Round Two
Rooks [x1]: 20 (undamaged, using frightful caw)
Rooks [x2]: 20 (hurt badly, attacking [two others are dead])
Rooks [x1]: 20 (hurt badly, fleeing)
Aureus: 19 (hiding, sneak attack, shaken for 1 round, killed one rook)
Phar: 15
Caerth: 15
Gareth: 15 (affected by
fear)
Brutus: 15 (affected by
fear)
Rook Alpha: 15 (hurt badly)
Meridith: 10 (affected by
fear)
Quinn: 9
Wieland: 9 (shaken for 1 round)
Quinten: 8 (affected by
fear)
Timmins: 8 (shaken for 1 round)
----
Frightful Caw: Will save, DC 13
- All within 300 ft. who fail their save are affected by a fear spell as if cast by a 8th-level sorcerer.
- Aureus, Caerth, Phar, and Quinn all gain a +2 circumstance bonus because they've faced rooks before.
- Quinten suffers a -2 circumstance penalty because he's already afraid.
Saves for NPCs
Aureus:
1d20+11=19+2=21 (saved)
Gareth:
1d20+3=6 (failed)
Brutus:
1d20+5=8 (failed)
Meridith:
1d20+6=11 (failed)
Wieland:
1d20+5=16 (saved)
Quinten:
1d20=10 (failed)
Timmins:
1d20+5=14 (saved)
----
Shaken: -2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Panicked: Flee in a random direction or cower if unable to flee.