Bill Zebub
“It’s probably Matt Mercer’s fault.”
Player options are absolutely one of the times where fun should be prioritized over realism. A Lizardfolk's Bite attack lets them deal as much damage as a shortsword and quickly, nonmagically regenerate by biting an enemy and eating a small part of their body. That's not realistic at all, but it's fun as hell and makes for a great racial ability.
I totally agree, and the other thing about "realism" is that it's just a flexible catchall for everybody's pet peeves. People will be claim one aspect of un-realism ruins the game for them, while being totally unfazed by three others. It's not really the realism (or lack thereof) but positioning it that way allows us to pretend it's an objective criticism, not just a personal preference. EDIT: At least, that's my suspicion. And it's probably subconcious.
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