Ranger REG said:Guns don't interest you in a moden-day game? It's like a D&D player who is not interested in swords.
I'd suggest that there's some gray area between "guns don't interest me at all" and "guns don't interest me enough to pay money to get much more granular, nitty-gritty options I don't need for a game that isn't military themed."
If you're running a paranormal investigation game, yeah, there's combat, and yeah, stuff might get shot, but you don't a book chock full of more gun options to make it work. If you want more gun options, that's fine, but you don't need them to make that game work, any more than you need anything beyond the DMG and a little imagination to come up with all the swords your heroes will ever need for levels 1-20 and beyond.