Rob Wieland

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Rob Wieland

Rob Wieland

In 1993, The Book of Nod appeared on gaming store shelves around the world. It came just as Vampire: The Masquerade’s hardcover Second Edition was truly exploding into popularity. It shed light on the World of Darkness in an unusual way; as an in-game document. The book sold in stores was the same one that could be discovered by vampire characters in the game. There had been flirtations with...
It’s been a good year for fans of Weird Westerns. Deadlands came out with a brand new edition updated to the latest Savage Worlds rules set and a new campaign to take players from novice cowpunchers to Veterans of the Weird West. Haunted West gives tables the tools to tell tall tales from the perspective of the disenfranchised and little heard voices of the west. Designer David Baity recently...
Modiphius comes full circle with the release of Achtung! Cthulhu 2d20. The company established itself with the Achtung! Cthulhu Kickstarter in 2013. The game was originally released with Call of Cthulhu and Savage Worlds rules and a Fate version came a few years after. Now that 2d20 has become a calling card for the company, it makes sense that an adaptation into the house system would follow...
I don’t play Magic: The Gathering but have enjoyed the sourcebooks that they’ve done for Dungeons & Dragons, from the initial Plane Shift PDFs to the current slate of physical books. They are “new to me” settings full of material that I can use in my own games how I see fit. The newest release, Strixhaven: Curriculum of Chaos is the first one that I’ve considered running more or less straight...
Of the two big releases in the Cyberpunk setting late last year, the tabletop one seems to have had the better time of it. Cyberpunk Red sparked some nostalgia in old players while introducing a new generation of players to one of the definitive settings in the genre. Surprisingly, that included me, as I spent my youth (and early parts of my career) over on the other side of the fence in...
When Vampire: The Masquerade Fifth Edition made sweeping changes to the setting on its release, the sect of the Sabbat were swept right off the table. The political focus reshifted to a struggle between the Camarilla and Anarchs in every domain. Vague rumors of Sabbat cities being abandoned and many of their members being called to fight in battles against awakening elder vampires were enough...
Yes, it’s a terrible name for a convention. The organizers will be the first to admit it. The name comes from the organizers’ name for their game space. That game space, much like the convention, is a hidden gem. It’s full of museum quality copies of D&D products throughout the nearly 50 years of the game’s existence. It’s also full of the things you might expect in a modern purpose built...
One of the strengths of the Star Trek Adventures line is the robust adventure support. Between the two published episode collections, the short starter box campaign, the individual PDF stories, the one page episode briefs and the living campaign adventures, GMs have enough Star Trek stories to tell that they will be well into the Beard Season of a campaign before having to write their own...
Forty years may be the blink of an eye to a Great Old One but for the tabletop games industry it’s the sign of an institution. Call of Cthulhu arrived on the scene in 1981 introducing games to the terrifying world of H.P. Lovecraft and has since become synonymous with horror gaming. The RPG has star-spawned books, tabletop games, video games and media of its own.This game arguably introduced...
Comic books have never been just superheroes. Like any media they’ve explored all sorts of genres from romance to crime to fantasy. Comics like Yoko Tsuno and Tintin, for example, offer worlds full of globetrotting adventure, lost treasures and exotic locations. Comics like these are the inspiration for The Troubleshooters from Helmgast. While I’m not very familiar with these comics, I felt...
The first question nearly every fan asked after the release of Free League’s ALIEN RPG two years ago was “Colonial Marines book when?” It’s an understatement to say that Colonial Marines Operations Manual is highly anticipated. Free League scored a massive hit with the core book and the pressure is on. Not only is it the first book aimed at campaign play, but it’s also an RPG book that fans...
Even though the release of Fizban’s Treasury of Dragons has been slightly delayed by the ongoing shipocalypse, Wizards of the Coast still got preview copies out on time. What did I enjoy most on my first pass through the book? A Gem of an Ancestry The first chapter features a lot of cool player options such as dragon themed subclasses, spells, feats and magic items. Of the things you can use...
Most fantasy RPGs lean into the medievalism of Lord of The Rings, a handful throw things farther back to Iron Age fantasy that mimics the other big influence on fantasy RPGs; Robert Howard’s Conan The Barbarian stories. Here the protagonists are more mercenary, the magic more mysterious and battles less reliant on armor. Asunder, created by Adam Lawson and Landon Tom, leans into this primal...
One of the true joys I’ve discovered over the past year is Warhammer: Age Of Sigmar: Soulbound. It’s the RPG adaptation of Games Workshop’s Warhammer setting. If you see Warhammer and immediately think of grim battles in a gloomy world, this setting will shock you. Instead, it’s a high fantasy hopepunk setting that feels more akin to Thor: Ragnarok than Witchfinder General. Chaos remains the...
When Crouching Tiger, Hidden Dragon came out twenty years ago, it exposed a new audience to a new side of the wuxia genre. There were plenty of western fans of the exquisite fight sequences, but many also were hooked on the stoic romance between the main characters. This has always been part of the genre but American releases of these films tended to focus on ones with hard-hitting action...
There are a lot of solid campaigns out for Fifth Edition Dungeons and Dragons. Wizards of the Coast’s strategy of one new campaign a year seems to be working for them. By focusing on campaigns that run through ten levels with just enough information to get through the storyline, the company has given new players a lot of different ways to play in campaigns. Still, there’s a market out there...

This Week in TTRPG


Reviews

A new spin on a retro form of text adventure games.
A one-shot adventure which evokes the generational horror of Stephen King.
A beginner adventure written by comics writer Jim Zub.
An excellent introduction to the 40K universe.

Dungeons & Dragons

The full table of contents leaked by YouTuber 'Gamemasters'.
One of only two TTRPG creators with four separate million dollar Kickstarters!
Plus UI changes and more product information in listings.
There's "something like" Baldur's Gate 3 coming.
Senior designer Amanda Hamon offers advice for players playing through the upcoming Vecna: Eve of Ruin.
Put something else besides whiskey on the bar, whether that's lively quicksilver mead, tasty scumple, or thimblebrew microbrew.

Industry News

Passes the million dollar mark with just a day to go.
After a disappointing 2023, latest earnings call from Hasbro shows tabletop games starting to recover.
Publisher of video games, Star Wars TTRPG, and owner of Middle Earth Enterprises restructures after turbulent year.
Twitter thinks there's a new WotC president who will give you a baby dragon.
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