Kulan: Knightfall's Heroes of Carnell Game [OOC]

For @Scotley Only:
Arcana:
Phar quickly realizes the red mist is dangerous and that being near any open flames while the mist hangs over the battlefield is risky. He knows the campfires will continue to interact with the mist and produce more lightning. Those near the fires will suffer more strikes and if anyone casts any sort of fire-based magic, the mist will ignite again.

Extinguishing the campfires will end the risk from them, but normal water won't put out the flames as long as the red mist remains. Cold- or water-based magic should douse the campfires. As well, any wind-based magic will only disperse the mist for 1d4+1 rounds.

Phar also knows that any spells that produce electricity or lightning will also ignite the red mist and the damage will be even worse than that inflicted by fire magics. One lightning bolt could kill everyone on the battlefield.

Phar is certain that Xander is the catalyst for the red mist and that once he falls, the mist will soon dissipate, as long as Vok isn't actually present somewhere on the battlefield. The elven wizard is 99% certain Vok is communicating with them through Xander and Zecca and isn't actually hiding somewhere nearby.

Religion:
Phar knows the red mist is a very bad omen. It is a manifestation of a powerful evil deity... most likely one of the Sword Gods. Phar knows enough about Vok's history to know that is was discovered that Vok was a mortal worshipper of Druaga before his transformation into a fey'ri demon lord. If Druaga is helping Vok, then the red mist is likely a divine manifestation from The Dark Conjurer.
 

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@Neurotic and @Tellerian Hawke:

Reminder! There is a campfire located under Angus's token on the map (northeast corner). Both Angus and Maur are close enough to the campfire to take electricity damage from the red lightning this round. If they don't move at least 5 ft., the damage is automatic with no save. If the PCs move at least 5 ft., they get a DC 10 Reflex save to negate any damage.
 

I’m away from my computer today (at a seminar) so my reply will be tomorrow at the soonest.

Caerth will direct the unicorn to charge Xander and, possibly the next round, remove the book from him.

Not sure what Caerth will do. Shooting into melee is risky. I think spending a round looking for a physical manifestation of Vrok, possibly finding a way to shut him out from watching us.
 


I’m away from my computer today (at a seminar) so my reply will be tomorrow at the soonest.

Caerth will direct the unicorn to charge Xander and, possibly the next round, remove the book from him.

Not sure what Caerth will do. Shooting into melee is risky. I think spending a round looking for a physical manifestation of Vrok, possibly finding a way to shut him out from watching us.
Maybe heal the towns people?
 



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