DracoSuave
First Post
I'm aware that thrown weapon seekers get +1 to-hit.I still think they get the short end of the stick here.
A great deal of that is because of their proficiencies. If they simply got free proficiency in something other than daggers and javelins, I'd have no real beef with them. I'd still think they were sub-par in comparison, but as it stands they're pretty well feat-taxed. (Whereas a Crossbow or Longbow seeker can very easily do without.) The fact that thrown weapons have such shorter ranges is, in my book, an automatic handicap for a Controller that isn't even figured in.
-O
In the end tho, the comparison is accuracy vs range. The damage is an afterthought for the controller, who needs that extra point less than anyone save for a specific build of cleric.
To be, it's like comparing an orblocking control wizard to a staff of power war wizard and saying that the war wizard is better because of the damage and defense. I don't think the comparison is apt in this case. Seekers have no area or close burst at-wills, so the standard controller damage mechanic isn't even in their hands. If I'm control-heavy, the extra accuracy is more important than damage, which to be honest, is the lowest on the list of priorities. I want -effects- not -DPR-.
As for the range issue, ask a Beast Form Druid if range is a problem. Controllers can work at close range if they are designed for it. And in this case, the thrown seeker is.