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You know what really got us? The 2 PCs with the least HP were the ones that got hit the most.

Heck, the Über-tankish Knight spent most of that final combat chasing the dragons & taunting them instead of taking swings at them! Of course, that's simply good tactics on the part of the dragons. But even (literally) wading into combat with the dragons, Shrike only took 30HP of damage from them (a further 28 was taken by the spell the Cleric put on her), and only 9HP of damage before that.

Meanwhile, the poor mage was getting shelled. Repeatedly.

Another error we made- the cleric should have given the mage the energy resistance. Shrike had 90HP and Evasion...she wasn't going to be as affected by the dragons' breath weapon.

Again, much of the problem on our side was, IMHO, the result of simply slipping these experienced PCs on for the day as opposed to growing into them over months of play.
 

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Dannyalcatraz said:
Another error we made- the cleric should have given the mage the energy resistance. Shrike had 90HP and Evasion...she wasn't going to be as affected by the dragons' breath weapon.
Hey - I can't help it if people run off into battle! :p
Dannyalcatraz said:
Again, much of the problem on our side was, IMHO, the result of simply slipping these experienced PCs on for the day as opposed to growing into them over months of play.
Same could be said about the True20 one-shot. I made some concessions (like having clues fall in your lap) that I would have usually made players work more for. I also didn't do another tactic - on the first night have one player get captured and taken to the monastery. This prompts the other players to really rush around to find their missing friend and lead them to the final scene.

DK - can you send DA my e-mail address? I'm not registered (yet).

Thanks again!
 



I've got pictures!

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From L to R, Bento, Richard, DannyAlcatraz

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DannyAlcatraz and the gamestore co-owner, Nathan.

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The fight is on!
 


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