You can post my secret. It’s gonna come out pretty quick. I rolled number two.
On that note, the way that I always fluffed temporary hit points is sort of like wolverines healing ability. If my character gets injured while he has temporary hit points, and the damage is not enough to Fully remove those temporary hit points, then what it looks like is he gets hit and injured, and the injury very quickly heals itself. So that’s what happens with the whole fiend warlock ability to gain temporary hit points every time he either kill someone, or they fall dead within 5 feet of him.
On that note, the way that I always fluffed temporary hit points is sort of like wolverines healing ability. If my character gets injured while he has temporary hit points, and the damage is not enough to Fully remove those temporary hit points, then what it looks like is he gets hit and injured, and the injury very quickly heals itself. So that’s what happens with the whole fiend warlock ability to gain temporary hit points every time he either kill someone, or they fall dead within 5 feet of him.