Charles Dunwoody started playing and running RPGs with Advanced Dungeons & Dragons (before it was first edition) and is currently GMing Forbidden Lands. He wrote a few articles for Dragon Magazine when it was in print, wrote a bit more for Mongoose’s electronic Signs & Portents, and was paid for a supplement for Bulldogs! (d20 version) that was sadly never published. Currently, he freelance writes including articles for EN World and Geek Native. He also camps year round, backpacks, and canoes when not reading and writing. Charles is a participant in the OneBookShelf Affiliate Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to DriveThruRPG.
Fate-chosen undertake great adventures, fight dangerous monsters, resist protean corruption, and overcome insidious threats in Fateforge, a quintessential D&D experience. Fateforge consists of five books with this core book as book one.
The explorers of Elevation seek out new life and new cultures in a universe driven by greed and profit. On a shoestring budget and with outdated gear they pursue a noble vision of lifting up new worlds in the RPG Elevation.
Seventeen years of writing and publishing RPGs like Conan, Babylon 5, Traveller, Legend, and Paranoia. Through Mongoose Publishing, Matthew Sprange continues to create RPGs designed to be played and enjoyed.
Gavin Norman founded Necrotic Gnome to produce rules, adventures, and settings for Basic/Expert D&D. He’d played D&D as a kid in the 80s and when he returned to gaming as an adult he tried D&D 4E and Pathfinder. Because Basic D&D does not have rules for everything it requires a discussion between players and GM which Gavin enjoys. Instead of rolling to detect traps a player describes what and where they are searching which he found appealing. He decided he wanted to return to a simpler game that was more open ended.
The USCSS Montero starfreighter diverts to check out the distress call of the USCSS Cronus science exploration ship. As the crew unravels what is happening stress builds sharpening skills and creating panic. Bodies pile up and conflicting agendas demonstrate that in some ways humans are worse than aliens.
“My adventures are inspired by the weather-stained heroism of Middle Earth, the grounded, emotional honesty of Earthsea, and the fantastic whimsy of stories like Rupert Bear,” says Michael Prescott. Trilemma combines detailed fantasy locations with a campaign hex map to offer GMs a world of adventure.
In 2017, Eric Bloat launched his first kickstarter Dark Places & Demogorgons (review) via his company Bloat Games. He expanded on his Survive This!! ruleset from Survive This!! Zombies to introduce an 80s town overrun by monsters. He also releases RPGs and supplements on DriveThruRPG.com.
Ghosts of Saltmarsh brings seafaring adventure to D&D 5E. While it updates ten adventures, there are many more settings and adventures to explore via ship and beneath the waves. Here are additional settings and adventures for maritime D&D adventures.
Gangs kill and terrorize Victory City overwhelming law and order. Super villains run amok. Become a vigilante and strike back using violence to fight violence in the dark setting nicknamed Vigilante City.
In 2014, working with Modiphius as co-publisher, Tomas Härenstam led the design for Mutant: Year Zero RPG (MY0) (review) in English by Free League (Fria Liga in Swedish and (overview). His story begins and continues beyond MY0 as he explained in this interview.
An RPG gamer becomes a successful artist and turns his talents to create the RPG he dreams about. Gods the Roleplaying Game, slated for a May 2020 release, is dark fantasy brought to life through rules, setting, art, and story as first envisioned by artist and writer Bastien Lecouffe DeHarme. This interview details his journey.
That rabbit being used to celebrate spring does not look quite right. And that leprechaun spotted in the woods cannot be real and guarding gold can it? Introduce a dangerous bunny and glittering gold to your Dark Places & Demogorgons or D&D campaign.
Who is hunting the mystics of Coriolis and why? Investigate to find out in Emissary Lost, an adventure for the Coriolis the Third Horizon RPG. Combine Emissary Lost with other Coriolis adventures for a long-term space opera campaign.
While titans battled for the blitzbowl championship, I spoke to Daniel D. Fox, emperor of Grim and Perilous Studios’ Zweihänder RPG dynasty. He talked playtesting, balanced math, and upcoming projects like the Tetsubō RPG.
Winter crouches outside howling at doors trying to get in. Some frozen ancient thing snatches the unwary from warm homes. Consider tying together several Dungeon Crawl Classics RPG winter adventures into an adventure path for brand new characters.
COMING SOON: 5 Plug-In Settlements for your 5E Game