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Too Young to Retire

Tellerian Hawke

Defender of Oerth
Merin will use his considerable talent to speed up Sheldon's healing process. When he is feeling better, Merin will assess both of their tunics and armor, to see if they are significantly damaged.

Merin quips, "Wanna track the rest of those ublyudoki down? Or just leave them be?"
 
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MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 80 - 3 - 6 - 2 - 2 - 2 - 3 = 62%
Tunic: 60 - 3 - 1 - 1 - 1 = 54%
Sheldon: hurt
L-Tunic: 60 - 9 - 9 - 1 - 1 - 1 - 3 - 1 = 35%
A-tunic: 60 - 1 = 59%
Body: 10 - 3 - 2 = 5, hurt
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Slickstone: 1: {- heat x2}

Plant:
nothing here
A1 & 2: dying.
A3: incapacitated.
A4: Unconscious:
A5: fled
A6: incapacitated.
A7: dying.
A8: fled
A9 - 10: fled
Merin will... speed up Sheldon's healing process... assess... tunics and armor...

Merin quips, "Wanna track... Or just leave them be?"
Bending + Restore + d100
Merindell: 42 + 43 + 50 = 135
Sheldon: 81 + 44 + 50 = 175
Time: 10 days * 5 / (135 + 175) = 3 hours, 53minutes
Sheldon reaches up with his left hand and pulls his hair from his face. "We can let them go. We effectively decimated their party. They will need to recruit more members before they will be raiding anyone, but what is that word you called them? Is that an Amiradthan word?"
GM: You will find that I use no modern vulgarity or jargon as it does not fit the period in which the game world is set. ;)

Together, the two men are able to increase the rate of restoration for Sheldon to mere hours. Since it is best to rest during this time, Sheldon agrees to do some mending on their garments, which is much needed. HIs skill at such things far exceeds that of Merindell and probably anyone else's outside of professional leather workers.
Leatherwork or Tailoring + Motility + d100
Sheldon: 81 + 3 + 50 > 100
OOC: Merindell:
Surcoat: 74% coverage, 6 repairs
Tunic: 56% coverage, 4 repairs
Sheldon:
L-Tunic: 53% coverage, 7 repairs

Each character receives 5 DP.
 

Tellerian Hawke

Defender of Oerth
Sheldon said:
"...is that an Amiradthan word?"
Merin laughs, "Yes, it is. It's an insult. An ublyudok is a person whose parents never held a joining ceremony in the presence of the elder council and their village. It generally means that the person in question is from a family without honor. Ublyudoki (with the "eee" sound at the end) means more than one."
 
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Tellerian Hawke

Defender of Oerth
While resting, Merin will also (mercifully) kill the Amiradthae that are unconscious or incapacitated; he does not want them to live to raid again. He will then search the bodies for anything useful, such as herbs, equipment, and any trinkets that might have proclivities toward waylines.
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 74%
Tunic: 56%
Sheldon: full wellness
L-Tunic: 53%
A-tunic: 59%
Animal:
Black Vulture Feathers, 1 set, (Adhesion +2)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 8 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}

Mineral:
Slickstone: 1: {- heat x2}

Plant:
nothing here
A1 & 2: dying.
A3: incapacitated.
A4: Unconscious:
A5: fled
A6: incapacitated.
A7: dying.
A8: fled
A9 - 10: fled
... Merin will... (end) the Amiradthae... then search... have proclivities...
Though Sheldon is injured, helping finish the fallen enemies and searching for spoils is not strenuous enough to hinder his recovery. While resting, he will analyze an interesting item, if discovered.

The six fallen Amiradthae are somewhat well equipped and heavily adorned with various accessories. Among all of whom are found a total of 7 measures of dried meat or nuts, all of which are edible, 10 tiny pouches of dried herbaceous material, 3 feather talismans, 7 curious stones, 5 metal ingots, 3 lizard claw necklaces, 1 ram's horn trinket, 1 boar tusk trinket, 1 fowler jawbone trinket, 1 tiny pouch of lizard teeth, 1 ram jawbone fetish, 1 tiny pouch of fowler teeth, and 1 bird skull.

Each man selecting an item to which he is most drawn, Merindell chooses to analyze the fowler jawbone, while Sheldon choses a feather talisman.
ecology + analysis + d100
Merindell: 31 + 33 + 50 = 114
Time: 40 days / 114 = 8 hours, 26 minutes, success
Sheldon: 50 + 43 + 50 = 143
Time: 40 days / 143 = 6 hours, 43 minutes, success
OOC: Fowler jawbone: Adhesion +3
Rooster feather talisman: Confluence +3

Each character receives 5 DP.
 
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Tellerian Hawke

Defender of Oerth
While resting, Merin will detach the Fisher Claws from his belt, and replace them with the Fowler Jawbone. He can tell that the jawbone has slightly more energy coming from it than the claws do.

Merin says, "Well, I suppose if we're letting the Amiradthae go, that killing 6 of them was more than adequate justice for the two murdered travelers we found. Let's camp here tonight, and continue our journey in the morning. How long do you reckon it will take to reach the Drakon Pozvonochnik? That's what my people call the Dragon Spine."
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 74%
Tunic: 56%
Sheldon: full wellness
L-Tunic: 53%
A-tunic: 59%
Animal:
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}
Feather Talismans: 2, ??
Lizard Claws: 3 sets, ??
Ram's Horn: 1, ??
Boar Tusk: 1, ??
Lizard Teeth: 1 pouch, ??
Bird Skull: 1, ??

Mineral:
Slickstone: 1: {- heat x2}
Curious Stones: 7, ??

Ores:
ingots: 5, ??

Plant:
dried herbs: 10 measures, ??
... Merin says, "... How long do you reckon it will take to reach the Drakon Pozvonochnik? That's what (the Amiradthae) call the Dragon Spine."
Sheldon smiles and gives a short laugh. "Not 'Pozvonochnik,' we can see that stretch from here."

He points east at the visible peaks in the distance then slightly west of north, toward the empty sky. "I think the name is Cornu Draco, Dragon's Wing for the direction you wanted to go. From here, I think we would be best suited to walk a little farther northeast until we hit the river then follow it back to Bridgetown, to head on from there."

The trip to Bridgetown is an easy six days, with plentiful game but nothing of a threat.

"I think our presence here is starting to have an impact on potential danger." Sheldon laughs. Each day while walking and each night while resting, he chooses a different item from the spoils to examine and advises Merindell to do the same.
OOC: Each character receives 5 DP. When including a comment in you next post, be specific as to which item you character will analyze.
 

Tellerian Hawke

Defender of Oerth
Feather Talismans: 2 (First Day)
Lizard Claws: 3 sets (Second Day)
Ram's Horn: 1 (Third Day)
Boar Tusk: 1 (Fourth Day)
Lizard Teeth: 1 pouch (Fifth Day)
Bird Skull: 1 (Sixth Day)

Merin deals with the animal parts, while allowing Sheldon to examine the minerals, ores, and plants. Each day, Merin chooses something different.

OOC: (See spoiler list, above.)


Merin concedes, "Ok, wing not spine. But how long do you reckon the journey will take?"
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 74%
Tunic: 56%
Sheldon: full wellness
L-Tunic: 53%
A-tunic: 59%
Animal:
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}
Feather Talismans: 2, ??
Lizard Claws: 3 sets, ??
Ram's Horn: 1, ??
Boar Tusk: 1, ??
Lizard Teeth: 1 pouch, ??
Bird Skull: 1, ??

Mineral:
Slickstone: 1: {- heat x2}
Curious Stones: 7, ??

Ores:
ingots: 5, ??

Plant:
dried herbs: 10 measures, ??
Merin concedes, "Ok, wing not spine. But how long...?"
Sheldon laughs. "I do not even know if we can get there. This old map is the only reason we know about it, and there are no civilizations marked. I guess we should head toward this place called Outpost and see if anyone knows anything more."

He runs his left hand through his hair pulling it back from his face. "There is a library in Boga City. I do not really like the idea of such a congested area as a big city, but we could make a stop."
GM: Being an Aberrant Bender, Merindell may not make full use of feathers, hair. herbs, or metal. As an Academic, Sheldon may not make full use of bone, organs, or metal, but because he is also a Diviner, his limitation is only metal.

Alchemy + Analysis or Empathy + d100 => 120
Merindell: 31 + 34 + 50 = 115
Sheldon: 50 + 51 + 50 = 151
GM: NOTE: At this level, it will be necessary to do better than the default random roll in order to analyze the potential of a mystical item.

Perception + Analysis or Empathy
Merindell: 31 + 34 = 65
Sheldon: 44 + 51 = 95
After three days of easy travel, following the river, the two men arrive at a juncture where another stream joins from the east bank, which is the far bank as the direction of travel is generally south. Watching the ripples where the currents collide and concentrating more, though unsuccessfully, on the items in hand, it is a horribly loud and piercing roar that jars the two from any sense of peaceableness. Apparently the two had wandered into a territory claimed by something else.

34C2FFEE-89F5-4AF8-AB6E-1A7F90B54AEB.jpeg

The iguanid that roared is every bit as large as either man, and there are two of them.
OOC: Provide random rolls for resistance, reaction, initial action, and initial bending.

Each character receives 5 DP.
 
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Tellerian Hawke

Defender of Oerth
Merin wears a look of both surprise and concern on his face, as he turns to face the new threat; it goes without saying that each man will face one lizard. Making a random choice, Merin lets Sheldon know which is his choice, by uttering three, simple words.

Merin: "I'll take left."

Merin intends to burn his opponent, via use of the Phoenix Feather. He will follow that up with his bo staff, as he attempts to stun the creature by whacking it in the head, just behind its eyes, where he knows from previous experience that the brain is located.

Reaction: 78
Resistance: 84
Bo Staff: 68
Fire (w/Feather augmenting): 86 (x3)
 

MacConnell

Creator of The Untamed Wilds
Merindell: full wellness
Surcoat: 74%
Tunic: 56%
Sheldon: full wellness
L-Tunic: 53%
A-tunic: 59%
Animal:
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}
Feather Talismans: 2, ??
Lizard Claws: 3 sets, ??
Ram's Horn: 1, ??
Boar Tusk: 1, ??
Lizard Teeth: 1 pouch, ??
Bird Skull: 1, ??

Mineral:
Slickstone: 1: {- heat x2}
Curious Stones: 7, ??

Ores:
ingots: 5, ??

Plant:
dried herbs: 10 measures, ??
Merin... "I'll take left."

Merin intends to burn... Phoenix Feather.... bo staff...
Being impossible to not hear the piercing wail, Sheldon grits his teeth and yells at Merin without really meaning to do so as he immediately moves right. "DONE!"
Iguanid: 78(effectiveness) + 89(d100) = 167
Merindell:32(conditioning) + 32(clarity) + 84 = 148
damage: 167 - 148 = 19% * 8 = 2
Mind: 10 - 2 = 8, dazed

Sheldon: 27 + 51 + 79 = 157
damage: 167 - 157 = 10% * 8 = 1
Mind: 10 - 1 = 9, dazed
Readiness + Speed + Clarity + d100
Merindell: 37 + 41 + 32 + 78 = 188
Sheldon: 25 + 41 + 51 + 79 = 198
Iguanids: 78 + 52 + 0 + 89 = 219
hindrance - reaction => 0
Merindell: 200(bending) - 188 = 12 + 200(movement) = 212
Sheldon: 200(bending) - 198 = 2 + 200(movement) = 202
Iguanids: 200(movement) - 219 = 0
Moving much faster than could have ever been anticipated, the two iguanids close the distance with amazing speed but not faster than both Merindell and Sheldon can bend their respectively desired waylines.
bending + various + d100
Merindell: 43 + 52(combust) x 3(phoenix) + 86 = 285
Sheldon: 81 + 55(acid) + 79 = 215
Conditioning + d100
I1: 78 + 89 = 167
damage: 285 - 167 = 118% * 6 = 7
Body: 10 - 7 = 3, injured

I2: 78 + 89 = 167
damage: 215 - 167 = 48% * 6 = 3
Body: 10 - 3 = 7, hurt
Aggression + Accuracy + Bolster + d100
Iguanids: 78 + 52 + 0 + 89 = 219
Merindell: 37 + 41 + 75 + 68 = 221
Readiness + Avoidance + Analysis + d100
Merindell: 37 + 31 + 34 + 68 = 170
damage: 219 - 170 = 49% - 37(aggression) = 12% - 41(contortion), no damage, prone

Sheldon: 25 + 44 + 64 + 79 = 222, dodged

I1: 78 + 52 + 0 + 89 = 219, resisted
Almost instantly, both iguanids are assailed with elemental damage, one in the form of heat, the other in the form of acid. Both are hurt, but the one that Merindell heats is more injured.

Despite this, both reptiles attempt to barrel into their respective quarries. Sheldon manages to avoid the beast, but Merindell is knocked prone, though he is unharmed by the blow. As Merin is thrown aside, he smacks the iguanid with his bo, but the assault is ineffective. The toothy mouthed lizards seem intent on continuing.
OOC: Each character receives 5 DP.

Provide two rolls for the next intended action.
 
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Tellerian Hawke

Defender of Oerth
Merin will jab at the lizard once more with his bo staff, aiming at the creature's ribs, while at the same time, focusing a narrow burst of sound in that exact same location. His intent is to cause the creature internal injury, hopefully breaking some of its ribs.

Bo Staff: 94 (+81) = 175
Sonic Burst: 89
 

MacConnell

Creator of The Untamed Wilds
Merindell: dazed, prone
Mind: 10 - 2 = 8
Surcoat: 74%
Tunic: 56%
Sheldon: dazed
Mind: 10 - 1 = 9
L-Tunic: 53%
A-tunic: 59%
Animal:
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}
Feather Talismans: 2, ??
Lizard Claws: 3 sets, ??
Ram's Horn: 1, ??
Boar Tusk: 1, ??
Lizard Teeth: 1 pouch, ??
Bird Skull: 1, ??

Mineral:
Slickstone: 1: {- heat x2}
Curious Stones: 7, ??

Ores:
ingots: 5, ??

Plant:
dried herbs: 10 measures, ??
I1: Body: 10 - 7 = 3, injured
I2: Body: 10 - 3 = 7, hurt
Merindell: 12 + 200(bending) = 212
Sheldon: 2 + 200(bending) = 202
Iguanids: 0 + 50(attack) = 50
bending + various + d100
Merindell: 43 + 52(thump) + 89 = 184
Sheldon: 81 + 55(befriend) + 92 = 228
Conditioning + d100
I1: 78 + 97 = 175
damage: 184 - 175 = 9% * 6 = ~1
Mind: 4 - 1 = 3, dazed

I2: 78 + 97 = 175
damage: 228 - 175 = 53% * 6 = 3
Mind: 4 - 3 = 1, dazed
Aggression + Accuracy + Bolster + d100
Iguanids: 78 + 52 + 0 + 97 = 227
Merindell: 37 + 41 + 75 + 175 = 328
Readiness + Avoidance + Analysis + d100
Merindell: 37 + 31 + 34 + 175 = 277 - 100(prone) = 177 + 41(kilter) = 228, dodged

Sheldon: 25 + 44 + 64 + 92 = 225, ineffective

I1: 78 + 52 + 0 + 97 = 227
damage: 328 - 227 = 101% * 10 = 10 - 2(soak) = 8
Mind: 3 - 8 = -5, unconscious
Merin will jab... bo staff... sound...
GM: For game mechanics, the use of sound in an assault causes non-lethal damage. It targets the brain. Structural damage, like with the use of a rail gun, would be handled strictly with role-play and would only affect non-living things.

Your character may move air to attempt to throw an opponent, but this is not very effective against a creature with four legs. When combining sound with a blunt weapon assault, it is best to strike at the head.

As the monstrous lizard chomps in at Merindell, he nimbly rolls back over his own shoulder and onto his feet, avoiding the bite. Delaying his repost for a second to coordinate his mystical assault, he jabs the end of the staff just behind the forward leg with enough force to drive all the air from the creature's lungs, while piercing his brain with an awful tone. The big iguana rolls over on its side, tongue hanging from its mouth.

Though engaged in dire combat, Sheldon begins to hum in a soothing manner. HIs iguana attacks once more ineffectively, then simply lays down on the ground, calmly, as Sheldon strokes its nose with his knuckle.

He looks over at Merin and smiles, "That went well. Now what?"
OOC: Each character receives 5 DP.
 

Tellerian Hawke

Defender of Oerth
Merin laughs, pulling out his skinning knife, "Now we skin and clean these little pests, and see if any of their parts are useful. Surely, you're not thinking of adopting this thing as a pet?"
 

MacConnell

Creator of The Untamed Wilds
Merindell: dazed, prone
Mind: 10 - 2 = 8
Surcoat: 74%
Tunic: 56%
Sheldon: dazed
Mind: 10 - 1 = 9
L-Tunic: 53%
A-tunic: 59%
Animal:
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}
Feather Talismans: 2, ??
Lizard Claws: 3 sets, ??
Ram's Horn: 1, ??
Boar Tusk: 1, ??
Lizard Teeth: 1 pouch, ??
Bird Skull: 1, ??

Mineral:
Slickstone: 1: {- heat x2}
Curious Stones: 7, ??

Ores:
ingots: 5, ??

Plant:
dried herbs: 10 measures, ??
Merin laughs, pulling out his skinning knife, "... Surely, you're not thinking of adopting this thing as a pet?"
Sheldon smiles and shakes his head. He pats the huge beast and it immediately moves away to swim across the river.

"No. It is just a big lizard. I do not think it could readily be trained for much, but before you poke that thing with that little knife, you may want to note that it is breathing. I am actually going to suggest we just leave it. It is way too much meat to carry. We do not need the hide or its parts. We already have some lizard claws we have not yet been able to analyze."

"What say you
?"
OOC: Each character receives 5 DP.
 

Tellerian Hawke

Defender of Oerth
Merin laughs, "Ok, fine."

Merin says later that he felt no particular need to kill the creature, his intention to do so being more force of habit than anything else.
 

MacConnell

Creator of The Untamed Wilds
Merindell: dazed, prone
Mind: 10 - 2 = 8
Surcoat: 74%
Tunic: 56%
Sheldon: dazed
Mind: 10 - 1 = 9
L-Tunic: 53%
A-tunic: 59%
Animal:
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}
Feather Talismans: 2, ??
Lizard Claws: 3 sets, ??
Ram's Horn: 1, ??
Boar Tusk: 1, ??
Lizard Teeth: 1 pouch, ??
Bird Skull: 1, ??

Mineral:
Slickstone: 1: {- heat x2}
Curious Stones: 7, ??

Ores:
ingots: 5, ??

Plant:
dried herbs: 10 measures, ??
Merin laughs, "Ok, fine."...
At the latter commentary, Sheldon cocks his head a gives Merindell a sidelong glance. "I have not suddenly developed some impractical philosophy about killing animals. Now that it is just the two of us, I realized it was too much waste."

B404D92A-8B79-4C75-B9E9-903DAB231B57.jpeg


It is three more days, by foot, to return to Bridgetown, following the river. The river flows through a wooded area still mostly composed of pine, various nut bearing trees can be found closer to the water. This area being little traveled, there is quite a bit of wildlife and the river seems to hold plenty of fish but is too deep and broad to really be considered for prospecting.

Late in the afternoon the second day, when the two were thinking of stopping for the night, the smell of a cookfire from further downstream wafts on the prevailing breeze.

Sheldon speaks quietly to Merindell. "Could be peaceable travelers but out here, not likely. Do you want to take peak or wait until morning?"
OOC: Each character receives 5 DP.
 

Tellerian Hawke

Defender of Oerth
Merin says, in a whisper, "Let's wait until dawn, just before they would normally be awake, but when, on the horizon, there are the beginnings of light; that way, combined with Way Manipulation, we'll be able to augment ourselves to see better, giving us the advantage."

67, 41, 79
 

MacConnell

Creator of The Untamed Wilds
Merindell: dazed, prone
Mind: 10 - 2 = 8
Surcoat: 74%
Tunic: 56%
Sheldon: dazed
Mind: 10 - 1 = 9
L-Tunic: 53%
A-tunic: 59%
Animal:
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}
Feather Talismans: 2, ??
Lizard Claws: 3 sets, ??
Ram's Horn: 1, ??
Boar Tusk: 1, ??
Lizard Teeth: 1 pouch, ??
Bird Skull: 1, ??

Mineral:
Slickstone: 1: {- heat x2}
Curious Stones: 7, ??

Ores:
ingots: 5, ??

Plant:
dried herbs: 10 measures, ??
Merin says, in a whisper, "Let's wait until dawn..."
Sheldon runs his left hand through his hair, pulling it back from his face. "Good plan. Just so you will know, you cannot manipulate the Way itself. We are only bending the path that it travels, to our will, in order to generate a desired result. The potential is already there, but it is not like we could talk to anyone else about such or even find much of a populace who could understand.."

He laughs at himself, quietly.
concealment + various + d100
Merindell: 44 + 50(soullessness) + 67 = 161
Sheldon: 47 + 51(camouflage) + 67 = 165

Carefully moving into range in order to get a better look at the nearby campers, Merindell and Sheldon feel competent in the concealment. The slightly heightened visual acuity reduces the long shadows of the morning, making it easier to see. Merin being more skillful with this than Sheldon.

Unexpectedly, the two men find themselves looking at an encampment of the palest Faethrins they have ever seen. Their cloud, white skin starkly evident in the early light. These people are not late sleepers, nor do they appear to be incompetent in any manner, for they are already awake and moving about. It is a small party of four members. They are adorned in leather that must be either snake or lizard, for it blends in with the surrounding as the people move.

Sheldon catches Merin's eye as if to ask, "How do you want to handle this?"
OOC: Each character receives 5 DP.
 


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