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Kulan: Knightfall's Heroes of Carnell Game [OOC]


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Hmm, I just realized that shield of law is a 20 ft. radius burst spell. So, that means the PCs didn't have to use up tons of charges for the staff.
 

Okay, so I know Galzadar cannot cast any spells with somatic components, but he did have his blade already drawn when Caerth grappled him. Would he lose hold of that blade or would he still be able to attack with it at a -4. It isn't a light weapon, but the text doesn't say what happens if you grapple an foe who already has a non-light weapon drawn.
 

Hmm, can the elf wizard even attack with or without his weapon? Or does he have to break the hold first?

EDIT: Never mind, the Rules of the Game article makes it clear he can attack and try to inflict either nonlethal or lethal damage (at -4), but I don't think he can use his blade even though he's holding it (because it's not a light weapon). Yet, nowhere does it say he loses his grip on the weapon.
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That seems ridiculous.

Thoughts?
 
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From Rules of the Game: All About Grappling (Part Two)
Attack Your Opponent: You can make an attack with an unarmed strike, natural weapon, or light weapon against another character you are grappling. You take a -4 penalty on such attacks.

You can't attack with two weapons while grappling, even if both are light weapons. If you have multiple natural weapons, however, you can use all of them while grappling. In many cases, though, you're better off making an opposed grapple check to damage your opponent rather than making an attack with a natural weapon (see the section on damaging your opponent for details).
<snip>

Draw a Light Weapon: You can draw a light weapon while grappling as a move action. This requires a successful grapple check.

Damage Your Opponent: You can make an opposed grapple check to deal damage to your opponent when grappling. If you win the opposed check, you deal nonlethal damage equivalent to an unarmed strike (1d3 points for Medium attackers or 1d2 points for Small attackers 2d6 for Colossal attackers, 1d8 Gargantuan, 1d6 Huge, 1d4 Large, 1d3 Medium, 1d2 Small, 1 Tiny or smaller; plus Strength modifiers). If you want to deal lethal damage, you take a -4 penalty on your grapple check.

Monks (and a few other characters), deal more damage with unarmed strikes than other characters, and the damage is lethal. However, a monk can choose to deal their damage as nonlethal damage when grappling without taking the usual -4 penalty for changing lethal damage to nonlethal damage.

If a creature has natural weaponry, it deals lethal natural weapon damage with a successful opposed grapple check (its natural weapons are just like unarmed strikes). A creature with natural weaponry can choose to deal nonlethal damage in a grapple by taking a -4 penalty. Even if a creature has natural weaponry, it doesn’t use those natural weapons as part of this action. It must use the “Attack Your Opponent” action (described above) to do so.
 




@Neurotic, Maur is up next!

Note the terrain around Maur makes it more difficult for him to move. It costs two squares to move through the areas with sunken depressions and 3 squares through the rough, rocky terrain and that is before consideration regarding moving up the slope.

Crisenth used the wand on Tarrak and moved towards Maur while readying his own warhammer.

Tarrak is casting a summoning spell. The Spellcraft DC for Maur to know what spell Tarrak is casting is 20.

Phre just smited him with an attack (hit AC 30) and made her Will save.
 

@Neurotic:
If you want to move through any of the squares with sections of the depression without it costing Maur more movement, you will need to make a successful Balance check (DC 5) to avoid dealing with the edge of the depression. if successful, you will only have to worry about moving down the slope and the up the slope (costing one and two squares of movement, respectively).

Maur will still take two AoOs: one from Phre and one from Crisneth.

Map 2 for Neurotic.png
 

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