C. Baize
First Post
DanMcS said:Wait, so which superhero game is the ultimate one?
Well... since he says M&M is the PENultimate... The ULTIMATE must be Blood and Vigilance.

I love when people misuse the word "penultimate".
DanMcS said:Wait, so which superhero game is the ultimate one?
kroh said:Just thought you should know I am sending you the repair bill for launching my lunch at my computer...
Man too funny...
Regards,
Walt
C. Baize said:Well... since he says M&M is the PENultimate... The ULTIMATE must be Blood and Vigilance.
I love when people misuse the word "penultimate".
Faerl'Elghinn said:*Puts foot in hand.*
Boy, a single grammatical error sure can destroy the intent of a lot of words. Thanks for the correction--obviously I meant "ultimate".![]()
C. Baize said:I aim to please.
You aim TOO, please.![]()
I am continually amazed that people feel confident saying this. Do they sell crystal balls at Wal-Mart now? Does your personal level of interest really determine a product's viability?Faerl'Elghinn said:Unfortunately, this means that WotC will be investing its considerable resources in a project which is very unlikely to be successful.
There have already been many threads about this issue, to which the general response is: there's tons of adventure material out there.Faerl'Elghinn said:While the company seems intent on cramming an endless stream of core rulebooks, campaign settings, and "rules accessories" down our throats, it also seems unwilling to make any of these items as useful as it could by providing a steady flow of quality adventure material.
kroh said:I tried but when i read the post I laughed before I could choke down the bite. How would you create ChIcKeN SaLaD PrOjEcTiOn as a power using Blood and Vigilance?
Kroh said:I own most of the superhero games that are out there (mostly for the art in them and it is interesting to me how different systems handle power creation). I noticed there is a lot of cheering and booing going on between different systems. Why not just agree that different people have different tastes in game mechanics?
C. Baize said:Honestly, though... I suspect it'll be its own take. It might have similarities with which one could try to tie it to M&M, or 4CTF, or B&V, or D20 Modern Super Heroes, or any of a number of other Supers Genre games (and I... errr... anxiously await the inevitable "LOL OMFG! OMFG! They totally stole [x] from [insert favorite supers game, here]!!!!! LOLOLOLOLO! OMFG OMFG OMFG!!!"). And I further suspect that, like me, most people who have a favorite Supers game will stick to that, and will mine D20 Super Heroes for any interesting new mechanics or powers that may have been missed, and bolt those on top of their existing game. Thus fulfilling its true nature... as a toolkit.
Kroh said:Compared to Wizards of the Coasts books...How does Mutant and Masterminds 2ed or Blood and Vigilance stack up in regards to the editing department?
Regards,
Walt
Insight said:I have played Champions and V&V before it, as well as FASERIP Marvel, and M&M2 trumps all.
Classes just DON'T WORK for superheroes. When will people learn?
Fedifensor said:When has Champions ever had classes? HERO is the ultimate expression of the point-buy philosophy.
buzz said:d20Supers fills an obvious niche in the d20M product line, and is probably of huge interest to the d20M fanbase. As to competing with M&M, I have no idea if WotC even cares. It's not a zero-sum game.