JEB
Legend
Tasha's did finally give us some bare-bones official "Monster Research" rules near the end of the book, in the context of parleying with monsters.Just had this thought in another thread. Monster knowledge/identification rules.
Tasha's did finally give us some bare-bones official "Monster Research" rules near the end of the book, in the context of parleying with monsters.Just had this thought in another thread. Monster knowledge/identification rules.
I guess I need to get a hold of the book to read it more closely. That's not something I'd heard was in there.Tasha's did finally give us some bare-bones official "Monster Research" rules near the end of the book, in the context of parleying with monsters.
To be fair, it's basically just "make a check using X skill to determine information about a monster of type Y." But it's still something!I guess I need to get a hold of the book to read it more closely. That's not something I'd heard was in there.
I flipped to page 25 of the Expert SetFlip to a random page in BECMI. Probably that.
Suppose you had a choice between SCs and more nuanced results (the now fairly typical success, success with setback, failure with consequences)... which would you prioritise?Yes, the main thing is that D&D 4e and 5e handle skills differently so in the latter it couldn't be something a player can "push" to make as it was in D&D 4e. That would fundamentally change how one would design a skill challenge in D&D 5e, but there could at least be some kind of resolution framework there and someone could do the math on how many successes before how many failures were appropriate given bounded accuracy and whatnot.
DC 20 is not “extremely hard”. It’s just Hard. A Very hard DC is 25.I just want to point out that this is a game where a 20 Charisma final tier character with a +6 proficiency mod has a 40% chance to fail that roll. Most characters have a lot worse chances.
A simple "hey let's work together unless we have good reasons not to" shouldn't be an extremely hard check, and I can certainly imagine players, after trying it a few times and not rolling 15 or better on the die to realize it's just not worth the effort.
What is this in reference to?Indiscriminately murder or debilitate anyone without your alignment tag (includes 'good' people just sandblasting neutral commoners out of existence and striking the rest blind)
My character is descending to into a hole in the earth. I am sitting at a table with my friends (literally or virtually), performing an activity in my leisure time that I do not want to be frustrating.You are descending into a hole in the earth filled with weird and deadly monsters, for the purpose of pulling shiny baubles out of the ground. What would you expect?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.