mysticknight232
First Post
You guys have all posted some great points of discussion. i apprecaite the way this thread really took off. i guess my problem still lays in the fact that in order to use the thrown weapon powers as melee powers, you have to use a light or heavy thrown weapon of which there are only 2 base options.
All other things aside, if you want to melee with this class, which i would argue would be pretty cool, you still only get to choose from 2 weapon with which to use your powers unless you choose a certain race (Dwarf) or feat out a weapon proficiency right off the bat. i'm just estimating here, but i would think that a typical melee class gets 8 - 12 melee weapons to choose from. This is mostly why i think that the thrown weapon build isn't very good, there is no versatility to the weapon choice. +1 TH is great, there's no doubt about that, but i just feel cheated when i see a bunch of dual axe wielding seeker drawings, yet i can't use a throwing axe without spending a feat on it. I just feel like the "archer" build is far superior to the thrown weapon build and this is the first time i've felt that one build was this superior than the other
All other things aside, if you want to melee with this class, which i would argue would be pretty cool, you still only get to choose from 2 weapon with which to use your powers unless you choose a certain race (Dwarf) or feat out a weapon proficiency right off the bat. i'm just estimating here, but i would think that a typical melee class gets 8 - 12 melee weapons to choose from. This is mostly why i think that the thrown weapon build isn't very good, there is no versatility to the weapon choice. +1 TH is great, there's no doubt about that, but i just feel cheated when i see a bunch of dual axe wielding seeker drawings, yet i can't use a throwing axe without spending a feat on it. I just feel like the "archer" build is far superior to the thrown weapon build and this is the first time i've felt that one build was this superior than the other