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(OOC) Scourge of Daggerford (Full)


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FitzTheRuke

Legend
I think we've stalled a bit because no one (not me, anyway) is clear on how everyone wants to proceed.

1) Attack these orcs while they're busy.
2) Leave this camp and head up to the castle.
3) Stay here while scouts do a hill-circling recon mission, then decide. (Split the party).
3a) As above but everyone goes on the recon.
 

Kobold Stew

Last Guy in the Airlock
Supporter
Tommi's suggestion was for 1., sniping and trying to take out a leader, while being positioned to stop any messengers to the other camp. He is now awaiting instructions.
 



FitzTheRuke

Legend
Okay, to combat then. Here's a map of the Orc Camp. It's always hard in PBP to do any fight with any kind of tactical range (the way Escella would excel) simply because if I make the map that big, no one can make anything out on it. I can cut it into pieces, but then you might not have a very good picture of how they go together.

But let's give it a shot. Here's what it looks like. It's a low-lying land at the base of the hill, and everything is pretty damp. The orcs are fighting in a full-on mud pit, and there's water along with the spikes around the camp (I didn't have very good material to represent, but I hope this map will do).

I was thinking Tommi would be up north (the Castle would be NW - heading off in the direction of A1 - but it's a LONG way off. It should also get clearer (of trees) in that direction. Try not to run off the map, though. It's too much work for me.

So... let me know where you want to be when R1 is declared. Do we still have access to pass-without-trace? That'll be easier to surprise them, but you'll probably do it anyway. Let's all roll Stealth, either way. I'll grant a bonus based on how far away you start, as well.

JSOrcCamp0.jpg
 

FitzTheRuke

Legend
The big squares are 15' grids. The little ones around the tents are 5' ones. Anything that looks like a mudpuddle IS. Trees are difficult terrain, but the grass is normal. Spiked defenses are hazardous. Yes, it is true that the way in/way out is not easy to spot. Investigation or Perception will help here. Can't do it until you're close enough to likely be spotted, (unless we want to run a round of sneaking about) but I'll allow those checks to be made as a bonus action, while you're busy doing other things.

Make sense? As usual, I welcome feedback and questions.
 

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