Here's how Quinn came out in PC Gen using the human bonus skill points on Intimidate only. I added a point to Wisdom, added Whirlwind Attack. (Note that I've cleaned up the text to make it more readable.)
FYI, I noted that you added both the MW and the +1 magic bonus together for your spiked chain. Magical bonuses supersede the Masterwork quality, so his attacks should be +14/+9. Also, the attacks for Quinn's long bow should be +11/+6, not +11/+8.
He also gets to speak the Charan language since he's considered to be of that ethnicity. The extra skills listed are those that he can use untrained.
QUINN INAGUI
Male Human (Charan, Harqualian) fighter 8
TN medium humanoid (human, Harqualian)
Init +2; Senses Listen +2, Spot +2
Languages Charan, Dwarven, Harqualian Common
AC 19, touch 12, flat-footed 17; Combat Expertise, Dodge, Mobility
hp 100 (8HD)
Fort +10, Ref +5, Will +5
Speed 20 ft. (4 squares)
Melee +1 spiked chain (two handed) +14/+9 (2d4+9)
Melee masterwork longsword +13/+8 (1d8+4/19-20)
Melee unarmed strike +12/+7 (1d3+4)
Ranged +1 composite longbow (+4 Str) +11/+6 (1d8+5/x3)
Ranged net +6/+1 (/none/x0)
Face 5 ft. Reach 5 ft.
Base Atk +8; Grp +12
Atk Options Combat Expertise, Improved Trip, Spring Attack, Whirlwind Attack
Abilities Str 18 (+4), Dex 14 (+2), Con 16 (+3), Int 13 (+1), Wis 14 (+2), Cha 12 (+1)
Special Qualities Bonus Fighter Feats, Human Racial Traits (Feat and Skill Bonuses), Humanoid Traits, Weapon and Armor Proficiencies (Fighter)
Feats Combat Expertise, Dodge, Exotic Weapon Proficiency (Spiked Chain), Improved Trip, Mobility, Spring Attack, Weapon Focus (Spiked Chain), Weapon Specialization (Spiked Chain), Whirlwind Attack
Skills Appraise +1, Balance -1, Black Market +2, Bluff +1, City Lore +2, Climb +12, Concentration +3, Craft (Untrained) +1, Diplomacy +1, Disguise +1, Escape Artist -1, Forgery +1, Gather Information +1, Heal +2, Hide -1, Intimidate +12, Jump -5, Listen +2, Move Silently -1, Perform (Untrained) +1, Ride +13, Sapper +4, Search +1, Search (Stash Item) +1, Sense Motive +2, Spot +2, Survival +2, Swim +9, Use Rope +2
Possessions gloves of ogre power; +1 spiked chain; +2 breastplate; cloak of resistance +1; boots of the winterlands; waterskin (filled); Handy Haversack [ Bag, Coin; Net; Masterwork Longsword; Potion of Cure Light Wounds (x5); Pot (Iron); Rations (Trail/Per Day) (x10); Bedroll; Flint and Steel; ]; Bag, Coin [ Coin (Silver) (x4); Coin (Gold) (x37); ]; Pot (Iron) ; Efficient Quiver [ Arrows (20) (x3); ]; +1 composite longbow (+4 Str)
Created using PCGen 6.08.00 RC6 on Aug. 19, 2019
Player: Scott DeWar; Character Name: Quinn Inagui