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Candlekeep Mysteries (OOC Chat)

FitzTheRuke

Legend
Hey, does Crock Jon's dragging the Bulette cause Ruz's Booming Blade to trigger? I'm having edition blur (you know, where you can't remember if a rule is from this edition or a previous one).

I think it does, which I think would finish the thing off... but I can't remember.
 

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Kobold Stew

Last Guy in the Airlock
Supporter
Unfortunately, I think it doesn't -- it needs to be "willing" movement. However, if Crock Jon lets go and it skitters, then it would go off. (I believe).
 



KahlessNestor

Adventurer
Yeah, forced movement doesn't cause the damage. Now, if someone cast Command "Flee", that would provoke, because it's technically willing (i.e. under own power), or if you move it to where it has to move to engage someone. So knocking back with thunderwave doesn't proc the damage, but when it has to walk back up to attack someone, it does.

Those attack cantrips are a bit annoying. They are so situational. Green Flame needs adjacency, and booming blade needs movement, so they don't always do anything, at least at Tier 1.
 

FitzTheRuke

Legend
Ooc 1: Ethian considers that the slow path is actually quite fast (he’s an elf after all). No need to take unnecessary risks
Ooc 2: he’ll also start casting aid on Kaliban, Broun and himself every evening before the night’s rest, and every morning before adventuring. Note that he’s including himself only because he’s more likely to be on the front lines, based on the fights so far. This is a +5 to the hp total for 8 hour

So let's consider that Kaliban, Broun, and Ethian will have the 5 extra HP between 8AM and 4PM and 8PM and 4AM, but not between the 4 and 8s? (As long as you have the spell slots). You can adjust those times if you like. (Say, by casting at noon and midnight and covering those two eight-hour stretches). Ethian could easily be up at midnight, just before he does his trance, and there's probably a noon break time, normally.
 




FitzTheRuke

Legend
I've been amusing myself by playing with some Level-Up Journey rules (without bothering any of you with the mechanical parts) but I can see that it's probably time that I push things forward!

In a "real life" game, this travel stuff would probably have taken one session (two tops), but here in PBP it's taken too long, I agree. I would have liked to have done one more segment, but I don't want any of you to get bored.

I'll push things along as soon as I have a chance to write a good travel montage. (Tonight or tomorrow).

Thanks for being patient with me!
 


FitzTheRuke

Legend
If there are any spells (in particular ritual-ones) that you think that the party could use access to, Hawthorne has enough money in the Consortium's funds to pay for up to two of them.

Healing potions and antitoxins can be found as well. Hawthorne can pay for four of those, but he's going to start to worry about how much money he'll have for unforeseen expenses later (and there won't be any money for a riverboat trip, if he wanted a luxury return to Baldur's Gate). It'll have to be the coach, but that's working out fine so far.
 


FitzTheRuke

Legend
Okay! I pushed it forward to the "start" of the Adventure (not including the stuff in Candlekeep). I hope you're all still with me. Let's go find the abandoned little mining village, shall we?
 


FitzTheRuke

Legend
It never occurred to me to ask: Will the mountains be cold?
Your destination is "nestled in the snowy mountain peaks" according to the adventure. Your current location is probably damp and chilly at dawn. Heck, feel free to describe a brisk wind coming down from the mountains as you exit the coach. You're already at a not-insignificant elevation. The locals are clad in furs, but a LOT of them trek upward on a daily basis.
 


KahlessNestor

Adventurer
If there are any spells (in particular ritual-ones) that you think that the party could use access to, Hawthorne has enough money in the Consortium's funds to pay for up to two of them.

Healing potions and antitoxins can be found as well. Hawthorne can pay for four of those, but he's going to start to worry about how much money he'll have for unforeseen expenses later (and there won't be any money for a riverboat trip, if he wanted a luxury return to Baldur's Gate). It'll have to be the coach, but that's working out fine so far.
Hawthorne is in charge, so feel free to pick out the spells (or potions) he will pay for. For wizard spells, Ruz has:

Absorb Elements
Comprehend Languages (R)
Detect Magic (R)
Find Familiar (R)
Identify (R)
Magic Missile
Protection from Good and Evil
Shield
Snare
Arcane Lock
Invisibility
Mirror Image
Scorching Ray

Your destination is "nestled in the snowy mountain peaks" according to the adventure. Your current location is probably damp and chilly at dawn. Heck, feel free to describe a brisk wind coming down from the mountains as you exit the coach. You're already at a not-insignificant elevation. The locals are clad in furs, but a LOT of them trek upward on a daily basis.

I'm assuming we would have packed cold weather clothes, then before we left? Or maybe bought some in Berdusk or Iriaebor?
 

FitzTheRuke

Legend
I'm assuming we would have packed cold weather clothes, then before we left? Or maybe bought some in Berdusk or Iriaebor?
Probably a bit of both. You knew you were heading for the mountains in the east. It would have been easy enough in Candlekeep to have checked the expected weather patterns for this time of year. (Have I established the time of year?) If not, let's say it was late summer when you left, and it's now early autumn.

EDIT: After seeing your IC posts, it's also very possible that your preparations now seem woefully inadequate. You grabbed some basically warm stuff in Candlekeep or along the way, but these mountain winds... scarves and hoods need acquiring.
 

FitzTheRuke

Legend
I'm so sorry, gang. I've been waiting for you all to post, thinking that I'd maybe lost most of you, and here you all have posted and it's ME we're waiting on. Somehow I missed that you'd all chimed in. And here we are at the beginning of the actual scenario from the book.

Okay, let's get started...
 

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