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What Adventure Awaits?

Aldern Foxglove

First Post
The ferret just narrows his eyes at Berm and stalk off archly.

"He does not approve of squirrels, I put it down to tale envy." Zantalus says with a smile.
 

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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
The ferret just narrows his eyes at Berm and stalk off archly.

"He does not approve of squirrels, I put it down to tale envy." Zantalus says with a smile.

*snort* "tale envy, heh. THEY CLIMB BETTER TOO! " he exclsims to Rupert as the weasel ferret stalks off.
 

Mark Chance

Boingy! Boingy!
Crusher Strongbrew, dwarf cleric and carnie healer, arrives for breakfast late, having spent some time before examining several animals, both those already dead as well as those dying.

[sblock=Crusher]
The animals' symptoms -- the sudden violence, the convulsions, then death -- resemble certain diseases, such as rabies, as well as certain poisons, such as strychnine. This combination of symptoms doesn't seem to have any obvious natural explanation. If a disease, what is the vector that could have affected some many animals so quickly? If poisoning is the culprit, how could the poison have been introduced to so many animals of varying diets so quickly? And, why haven't any people been affected?
[/sblock]
 

satinder

First Post
Today crusher has prepared detect poison and is going to attempt to identify whether the animals are being poisoned. By going to every sickened animal and every food supply that the sickened animals fed on, and using detect poison.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Today crusher has prepared detect poison and is going to attempt to identify whether the animals are being poisoned. By going to every sickened animal and every food supply that the sickened animals fed on, and using detect poison.

OOC: would the presence of poison still be in a dead critter as well?
 

Mark Chance

Boingy! Boingy!
Breakfast and other morning activities complete, Berm, Kaer, Zantalus, and Crusher start the short walk into Gragmoor Quarry proper, heading away from the Gold Tower Inn toward the North Gate. There are a few other people on the road as well, heading to and from the town. Most give the four carnies at least a friendly nod.

The gate guards appear on edge. One of them -- a strapping youth called Vitor Lino -- waves to Kaer. The barbarian and Vitor have shared a pint or two at Grant's Inn on the other side of the Gragmoor River.

[sblock=Crusher]
Crusher's detect poisons revealed the presence of an unidentifiable toxin in the camp's water, most of which is fetched from the river. The animals detect as poisoned as well, but, oddly, none of the people do.
[/sblock]
 

jkason

First Post
Kaer Fegavas, human barbarian

Kaer returns the gate guard's wave, and steers the party in his direction. "Drinking buddy," he says by way of explanation. "Lemme see what he knows afore we get ourselves inside a gate, yeah?"
 



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