[LPF] Lost Imperium

BigB

First Post
Tsaaruck.jpg
Tsaaruk with a look of one resigned to his fate steps into the room with pool just inside the doorway and off to the side in case he needs support from the others. He feels a bit uneasy not knowing what to expect in such a place. Will the dead rise to bring him down or something else or nothing at all. His hammer will meet whatever challenge is brought before him and with Torglarok's blessing he will live for the next challenge.

[sblock=mini stats]
Tsaaruck
Initiative +1
AC: 20 (with shield/ Flat:19, Touch: 12)
HP: 67 current: 67
CMB: +10 / CMD: 22 Fort: +7 / Ref: +2 / Will: +2
Resistence: 0
Current Weapon in Hand: Shield & Warhammer
Rage: 14/14
Renewed Vigor: 1/1

http://livingpf.wikia.com/wiki/Tsaaruk(BIGB)#Finances
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Systole

First Post
mirra_150_2.jpg


Mirra slips into the room, moving to the other side of the door from Tsaaruck, bomb in hand. "Ready when you are."

[sblock=OOC]--[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 16+6 (13+2 flat-footed, 13+4 touch)
HP: 35/35
CMB: +4 CMD: 17
Fort: +4 Reflex: +7 Will: +2

Perception: +8
Initiative: +3

Bombs: 11/11
Cognatogen Prepared: None
1st Level: 3/5
2nd Level: 1/3
Extracts Prepared: Barkskin, Lesser Restoration

Current Weapon in Hand: Bomb (+6, x2, 3d6+4+2, DC 18), Longspear (+3, x2, 1d8-1, Silver/Reach)
Current Conditions in Effect: Cognatogen (+4 Int, -2 Str, +2 AC), Expeditious Retreat (5 min), Shield (+4 AC)

Used Items:
Alchemist's ice, Some CLW charges

[/sblock]
 

GlassEye

Adventurer
Samad creeps down the stair and arrives at the door to the room as Tsaaruk and Mirra step in to investigate. Ripples stir the surface of the pool as something moves within the murky water and it appears, at first, as if the water itself is beginning to glow with a blue-white light. That misperception is quickly corrected when a skull bobs to the surface of the water; it is the source of the glow and by its light the bottom of the pool is revealed to be covered with skulls. A faint, whispery voice emanates from the skull.

"Avenge us..."

The skull doesn't respond to any attempt to speak with it. After its whispered plea it settles back to the bottom of the pool though the light it still emits makes it look like the skull is watching as you move about the room.
 

Systole

First Post
mirra_150_2.jpg


Mirra shudders, then nods. "Of course. Let's go." She waits for Tsaaruck to take the lead, then falls in behind him.

[sblock=OOC]--[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 16+6 (13+2 flat-footed, 13+4 touch)
HP: 35/35
CMB: +4 CMD: 17
Fort: +4 Reflex: +7 Will: +2

Perception: +8
Initiative: +3

Bombs: 11/11
Cognatogen Prepared: None
1st Level: 3/5
2nd Level: 1/3
Extracts Prepared: Barkskin, Lesser Restoration

Current Weapon in Hand: Bomb (+6, x2, 3d6+4+2, DC 18), Longspear (+3, x2, 1d8-1, Silver/Reach)
Current Conditions in Effect: Cognatogen (+4 Int, -2 Str, +2 AC), Expeditious Retreat (5 min), Shield (+4 AC)

Used Items:
Alchemist's ice, Some CLW charges

[/sblock]
 

BigB

First Post
Tsaaruck.jpg
"OK. That was interesting." Tsaaruk much relieved exits the room and heads downward once again. Somehow he had thought that smelly muck would end up covering him.

[sblock=mini stats]
Tsaaruck
Initiative +1
AC: 20 (with shield/ Flat:19, Touch: 12)
HP: 67 current: 67
CMB: +10 / CMD: 22 Fort: +7 / Ref: +2 / Will: +2
Resistence: 0
Current Weapon in Hand: Shield & Warhammer
Rage: 14/14
Renewed Vigor: 1/1

http://livingpf.wikia.com/wiki/Tsaaruk(BIGB)#Finances
[/sblock]
 

perrinmiller

Adventurer
Pirvinia von Lichenstein, Human Female

Sorc6_zps9224c704.jpg

Invisible, Pirvina slowly followed behind and brought up the rear of the procession.

[sblock=OOC]Follow others while invisible
Take 10 on Stealth +22 (added +20 for invisible)[/sblock]
[sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+8, Perception: +6 (8 with Mazi)
AC: 14 (18 w/ Mage Armor) (Touch 13, Flat-footed 12)-> 18 with Mage Armor
HP:
38 Current: 38
CMD:
14, Fort: +4, Ref: +4, Will: +6 (Add +1 to Saves with Resistance)
Conditions in Effect:
Eschew Materials, PBS, Precise Shot, Ring of Sustenance, Mage Armor

Weapon in Hand:
Nothing
Spells Remaining:
1st Level: 7/9, 2nd Level: 5/5, 3rd Level 4/4

Mazi
Initiative:
+2 Senses: low-light vision, darkvision; Perception: +14
AC: 19 (Touch 16, flat-footed 17) -> 23 with Mage Armor
HP:
19 Current: 19
Fort: +0, Ref: +4, Will: +7
Conditions in effect:
Improved Evasion, Empathic Link, Mage Armor
Weapon in Hand:
Bite [Att: +9, dmg: 1d2-5(1 non-lethal)]

Combat Trained Light Horse
Initiative: +2 Senses: low-light vision, Scent; Perception: +6
AC:
13 (Touch 9, flat-footed 13)
HP:
15 Current: 15
Fort: +6, Ref: +5, Will: +1
Conditions in effect:
War-trained, 50ft movement
Weapon in Hand:
2 Hooves [Att: +3, dmg: 1d4+3][/sblock]
 

GlassEye

Adventurer
Down, down, down, the black stair spirals deep into the earth. Every twenty steps or so a small room opens off the stair but each is a nondescript cubicle that probably had some ritual significance that is now lost or unknown. You are beginning to think that the stair might descend directly to the hells when a high-pitched scream filled with pain echoes up the stair from below.

From the sound of it, the bottom can't be far. After a few more steps Tsaaruk is at the bottom and his plodding downward movement puts him into the room before he can halt.

The chamber Tsaaruk and the others soon after find themselves in is a smaller version of the sanctuary above. The room is long with high ceilings lost in flickering dimness that the light from torches in rusted iron holders on each of the pillars can hardly touch.

The northern third of the room is elevated by five feet and can be reached by three stairs, one in the middle and one at each side. A plain black altar sits in the middle of the elevated section and the curved wall behind it is covered in relief carvings of humans ascending through torment and transformations to become something not quite human. The carved wall supports a balcony and upon it is a statue of a woman with wings stretching from her back and looking with cruel expression down upon the altar and the woman kneeling before it.

The woman is the source of the scream. She kneels in front of the altar with arms outspread. Blood drips from her arms and she holds a ritual knife in one hand. She convulses and drops the knife as her shoulder blades malform and push through her skin to unfurl wide, black wings. Her scream transforms to laughter as she tests her new wings with a few tentative flaps.

Combat Map

GM: Combat has not begun (if it does, you all have initiative) but the woman is absorbed in her transformation and doesn't seem to notice her visitors yet.
 

Systole

First Post
mirra_150_2.jpg


The look on Mirra's face is one of disgust and righteous fury. "I've seen enough." She blurs with speed as she moves forward, but the added momentum means the bomb sails over the woman's head and strikes the far wall.

[sblock=OOC]'Avenge us' is a pretty clear signal to Mirra that there will not be a peaceful resolution here.

Mirra moves forward 40 feet (Expeditious Retreat active). Range is 35 feet, 1 increment at -1 to Far Shot feat. (Messed up and put in -2, so her attack roll is actually 8, but since FF touch AC is usually 10 for medium sized creatures, I'm guessing it doesn't matter.)Attack on woman (1d20+6-2=7, 3d6+6=14)

Miss scatter is 10', so direction doesn't seem to be relevant.[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 16+6 (13+2 flat-footed, 13+4 touch)
HP: 35/35
CMB: +4 CMD: 17
Fort: +4 Reflex: +7 Will: +2

Perception: +8
Initiative: +3

Bombs: 10/11
Cognatogen Prepared: None
1st Level: 3/5
2nd Level: 1/3
Extracts Prepared: Barkskin, Lesser Restoration

Current Weapon in Hand: Bomb (+6, x2, 3d6+4+2, DC 18), Longspear (+3, x2, 1d8-1, Silver/Reach)
Current Conditions in Effect: Cognatogen (+4 Int, -2 Str, +2 AC), Expeditious Retreat (5 min), Shield (+4 AC)

Used Items:
Alchemist's ice, Some CLW charges

[/sblock]
 

BigB

First Post
Tsaaruck.jpg
When Mirra lets fly her bomb that is all the sign Tsaaruk needs. With hammer and shield reay he runs toward his enemy. Avenge us speaks to him and he gives his all to that end. He keeps his wits enough to stay out of the way of any ranged attacks by his companions.


updated map

[sblock]double move[/sblock]

[sblock=mini stats]
Tsaaruck
Initiative +1
AC: 20 (with shield/ Flat:19, Touch: 12)
HP: 67 current: 67
CMB: +10 / CMD: 22 Fort: +7 / Ref: +2 / Will: +2
Resistence: 0
Current Weapon in Hand: Shield & Warhammer
Rage: 14/14
Renewed Vigor: 1/1

http://livingpf.wikia.com/wiki/Tsaaruk(BIGB)#Finances
[/sblock]
 


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