jdrakeh
Front Range Warlock
Henry said:Interesting... but I don't see it competing seriously with mutants and masterminds.
Me either. This game has missed its opportunity to seize control of the d20/OGL supers market by about three years.
Henry said:Interesting... but I don't see it competing seriously with mutants and masterminds.
jdrakeh said:Me either. This game has missed its opportunity to seize control of the d20/OGL supers market by about three years.
JoeGKushner said:I think you're seriously underestimating the amount of power an official logo has. I'm not saying it'll be the d20 super hero game everyone plays, but it may very well be the one everyone buys.
Does anyone have any numbers on how well d20 Past sold? I wouldn't be surprised if it was one of the best selling d20 Modern products even though there are many 3rd party products that are better. Being able to buy it at Barnes & Nobles or Borders is an easy sell.
Jim Hague said:None of the d20 Modern products have sold well, according to the guy at Alliance I know. That may be something local, mind. I've personally seen the D20M stuff sit on the shelves of the local Hastings and B&N gathering dust for months. Not as easy a sell as you might think, or WotC would have us believe, Joe. MnM has the advantage of (IMO) better trade dress - it's more colorful, more eyecatching and grabs the casual buyer in ways that the D20M trade dress (which looks like a boring manual) doesn't. YMMV, of course.
JoeGKushner said:Does anyone have any numbers on how well d20 Past sold?
DanMcS said:If Wizards was really clever, they'd make d20SH standalone, based on the modern rules, damn the trade dress and give it a big colorful comic-book cover, and work their butts off to get it distributed to comic stores. Some of the comic stores around here carry RPGs, but not all of them, but if Wizards can get stuff into media play and walmart, I'd say they can get a book out to comic stores.
C. Baize said:*coughBlood&Vigilancecough*
Faerl'Elghinn said:I own M & M. I walked into the store, opened it up, and even despite all of the glowing reviews I had read, I was absolutely amazed. I was compelled to purchase it--it was simply one of the coolest things I had ever seen in my entire long gaming career, and my friends all agreed. We don't need anything else. Mutants & Masterminds is the penultimate superhero game, and WotC is kidding itself if it thinks it can do better.