Kulan: Knightfall's Heroes of Carnell Game [OOC]

Only now do I realize Caerth has a wand of cure light wounds! facepalm

Anyone that still needs it after our rest can be healed by that magic stick. How many charges do I have left? I forgot to change it on my RG after the battle against the undead...
Hmm, I'm not sure how much you used it after that fight.
 

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Note that while there is specially treated water in bottles, the inn's well is free to use as long as no one pollutes it. (Even the local bandits wouldn't do that to the well.) The water in the well is fresh and clean but it isn't considered "filtered." Ivoron uses muslin cloth to filter the water to improve the taste.
 



@Neurotic,

You had mentioned other ways to identify magic items besides the Identify spell and I wasn't able to confirm those rules before. Now that I have the Rules Compendium, I've discovered the power of using Skills to identify items.

A DC 30 Knowledge (arcana) check means that a character has knowledge of an item based on past studies.

A DC 15 Search check can be used to find command words or reveal clues about an item.

A Spellcraft check (DC 15 + 1/2 the item's caster level) can be made in conjunction with a detect magic spell to determine the school (or schools) and aura of the highest-level spell used in the item's creation. Of course, a DC 25 Spellcraft check can be used to identify potions.

A Use Magic Device check can divine a items use if the check exceeds the DC by 5 or more.


As well, Bardic Knowledge can be used. That means Aureus could be of more use for identifying items based on how well known an item is the history of the land. So, for something like Qi, which continues to be stubbornly silent, the DC would be 30 or higher.
 

everyone, I'm taking suitable questions for Commune - I have 9 questions to ask
Two will be
1. Are the souls of those we saw claimed by Druagaa really taken?
2. How can we save them?
Remember that questions for commune should be phrased primarily for "yes" or "no" (or "unclear"), although a short phrase might be available for a question like #2.
 

Those two can be summed up by the second questions only (we can get something like "they weren't") - I went with clear question "we saw something, but is it true" version

What about the rest?
And yes, what does defeating Vok mean? We would need better goal - killing/destroying him may be beyond our (or any mortal) power

It doesn't have to be related - there is Malotoch, Eike, elf mage, I have backstory about some items I can use one for that - same for all of you (but I'd like your input on any of those) - I can of course simply cast it, but Maur would discuss it with the group.
There are also other issues that might be important to consider that came up in the game before Maur and Angus joined the group.

Major
There is also the question of who was/is blackmailing Lady Pendour, which made her gather you together to go to Gurnard's Head in the first place to recover her husband's body and retrieve the special key that opens the Pendour Family's magically-sealed lockbox in the manor's vault.

There is the worry that the Ash Witch might have returned from the dead. Legend says she was a powerful wererat/vampire. Hornauer, the wererat that the PCs met under the tower, told them that his "mother" is known as the Ash Witch and that she controls the Wererat Guild located in the city of Sandbreak.

Who (or what) stole Lord Pendour's body?

Minor
There is also minor evidence (based on a note found on Odilos) that there might be a Wererat Guild spy in or near Carnell.

There is also the hidden stronghold of monks and whether or not they pose a threat.

The mystery of Caerth's mentor, Aeron.

Also, how was Lorien poisoned? Was he poisoned?
 
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Also remember that Tarrak mentioned, during the fight in the cave, that if the PCs destroyed him, Lady Pendour would never find out who betrayed her husband to him.
 



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