crazy_monkey1956
First Post
I've been working on a house ruled version of the monster classes that puts them on a more equal footing with standard classes.
The way they work by the book, they are meant to emulate the creature as it appears in the Monster Manual by the time you reach the end of the progression.
The basic premise I've been working with is that you don't need to match the Monster Manual entry in order to play a character with the flavor of that monster.
The way they work by the book, they are meant to emulate the creature as it appears in the Monster Manual by the time you reach the end of the progression.
The basic premise I've been working with is that you don't need to match the Monster Manual entry in order to play a character with the flavor of that monster.