Nerath Wall/Long Return/Mine
Night
Round 0
Morgrym grunted as the naga leaped through the elevator gap at the last moment and bit him.
“Grah!” Morgrym yelled, bringing his axe down on the naga.
[sblock=Actions and Rolls]
Move:
Action: Flanking
Cold iron battleaxe: 1D20+8 = [19]+8 = 27
Slashing, cold iron damage: 1D8+2 = [8]+2 = 10
[/sblock]
[sblock=Ministats]
HP: 55/59 NL: 0
AC: 17 FF: 11 T: 16 (+4 vs Giants)
CMD: 16 (+2 vs bull rush, trip)
Fort: 8 Ref: 2 Will: 8 (+2 vs poisons, spells, SLA; +4 v fey and plant effects)
Armed: MW Cold Iron Battleaxe
Ammunition: 9/10 bullets
Storm Burst 7/7/day
Wild Shape 1/1/day
Conditions: Barkskin 498r (AC 19/13/16)
Spells Prepared
0: Create Water, Detect Magic, Light, Stabilize
1: Obscuring Mist (Domain), Cure Light Wounds, Produce Flame, Faerie Fire, [Summon Nature’s Ally 1 (Spontaneous)]
2: Fog Cloud (Domain), Barkskin*, Flaming Sphere*, [Summon Nature’s Ally II (Spontaneous)]
3: Call Lightning (Domain), Cure Moderate Wounds, Protection from Energy*, [Summon Nature’s Ally III (Spontaneous)][/sblock]