Last edited:

Tellerian Hawke

Defender of Oerth
Maintaining his aura of Soullessness, Merin follows Sheldon's lead, revealing himself, as he rushes his next opponent. He will strike the Amiradtha in the head with his bo staff, while simultaneously hitting him with a piercing sonic attack.

Merin says, in his native tongue, "Yes, wait, come back. We want to play! Aren't you having any fun?"

Bo Staff: 93+51 = 144
Sonic: 96 + 57 = 153
WOO!! The dice are smokin' today! :D
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Sheldon: full wellness
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Coal: 1 brick, {heat x2}
Slickstone: 1: {- heat x2}

Plant:
nothing here
Merindell: 53(soullessness)
Sheldon: 48(camouflage)
Merindell: Motility: +12, Strength: +11
Sheldon: Athletic: + 8
GM: Phoenix Feather uses, 2/3.

readiness + speed + clarity + d100
Merindell: 33 + 41 + 32 + 144 = 250 + 12 = 262
Sheldon: 27 + 41 + 48 + 85 = 201 + 8 = 209
Amiradthae: 38 + 58 + 26 + 115 = 237
hindrance - reaction => 0
Merindell: 37(clothing) - 34(strength) + 400(movement) = 403 - 262 = 141
Sheldon: 200(acidify) - 209 = ~0
Amiradthae: 180(bow) - 237 = ~0
aggression + accuracy + fury + d100
Merindell: 37 + 41 + 74 + 144 = 296 + 11 = 307

defense: readiness + avoidance + analysis + d100
Amiradthae: 38 + 39 + 26 + 115 = 218
damage: 307 - 218 = 89% (not a head strike) * 10 = 9 - 1(soak) = 8
A6: Body: 10 - 2 = 8 - 8 = 0, incapacitated
bending + Collegiate + d100
Merindell: 43 + 32(sonic) + 153 = 228
Sheldon: 81 + 49 + 85 = 215

Resistance: conditioning + fury or clarity + d100
Amiradthae: 38 + 25 + 115 = 178 + 49 = 227
damage: 228 - 178 = 50% (5 strides) * 4 = 2
damage: 215 - 178 = 37% * 4 = 1
A1 & 2: dying.
A3: incapacitated.
A4: Mind: 10 - 1 = 9, irritated: Body: 10 - 1 = 9
A6: Mind: 10 - 2 = 8, dazed
launch + accuracy + clarity + d100
Amiradthae: 38 + 58 + 26 + 115 = 237 + 50(range) = 287
avoidance + analysis + d100
Merindell: 40 + 33 + 144 = 217 + 53 = 270
damage: 287 - 270 = 17% * 11 = 2 - 4(surcoat), ineffective (x 3)
Surcoat: 80 - 3 = 77%
Sheldon: 49 + 43 + 85 = 177 + 48 = 225
damage: 287 - 225 = 62% * 11 = 7 - 6(tunic) = 1 (x 3)
Tunic: 60 - 9 = 51%
Body: 10 - 3 = 7, hurt
... Merin... rushes his next opponent. He will strike... in the head with his bo staff... sonic attack.

Merin says, in his native tongue, "Yes, wait, come back. We want to play! Aren't you having any fun?"
GM: Once activated, the soullessness for Merindell will remain for 240 minutes, without concentration. (essence + adhesion) * 10 minutes

One of the Amiradthae, growls, "Et zhulik, brat!" (It is a rogue, tribesman.)

Sheldon laughs at the comment, thinking, ~Rudimentary, cur.~

Splayed across an open array, Sheldon and Mirendell divide to conquer, thinking it more advantageous and not needing to double-team. Each man picks his next nearest opponent, who are now attempting to snipe rather than run. Sheldon, however, does not close on any opponent, taking a defensive posture instead, manipulating waylines from his distance.

Merindell closes the distance to his next opponent faster than the Amiradthae can draw and fire. Though the blow of his staff misses the opponent's head, it still manages to crack some ribs, piercing a lung, and incapacitating the archer.

The remaining six archers all fire from different locations but all within short bow range. Merindell takes some damage to his snakeskin surcoat but no physical harm. Sheldon takes minor damage from three arrows, insignificantly harming one in return by altering the fluids in his body to become more acidic.
OOC: Each character receives 3 DP.
 
Last edited:


MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 80 - 3 = 77%
Sheldon: hurt
Tunic: 60 - 9 = 51%
Body: 10 - 3 = 7
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Coal: 1 brick, {heat x2}
Slickstone: 1: {- heat x2}

Plant:
nothing here
A1 & 2: dying.
A3: incapacitated.
A4: Mind: 10 - 1 = 9, irritated: Body: 10 - 1 = 9
A5: full wellness
A6: incapacitated.
A7 - 10: full wellness
Merindell: 53(soullessness)
Sheldon: 48(camouflage)
Merindell: Motility: +12, Strength: +11
Sheldon: Athletic: + 8
GM: Phoenix Feather uses, 2/3.

hindrance - reaction => 0
Merindell: 200(sonic blast)
Sheldon: 200(acidify)
Amiradthae: 180(bow)
A4: + 20(hurt) = 200
aggression/finesse + accuracy + fury/clarity + d100
Merindell: 37 + 41 + 74 +
Sheldon: 25 + 41 + 48 + 67 = 181

defense: readiness + avoidance + analysis + d100
Amiradthae: 38 + 39 + 26 + 104 = 207
bending + Collegiate + d100
Merindell: 43 + 32(sonic) + 160 = 235
Sheldon: 81 + 49(acid) + 67 = 197

Resistance: conditioning + fury or clarity + d100
Amiradthae: 38 + 25 + 104 = 167
damage: 235 - 167 = 68% * 6 = 4
fall: 235 - 167 - 39 = 27% * 10 = 3
A7: Mind: 10 - 7 = 3, dazed

damage: 197 - 167 = 30% * 6 = 2
A4: Body: 9 - 2 = 7
launch + accuracy + clarity + d100
Amiradthae: 38 + 58 + 26 + 104 = 226 + 50(range) = 276 +100(multi) = 376
avoidance + analysis + d100
Merindell: 40 + 33 + 160 = 233 + 12(motility) + 53(soulless) = 298
damage: 376 - 298 = 78% * 8 = 6 - 4(surcoat) - 2(tunic) = 0 x 3
Surcoat: 77 - 6 = 71%
Tunic: 60 - 3 = 57%
Sheldon: 49 + 43 + 67 = 159 + 48(camo) = 207
damage: 376 - 207 = 69% * 8 = 6 - 6(tunic) = 0 x 3
L-Tunic: 51 - 9 = 42%
Merin will... sonic blast.
GM: Did you forget about physically attacking?

Realizing that he is beginning to sprout arrows like porcupine quills, Sheldon decides that he need to physically engage the opponents, not just remain back to bend waylines.

The five, uninjured and unengaged, Amiradthae fire arrows a mere 20 tics before Merindell or Sheldon can act. Merin chooses to mystically assault a new foe, without needing to move, and Sheldon manages to close on his currently targeted opponent before the slightly impaired foe can fire.

Each man, again, takes 3 arrows, albeit none causes physical harm. The sonic force generated by Merindell knocks his opponent back just over 2 strides and causes some significant mental anguish.

The opponent of Sheldon is able to avoid his physical attack but seems to suffer some internal damage from some unseen force.
OOC: Each character receives 1 DP.
 
Last edited:

Tellerian Hawke

Defender of Oerth
Merin will advance, attacking with his bo staff, while simultaneously heating him, augmented by the brick of coal.

Attack: 88
Heat (x2 aug): 93 (+67) = 160
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 80 - 3 - 6 = 71%
Tunic: 60 - 3 = 57%
Sheldon: hurt
L-Tunic: 60 - 9 - 9 = 42%
Body: 10 - 3 = 7
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Slickstone: 1: {- heat x2}

Plant:
nothing here
A1 & 2: dying.
A3: incapacitated.
A4: Body: 10 - 1 - 2 = 7, hurt
A5: full wellness
A6: incapacitated.
A7: Mind: 10 - 7 = 3, dazed
A8 - 10: full wellness
Merindell: 53(soullessness)
Sheldon: 48(camouflage)
Merindell: Motility: +12, Strength: +11
Sheldon: Athletic: + 8
GM: Phoenix Feather uses, 2/3.

hindrance - reaction => 0
Merindell: 200(heat)
Sheldon: 200(acid)
Amiradthae: 180(bow)
A4: 180 + 30(hurt) = 210
A7: 180 + 70(dazed) = 250
aggression/finesse + accuracy + fury/clarity + d100
Merindell: 37 + 41 + 74 + 88 = 240
Sheldon: 25 + 41 + 48 + 128 = 242

defense: readiness + avoidance + analysis + d100
Amiradthae: 38 + 39 + 26 + 118 = 221
damage: 240 - 221 = 19% * 10 = 2 - 2(deflect) = 0
damage: 242 - 221 = 21%(held) - 38(aggression) = no damage
bending + Collegiate + d100
Merindell: 43 + 52(heat) x 3(coal) + 160 = 359
Sheldon: 81 + 50(acid) + 128 = 259

Resistance: conditioning + fury or clarity + d100
Amiradthae: 38 + 25 + 118 = 181
damage: 359 - 181 = 178% * 4 = 7
A7: Body: 10 - 7 = 3, injured
damage: 259 - 181 = 78% * 4 = 3
A4: Body: 7 - 3 = 4, injured
launch + accuracy + clarity + d100
Amiradthae: 38 + 58 + 26 + 118 = 240
avoidance + analysis + d100
Merindell: 40 + 33 + 88 = 161
damage: 240 - 161 = 79% * 8 = 6 - 4(surcoat) - 2(tunic) = 0 x 2
Surcoat: 71 - 2 - 2 = 67%
Tunic: 57 - 1 - 1 = 55%
Sheldon: 49 + 43 + 128 = 220
damage: 240 - 220 = 20% * 8 = 2 - 6(L-tunic) < 0 x 2
L-Tunic: 42 - 1 - 1 = 40%
Merin... bo... heating... coal.
Preferring to fight defensively, Sheldon is forced to take a more proactive approach, as his opponent continues to utilize his bow, though he does attempt to arm lock his quarry.

The four Amiradthae who are unengaged and uninjured fire arrows before anything else happens, their advantage for firing from short range negated by the physical engagement of an ally. All archers manage to hit their target, but the arrows do not inflict any bodily damage.

Merindell swings his bow toward his enemy's head, but his aim is bit too low and the Amiradtha shrugs up his should, effectively negating the force of the attack, but this is not the real danger. Dissolving the brick of coal to augment the manipulation of thermal waylines, the Amiradtha convulses with an unnatural heat, his bow igniting in flame and his clothes beginning to smolder.

Sheldon moves around the outside of his enemy's bow arm, catching the wrist and locking the elbow and preventing him from firing, but cannot break the arm. Additionally, the manipulation of chemical waylines causes further internal harm to the archer.
OOC: Each character receives 3DP. Combat continues.
 

Tellerian Hawke

Defender of Oerth
Merin wil continue to attack with the bo staff, and during the attack routine, he will he will siphon the remainder of his enemy's life force.

Attack = 93 (+74) = 167
Siphon = 83
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 80 - 3 - 6 - 2 - 2 = 67%
Tunic: 60 - 3 - 1 - 1 = 55%
Sheldon: hurt
L-Tunic: 60 - 9 - 9 - 1 - 1 = 40%
Body: 10 - 3 = 7
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Slickstone: 1: {- heat x2}

Plant:
nothing here
A1 & 2: dying.
A3: incapacitated.
A4: Body: 10 - 1 - 2 - 3 = 4, injured
A5: full wellness
A6: incapacitated.
A7: Mind: 10 - 7 = 3, dazed: Body: 10 - 7 = 3, injured
A8 - 10: full wellness
Merindell: 53(soullessness)
Sheldon: 48(camouflage)
Merindell: Motility: +12, Strength: +11
Sheldon: Athletic: + 8
GM: Phoenix Feather uses, 2/3.

hindrance - reaction => 0
Merindell: 200(siphon)
Sheldon: 200(acid)
Amiradthae: 180(bow)
A4: 180 + 70(hurt) = 250
A7: 180 + 100(injured) = 280
aggression/finesse + accuracy + fury/clarity + d100
Merindell: 37 + 41 + 74 + 167 = 319
Sheldon: 25 + 41 + 48 + 52 = 166

defense: readiness + avoidance + analysis + d100
Amiradthae: 38 + 39 + 26 + 100 = 203
damage: 319 - 203 = 116% * 10 = 12 - 2(soak) = 10
A7: Body: 3 - 10 = -7, incapacitated: Mind: 3 - 7 = -4, unconscious
bending + Collegiate + d100
Merindell: 43 + 52(siphon) + 83 = 178
Sheldon: 81 + 50(acid) + 64 = 195

Resistance: conditioning + fury or clarity + d100
Amiradthae: 38 + 25 + 64 = 127
damage: 178 - 127 = 51% * 4 = 2
A7: Essence: 6 - 2 = -4, dying
damage: 195 - 127 = 68% * 4 = 3
A4: Body: 4 - 3 = 1, injured
launch + accuracy + clarity + d100
Amiradthae: 38 + 58 + 26 + 110 = 232, 332(2nd shot)
avoidance + analysis + d100
Merindell: 40 + 33 + 167 = 240 + 53(soullessness) = 293
damage: 332 - 293 = 42% * 8 = 3 - 4(surcoat) = 0
Surcoat: 67 - 2 = 65%
Sheldon: 49 + 43 + 72 = 164 + 48(camo) = 212
damage: 232 - 212 = 20% * 8 = 2 - 6(tunic) = 0
damage: 332 - 212 = 120% * 8 = 10 - 6(tunic) - 2(tunic) = 2
Body: 10 - 2 = 2, hurt
L-tunic: 40 - 1 - 3 = 36%
A-tunic: 60 - 1 = 59%
Having successfully locked his opponent in an arm bar, Sheldon will continue to add pressure, using his enemy as a body shield for the other archers, as well as continuing to cook his insides by bending chemical waylines.
Merin... bo staff... siphon...
The two Amiradthae physically engaged with the former Seekers can only think to extricate themselves from the engagement, having both lost the opportunity to fire a bow. The four others continue to fire away.

The first arrow that flies toward Merindell strikes the injured Amiradtha, instead. The second arrow cannot pierce through surcoat and tunic. Both arrows that fly toward Sheldon strike true, one of them causing minor harm.

Merin clocks his opponent with the continued motion of his bo staff, hard, hard enough to take his consciousness, especially after having taken a friendly arrow. The siphoning of his lifeforce is moot, but it speeds the extinguishment of his life.

The Amiradtha being held by Sheldon not only prevents the breaking of his arm but manages to pull free, though Sheldon almost incapacitates him by his continued wayline manipulation.
OOC: Each character receives 2 DP. The healthy Amiradthae seem content to continue this heated battle. The one who broke free of Sheldon is trying to get away.
 
Last edited:


MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 80 - 3 - 6 - 2 - 2 - 2 = 65%
Tunic: 60 - 3 - 1 - 1 = 55%
Sheldon: hurt
L-Tunic: 60 - 9 - 9 - 1 - 1 - 1 - 3 = 36%
A-tunic: 60 - 1 = 59%
Body: 10 - 3 - 2 = 5, hurt
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Slickstone: 1: {- heat x2}

Plant:
nothing here
A1 & 2: dying.
A3: incapacitated.
A4: Body: 10 - 1 - 2 - 3 - 3 = 1, injured
A5: full wellness
A6: incapacitated.
A7: dying.
A8 - 10: full wellness
Merindell: 53(soullessness)
Sheldon: 48(camouflage)
Merindell: Motility: +12, Strength: +11
Sheldon: Athletic: + 8
GM: Phoenix Feather uses, 2/3.

hindrance - reaction => 0
Merindell: 200(movement, etc.)
Sheldon: 200(movement, etc.)
Amiradthae: 180(bow)
A4: 180 + 90(injured) = 270
aggression/finesse + accuracy + fury/clarity + d100
Merindell: 37 + 41 + 74 + 33 = 185
Sheldon: 25 + 41 + 48 + 78 = 192

defense: readiness + avoidance + analysis + d100
Amiradthae: 38 + 39 + 26 + 68 = 171
damage: 185 - 171 = 14% * 10 = 1 - 1(tunic) = 0
damage: 192 - 171 = 21% - 39% = no damage
bending + Collegiate + d100
Merindell: 43 + 52(siphon) + 123 = 218
Sheldon: 81 + 50(acid) + 78 = 209

Resistance: conditioning + fury or clarity + d100
Amiradthae: 38 + 25 + 68 = 131
damage: 218 - 131 = 87% * 6 = 5
damage: 209 - 131 = 78% * 6 = 5
A8: Body: 10 - 5 = 5, injured
Merindell: Body: 6 + 5 = ~10, full wellness
A4: Body: 1 - 5 = -4, unconscious
launch + accuracy + clarity + d100
Amiradthae: 38 + 58 + 26 + 68 = 190, 290
avoidance + analysis + d100
Merindell: 40 + 33 + 33 + 53(soullessness) = 159
damage: 190 - 159 = 31% * 8 = 2 - 2(surcoat) = 0
damage: 290 - 159 = 131% * 8 = 10 - 4(surcoat) - 2(tunic) = 4
Surcoat: 65 - 3 = 62%
Tunic: 55 - 1 = 54%
Body: 10 - 4 = 6, injured.
Sheldon: 49 + 43 + 78 + 48(camo) = 218 + 50(cover) = 268
damage: 290 - 268 = 22% * 8 = 2 - 2(tunic) = 0
L-tunic: 36 - 1 = 35%
... Merin will... lead with his bo staff... Siphon...
Instantly realizing that the Amiradtha is trying to get away, Sheldon haltingly pursues him, to continue to use him as an arrow shield, delaying tackling him for a count of 2, until he can effectively bend chemical waylines.

The unengaged Amiradthae fire more arrows, just before Merindell can relocate to one. The first arrow flies wide of Sheldon, but the second causes more harm to his lizard skin tunic. The first arrow grazes the snakeskin surcoat of Merin, but the second punches straight through both surcoat and tunic to cause minor injury.

Sucking in wind and grinding his teeth at the sudden burst of pain, Merin's bo staff slows in its arc, causing no harm to the new opponent, but the physical assault is more distraction and sometimes a bonus. No longer having the need to touch an enemy to siphon its lifeforce, Merin steals more than enough to recover his arrow wound.

Sheldon tackles the fleeing Amiradtha, but the wiry Faethrin still manages to roll with the fall and take no damage. The effort is moot, as Sheldon finishes ruining his enemy's insides by turning them to acid.
OOC: Both characters receive 3 DP. The three unengaged Amiradthae appear to be intending a tactical retreat.
 

Tellerian Hawke

Defender of Oerth
Merin will advance quickly, moving to cut off their retreat. He will swing with his bo staff, as he attempts to paralyze one of them.

Bo Staff = 88
Paralyze = 93 (+71) = 164
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 80 - 3 - 6 - 2 - 2 - 2 - 3 = 62%
Tunic: 60 - 3 - 1 - 1 - 1 = 54%
Sheldon: hurt
L-Tunic: 60 - 9 - 9 - 1 - 1 - 1 - 3 - 1 = 35%
A-tunic: 60 - 1 = 59%
Body: 10 - 3 - 2 = 5, hurt
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Slickstone: 1: {- heat x2}

Plant:
nothing here
A1 & 2: dying.
A3: incapacitated.
A4: Unconscious:
A5: full wellness
A6: incapacitated.
A7: dying.
A8: Body: 10 - 5 = 5, injured
A9 - 10: full wellness
GM: Phoenix Feather uses, 2/3.

hindrance - reaction => 0
Merindell: 200(movement, etc.)
Sheldon: 200(movement, etc.)
Amiradthae: 0(run)
bending + Collegiate + d100
Merindell: 43 + 52(paralyze) + 164 = 259
Sheldon: 81 + 50(acid) + 88 = 220

Resistance: conditioning + fury or clarity + d100
Amiradthae: 38 + 25 + 106 = 169
damage: 259 - 169 = 90% * 6 = 5
Strength: 9 - 5 = 4
damage: 220 - 169 = 51% * 6 = 3
Body: 10 - 3 = 7, hurt
launch + accuracy + clarity + d100
Sheldon: 23 + 41 + 49 + 88 = 201
avoidance + analysis + d100
Amiradtha: 38 + 58 + 26 + 106 > 201
Merin... cut off their retreat... bo staff... paralyze...
Picking up his fallen enemy's bow, Sheldon will launch an arrow while acidically altering the fluids of his target's body.

Merin quickly realizes that he will not quickly catch one of the fleeing Amiradthae, who in tactical retreat, have all separate departures. As a parting shot, he bends the mystical waylines that control the anatomical function of the enemy to stifle their function.

Sheldon's target cannot gain more than medium bow range distance before an arrow is launched.

Both men are able to affect an enemy with a mystical assault, but the arrow from Sheldon, which seems a more than competent shot, misses because the Amiradtha makes a sudden change in direction.

The remaining three Amiradthae successfully flee, leaving the fallen to litter the field of battle. Merindell is no worse for wear, having siphoned lifeforce from the enemy. Sheldon is hurt.
OOC: Each character receives 5 DP.
 

Halloween Horror For 5E

Advertisement2

Advertisement4

Top