Hewligan's Rise of the Runelords: The Skinsaw Murders

OOC: Sorry, yeah, Jovik will lose his paralysis during the rain-storm. I forgot about the poor chap, or perhaps I just liked him in his gurgling state ;)


:)

Jovik gurgles a bit as the rain begins, at least his mouth was down so he wouldn't drowned.
Kael tried to drag Jovik throug the mud, but he was slippery now that it was raining.
Fortunatley, half way back to the house, Joivk went limp in Kael's arms and weakly stood back up.

"Ug, that felt like drinking a bad beer back the the Hagfish" he muttered thickly.

Kael got them inside and warming up by the fire after beign drenched in the rain as everyone else left to go inside. After a bit of a rest Joivk was up and his usual self and set about rummaging as the bodies were taken out side to be burned.

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Jovik search (1d20+7=21)
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OOC

Quick Q: I'm fairly sure it's in the rules, although I don't have mine with me (they're in storage) and I'm not in the mood to wade through d20SRD.org, yet...but, could an aid another check be applied to Jovik's search?

If so:

[sblock=Aid Another]Post #142 - Aide Another Check for Jovik's Search (1d20+2=10)[/sblock]

Okay, I checked and it was easy to find - d20SRD.org has a nice google search in it - and that would be a success and a +2 to Jovik's search result.
 
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The cold wet rain immediately snapped Jokad from his berserk fury. It also brought into clarity Farmer Woldrack's words before the sky opened up...

"
"Desna has delivered my family tonight, but she has chosen to take my barn. I can live with that. I can live with that."

The Shadde Quah paid homage to Gozreh in respect of the power of nature and to curry favorable hunts and such. It was more a religion of tradition than any real devotion. Father Zantus, Mandraiv, and of course Danth were entirely different. They fervently believed in their varied gods and wielded wonderous power as a result. He had seen that the dark gods had such champions as well.

The gods were more than ideals and totems. They were real and those that believed could do wonderous things. Could a humble, thankful farmer?

Jokad thought on this for several long moments as the rain pounded around him.

"Aye.... maybe he could."

He looked up at the sky one last time before turning and walking back toward the house.

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Returning to the house, Jokad smiled sheepishly at the Farmer and his family. Without a word he grabbed festering corpses of the re-dead farmers and began dragging them back out into the rain; pausing only to allow Jovik to check them thoroughly for any clues.

He felt very 'good' about tonight's work.



OOC: Jokad is down 5 hps so if Danth has any spare healing at the end of the night he would gladly take it. Others may need it more however.
 

Danth smiles as he witnesses the rainfall that extinguishes the fire in the barn, and joins the others back inside. He takes a few minutes to examine the wounds inflicted upon Jokad, Kael and Jovik.


Danth will call upon his knowledge of religion to provide any useful information about the ghouls, as well as use his healing skill to inspect the wounds.

Danth will also use his magic as necessary to ensure everyone is at full hit points prior to bedding down.

Invisible Castle hates me lately:
Religion Check: 11
Heal Check: 10
 

Farmer Woldrack fetches his tools and starts to get to work, fixing up the shutters in the bedroom. Kael takes a moment to sit before the fire, rubbing at Mal with an old rag to dry the faithful hound. He watches Danth work on Jokad's wounds, and Jovik move around the room, searching the corpses. Realising that he is alone in sitting down, he sighs gently, stands, and helps Jovik with the gruesome task.

The simple farmer ghouls have little of interest on their corpses. They are quickly dragged outside and dumped outside the boundary of the small farm wall. They were once simple, honest people, and they deserve a proper burial, but that will have to wait. Danth makes a short consecration over each corpse, but the heavy rain stops anything more than a quick word or two.

The leader ghoul is a different matter. Around his neck on a leather cord a heavy iron key hangs. The key bears a heraldic symbol of a curious flower surrounded by thorns. (DC 15 Knowledge (nobility) check to identify).

There is little else of any importance on him, except a muddy leather pouch with 6 silver pieces and 3 gold pieces inside.

After this the group get to work helping Woldrack reseal the shutters and door on the house. He is a quiet, stoical man, who doesn't grumble much despite the late hour, the horrific attack on his family, and the damage to his home. He is thankful for all the help he can get, and at about 2am he sits you all down (the kids are long asleep now, curled up beside Mal, who they have taken a real shine to), and cracks open a clear bottle of grain whisky.

"Local brew. Very local" he winks. "Don't tell the tax man!" and with that he pours each of you a large glass.

Wow! Woosh!

The worst thing about the night is not the hard work, or the sore muscles, or the wet clothing from the sudden rain storm, but the fact that you are woken up at 6am by the family milling around the room, getting their breakfast ready.

3 hours sleep. 3 hours.

OOC: Question for you guys: what next? Onwards, back, somewhere else?
 

OOC: I would think we need to continue on to the 'nest' of the creatures at the <forget the name> farm. Farmer Grump told us about it.

If the rain doesn't obliterate all trace, Jokad could try and track these creatures back to their lair as well.
 

OOC: Danth and Kael are both going to need more sleep...Per the rules, we can't regain spent spells in 3 hours. I for one don't want to get into a tangle with a bunch of baddies without a full spell loadout.
 

OOC: Danth and Kael are both going to need more sleep...Per the rules, we can't regain spent spells in 3 hours. I for one don't want to get into a tangle with a bunch of baddies without a full spell loadout.

OOC: Ditto, plus Kael needs some healing, too.
 

Farmer Woldrack's wife takes one look at the completely worn look on the face of one or two of the party, and cannot help but offer up a short laugh.

"Take yourselves into the bedroom and get some sleep. I will wake you up again at lunchtime with some fresh bread and ghoul meat!" This last bit was said with a laugh again. "Cheese, just normal cheese, I promise!"

Nobody refuses the offer of more sleep, and heads to the room. Jokad and Jovik find themselves rising at around 10am, feeling more refreshed. They clamber over the jumble of limbs of their sleeping companions and go out into the lounge/kitchen, and from there to the yard.

A few hours of work, setting the ghouls bodies alight, and helping to gut out the smoke and flame damaged interior to the barn. The open sky lights let in lots of rain, and the bottom of the barn is a mushy mess. Farmer Woldrack tells you not to waste the mix of ash, mud, and animal waste. A good fertilzer, he informs you.

Lunch, joined by Kael and Danth, is simple and warming. A thin soup of turnips and local herbs, with thick wedges of still warm bread with slices of crumbling cheese over the top.

Lunch finished, the bodies burnt, the shutters and door mended, the barn cleaned out ... it is time to move on.

OOC: Apologies for the missed day - the sometimes manic life of a parent!
 

The Scarecrow Patch

Hambley Farm is not a long walk, and Woldrack takes you most of the way before returning home to his family. He offers his sincerest thanks, firmly gripping each of your hands before he leaves. The danger of living out here in frontier territory is not over, by any means, but he clearly feels a little more at ease after surviving the previous night's attack.

The hedges here are high, lining all of the paths to a height of some four to eight feet, varying chaotically as if no human hand has tended them for decades. The hedges line not only the paths, but also seem to divide the fields. They are rich with many berries, and are clearly an additional local food source.

Walking through these aisles feels strange. You can see through them, to a degree, and at times they are low enough or broken enough to reveal lots of the fields that lie beyond, but at other points they feel constraining, hanging over and above as if reaching for each other.

You walk together in silence now. Your good spirits dulled by a strange darkening mood that seems to filter through you. Kael sensed it first in Mal. The dog seemed to pick something up in the air, the hackles on his neck rising. Then the others felt it too.

Weapons were drawn, the pace slowed, shoulders were hunched imperceptibly as if ducking down a little to avoid being seen. And then you catch sight of the farm. A sprawl of simple buildings set off, perhaps 50 yards, from the path. It is not unlike Farmer Woldrack's own farmstead, only without the containing wall, and with a more threadbare appearance to it. It also, inexplicably, feels like a place that has not had the warmth of children upon it for long years.

You can see figures standing stationary around the yard. No, not people, scarecrows? It is difficult to tell. They are tall, but strangely look slumped at the same time. You count five of them. One is moving. A slow, slouching gait, as if sleepwalking.

OOC: Actions, etc. You are still 50 yards from the house, so this is not combat yet.
 

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