Against the Giants 5e PBP (Full)

Steve Gorak

Adventurer
I still have a little work to do before I can roll the round in Group2. Gives @Kobold Stew a chance to take an action. It's the one good thing about falling - he doesn't need to use his action to finish the climb!

I have a question for @JustinCase : Is your intention to remain invisible while you cast spells through your familiar? If so, it's not something I've seen done before. I would have assumed that you'd lose invisibility (not greater) as soon as you cast, regardless of if your familiar is the source. Is there a case for it?
Interesting! I didn’t know this was a thing (casting invisibly (level 2) through the familiar), and I was wondering why he did this. I’m curious to hear the rationale!
 

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FitzTheRuke

Legend
In Find Familiar: "Finally, when you cast a spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it."

And Invisibility: "The spell ends for a target that attacks or casts a spell".

I like it, but it seems clear that if you cast a spell, invisibility will end. (Also that you can only cast spells through a familiar with a range of touch).

... Unless you have some special ability? (Or a different plan?)
 

Tonguez

A suffusion of yellow
@FitzTheRuke - so for each Combat round you will
1post a round starter first
2 then PC post actions
3 you resolve monsters/NPC
4 you post a new round starter?

Is that correct?

Do you mind if we post banter or do you want to keep it uncomplicated?
 

FitzTheRuke

Legend
@FitzTheRuke - so for each Combat round you will
1post a round starter first
2 then PC post actions
3 you resolve monsters/NPC
4 you post a new round starter?

Is that correct?

Do you mind if we post banter or do you want to keep it uncomplicated?

You got it! You can post as many fluff comments as you like (within reason, don't go crazy!)
Just try not to do any more actions until the roller announces a new round!
(Reactions are okay if triggers occur. Though you can also do them at the beginning of your next turn and we'll work 'em in!)
 


JustinCase

the magical equivalent to the number zero
I still have a little work to do before I can roll the round in Group2. Gives @Kobold Stew a chance to take an action. It's the one good thing about falling - he doesn't need to use his action to finish the climb!

I have a question for @JustinCase : Is your intention to remain invisible while you cast spells through your familiar? If so, it's not something I've seen done before. I would have assumed that you'd lose invisibility (not greater) as soon as you cast, regardless of if your familiar is the source. Is there a case for it?

In Find Familiar: "Finally, when you cast a spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it."

And Invisibility: "The spell ends for a target that attacks or casts a spell".

I like it, but it seems clear that if you cast a spell, invisibility will end. (Also that you can only cast spells through a familiar with a range of touch).

... Unless you have some special ability? (Or a different plan?)
Actually I wasn't planning on doing anything so complex, but it's a cool idea.

There are two options here, although I'm not sure both actually work:
1. Cast the touch spell before the invisibility spell, so that when the familiar delivers it (if it can hold it until its own turn, and I'm not sure it can) I will still be invisible.
2. Cast a touch spell while invisible. Sure, I will become visible, but the familiar (on the other side of the room) delivers the spell.
Edit: Obviously #1 is not applicable right now, because I'm already invisible. And to answer your question: No, I don't think there's a case for remaining invisible while casting, whether through myself or my familiar, unless it's under the effect of greater invisibility.

My idea, however, was to simply have an advantage because the orcs don't see me. Whether that means I scout ahead or just have advantage on my next (spell) attack roll, depends largely on the effectiveness of the other PCs. :)
 
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FitzTheRuke

Legend
Let's have a quick discussion regarding the "reverse saving throw" - first of all, I only really intended for it to be used in situations where you're forcing saves every round (or nearly so) such as what I expected Kaligan to do with a regular push (I have a player in another game who has an ability like that, pretty much Strength save every round). I didn't mean for it to be used by everyone for everything that involves a save.

Secondly, I think even I am finding it more trouble than it's worth. I wanted to do it to save me time, but I'm not sure that it is saving me any time. So, maybe let's forget that I ever asked. Let's just do it the normal way, to save confusion for us all.

Time-wise, I haven't been finding that I'm having trouble keeping up at all, as you've probably noticed! (I was a little worried that two games would be too much for me, but it's been fine so far.)
 




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