• Welcome to this new upgrade of the site. We are now on a totally different software platform. Many things will be different, and bugs are expected. Certain areas (like downloads and reviews) will take longer to import. As always, please use the Meta Forum for site queries or bug reports. Note that we (the mods and admins) are also learning the new software.
  • The RSS feed for the news page has changed. Use this link. The old one displays the forums, not the news.

Review Triple-Play: Monsters of Sin: Avarice, Envy, and Lust by Open Design

  • 5
An an Italian, it is my duty to correct the spelling of Dante's surname... :p It's Alighieri.

Pre-Release Review of 13th AGE (Part 2) by Pelgrane Press

  • 28
Thanks so much for the review - I'm glad you like the game. The finished artwork and layout I hope will clear up your issues with the pre-release version. One minor point for clarity - 13th Age does not preclude the use of maps or miniatures. It simply removes the necessity for a grid, and makes maps and miniatures optional. We certainly used them in the game Rob ran for us at GenCon.

Pre-Release Review of 13th AGE (Part 1) by Pelgrane Press

  • 17
Thanks for the review. A friend of mine pre-ordered this so we should check it out soon. Question though: with all the classes having unique talents and abilities is this game really as rules light and more free wheeling as it claims to be? And And the Monk is definitely worth checking out, as it reminds me of the old AD&D Monk without being a complete worthless mess at love levels. Of...

Review of Menzoberranzan: City of Intrigue by Wizards of the Coast

  • 33
I would like to have had the crunch for 4E included, think I will pass. They're only doing no crunch because of 5E.

Pathfinder Review: Pathfinder Battles - Rise of the Runelords Miniatures

  • 24
Great review. I collect miniatures but this is this first time I decided not to buy an entire set due to the high price. I guess I have finally been priced out of the market. I do intend, as you suggested, to strategically order some singles in the aftermarket.

Pathfinder Review: Rise of the Runelords Anniversary Edition

  • 11
Nice review. I've had this on Amazon pre-order for months now and look forward to receiving it. I was originally going to convert over to Pathfinder from 4E, but have since decided to stick with 4E until Next arrives. Anyhow, how difficult do you think it would be to run this with 4E? I'm fine with ad hoc DMing, but I realize some conversions need more than "eyeballing" it. Do you think I...

Review of the Unofficial Living Greyhawk Bandit Kingdoms Summary by Casey Brown

  • 3
An excellent review, Neuroglyph! I personally enjoyed the footnotes, and I didn't mind the lack of illustrations, but to each their own. One minor point, the letter the author received wasn't a C&D per se, but was served under the DMCA - while the physical book was pulled from sale until the issue was resolved (which took only a few weeks), the Kindle edition never ceased to be available for...

Pre-Release Review of Atlantis Rising by Z-Man Games

  • 2
Game lenght How many times have guys played the game since this review? Is it one you go back to? I also wondered how long the game is to play. My group loves Arkham and Last Night on Earth and are always interested in new co-op/team games.

A Review of Dungeon Command by Wizards of the Coast

  • 5
Great info once again! I would drop some XP, but it appears I have already done so recently ;)

Review of Heroes Against Darkness by Justin Halliday

  • 1
"2010 to 2013 as the Era of the Retro-clones" The Retro-Clone movement must have been in high gear in 2008, since I have PBP and Yahoogroup PBEM retro-clone games dating from that time - I was just looking back over them yesterday! Castles and Crusades was not a retro-clone, but came out in 2004 Castles & Crusades - Wikipedia, the free encyclopedia - and got people thinking along those lines...

Review of Kobold Quarterly Issue #22 (Summer 2012) by Open Design

Pathfinder Review: Advanced Race Guide

  • 11
The tieflings are shortchanged vs the aasimars again... the ARG misses the worthwhile bit of the tiefling standalone product (like possible different ability modifiers that make the fiendish sorcery worthwhile at last). Aasimar gain racial feats for true flight and metallic skin while tieflings can at best gain small vestigal wings as a racial trait... The Merfolk have 3 +2 traits, natural...

Dungeon Command - First Game

  • 20
Thanks! Mods: This should go on the front/news page if it already hasn't. EDIT: thanks guv.

Review of Ultramodern 4 by Dias Ex Machina

  • 12
Layout issues have been fixed with a recent update, thanks for the positive review...

Review of Servants of Gaius by Bedrock Games

  • 4
Thanks for the review Neuroglyph!

Review of Into the Unknown: The Dungeon Survival Handbook by WotC

  • 4
deleted. misread you.

Steve Jackson on Wil Wheaton's "Tabletop"

  • 2
Wil Wheaton's web series Tabletop featured an interview with Steve Jackson in the latest episode. The episode itself also featured Felicia Day and and Sandeep Parikh and looked at Jackson's card game, Munchkin. The show mainly deals with board games, but the occasional RPG mentions pop up from time to time, like now. You can find out more about Tabletop over at Felicia Day's GeekandSundry.
D&D Pronunciation Guide
  • 67
D&D pronunciation. Does it matter? No. Can it be fun to discuss? Sure! While pedantry over pronunciation is the opposite of charisma, that's no reason not to look at the etymology of some of the words we use in our games.

Review of Dungeon Crawl Classics RPG by Goodman Games

  • 72
Thanks for a great review of a great game!

Review of Diablo 3 by Blizzard Entertainment

  • 40
Wow, you thought the storyline was good? Does it get radically, incredibly better after Act I? Because I've got to tell you, if it doesn't, I have no idea what you're thinking. I played Act I and was less than impressed. Then I watched the Act I end cinematic and quit the game. If D3 had been a book, I would have thrown it across the room at that moment. Please understand, I don't expect...