Pentius
First Post
Noriaki's eyes go wide as they meet those of the odd undead at the end of the hall. All around him, the snakes from the murals spring to life and surge down toward him. Turning to his friend for help, Noriaki sees Takahaan's face change, the flesh sliding off to reveal bone underneath. The undead Takahaan laughs maniacally, and Noriaki suddenly understands that this horrible abomination has been posing as his friend for who knows how long, the real Takahaan almost certainly dead. The young swordsman lets out a terrible cry of rage and rushes the thing that dares to wear his friend's face. "You monster! You killed him!" Right before Noriaki can get his righteous vengeance, Kane's magic envelops him and tears him from the world for the briefest of moments. Separated from the source of the enchantment, Noriaki realizes it was all a cruel trick of the foe's magic. As suddenly as he vanished, Noriaki reappears, Arashi Tenken's arc cutting cleanly toward Kovack. He breathes a sigh of relief to see that the real Takahaan still lives.
Shaking his head, Noriaki tries to bear down on Kovack, but his mind is not yet at peace, and he lacks the concentration to land a solid blow.
[sblock=Mechanics]
Standard: 1d20+12=15, miss
[/sblock]
[sblock=Noriaki]
Noriaki Matsumoto
Male Human Thaneborn Barbarian 4
Initiative: +5(+7 with Takahaan)
Passive Perception: 12
Passive Insight: 13
Senses: Normal
AC:20
Fort:20
Reflex:18
Will:16
HP:24/45
Bloodied:22
Surges left:7/9
Surge Value:11
Action Points: 0/1
MBA: +10 to hit, 1d12+8 damage
Howling Strike
Pressing Strike
Escalating Violence []
Shatterbone Strike []
Howl of Triumph []
Shrug it off [x]
Heroic Effort []
Second Wind []
Swift Panther Rage [x]
Conditions:
Action Surge: +3 bonus to attack rolls made during an action gained by spending an action point.
Horned Helm: +1d6 to charge damage
Battlecrazed Weapon: +1d6 damage when bloodied
Feral Might(Thaneborn Triumph): Whenever you bloody an enemy, the next attack by you or an ally against that enemy gains a bonus to the attack roll equal to your Charisma modifier(+2).[/sblock]
Shaking his head, Noriaki tries to bear down on Kovack, but his mind is not yet at peace, and he lacks the concentration to land a solid blow.
[sblock=Mechanics]
Standard: 1d20+12=15, miss
[/sblock]
[sblock=Noriaki]
Noriaki Matsumoto
Male Human Thaneborn Barbarian 4
Initiative: +5(+7 with Takahaan)
Passive Perception: 12
Passive Insight: 13
Senses: Normal
AC:20
Fort:20
Reflex:18
Will:16
HP:24/45
Bloodied:22
Surges left:7/9
Surge Value:11
Action Points: 0/1
MBA: +10 to hit, 1d12+8 damage
Howling Strike
Pressing Strike
Escalating Violence []
Shatterbone Strike []
Howl of Triumph []
Shrug it off [x]
Heroic Effort []
Second Wind []
Swift Panther Rage [x]
Conditions:
Action Surge: +3 bonus to attack rolls made during an action gained by spending an action point.
Horned Helm: +1d6 to charge damage
Battlecrazed Weapon: +1d6 damage when bloodied
Feral Might(Thaneborn Triumph): Whenever you bloody an enemy, the next attack by you or an ally against that enemy gains a bonus to the attack roll equal to your Charisma modifier(+2).[/sblock]