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[LPF] Daggers at Midnight II

perrinmiller

Adventurer
Krell.jpg
Fernig.jpg

Krell easily dodges the eidolon's bite.

Cassatta.jpg
Trillia.jpg
Gaudral.jpg

Trillia reloads her crossbow and fires at the tiger. The bolt messes and thunks into the wall behind him. She steps back a step away from the animal.

Emer-1.jpg

Emer says nothing at Ariel's departure.

OOC: Combat: Round 3
[sblock=Combat Information]

Initiative:
Emer
Pari
Fernig
Veniarus
Cassatta
Guadral
Ariel
Kalius
Maia
Trillia
Tagawai <=
Garnet
Krell

Updated Map:
SnFAEnc8Map03B.jpg

1) You cannot move diagonally around the racks or through doorjambs.
2) Corners provide standard cover

Code:
Ariel:     37/37 HP remaining; 
Garnet:    45/45 HP remaining
Veniarus:  23/23 HP remaining; 
Kalius:    04/29 HP remaining; Prone
Maia:      30/30 HP remaining
Pari:      47/47 HP remaining;
Tagawai:   47/47 HP remaining;

Wand of CLW(-> Maia): 40 charges remain
Spells Cast: Guidance (All), Barkskin & Bless (Ariel),
Longstrider (Pari), Divine Favor (Maia), Mage Armor (Ven),
Lessor Rejuv Eidolon (Ven), Life Conduit (Ven)
Abilities Used: Channel Energy (Ariel)
Conditions in effect: Maia (Coat of Many Stars +4AC, Divine Favor),
Pari (+10ft movement), Ariel (Barkskin), Kal (Mage Armor), 
Bless (5/50 rnds), Hold Person (Pari - 2/5 rnds)
Enemy Status:
Code:
Half-orc Guard (AC15): 23 dmg; Dead
Guadral (AC13):
Emer (AC17): 7 dmg
Trillia (AC16):
Fernig (AC17):
Krell (AC18):
Cassatta (AC19): 18 dmg Sickened & -4 Dex
[/sblock]
GM: Tagawai and Garnet are up for Round 3.
 
Last edited:

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mfloyd3

Explorer
Garnet utters a silent prayer of thanks to Rogar that her enemy has finally shut up for a moment. She moves in again, swinging for all she is worth, hoping the man has already spoken his last words.


[sblock=actions]

Full attack (TWF), using Power Attack, on Emer

Calculations (since things are a bit complicated):

Axe: Attack: +8 base +1 Bless - 2 TWF -1 Pwr Attk = +6
Damage: 1d10+3 base +1 Bless +2 Pwr Attk = 1d10+6

Shield: Attack: +7 base +1 Bless - 2 TWF -1 Pwr Attk = +5
Damage: 1d6+2 (off-hand, incl Bashing ench) +1 Bless +1 Pwr Attk = 1d6+4
[/sblock]

[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 23 (21 flat-footed, 12 Touch); +2 vs. aberrations
HP: 45 Current: 45
CMB: +6 CMD: 19; bonuses vs. aberrations
Fort: +5 Reflex: +4 Will: +2; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
+1 Dwarven Waraxe: Attack: +08, Damage: 1d10+3, Crit: 20/x3
Bashing Light Shield: Attack: +07 Damage: 1d6+3

TWF: -2 attk w/both wpns, STR/2 dmg w/off-hand (shield)
+1 to-hit vs. Goblins
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
TagaiwiEWPortrait.png


Tagaiwi presses forward, pursuing his targeted foe relentlessly. He bats at Cassatta with his paws, landing a love tap before lunging forward to snap at her. He teeth close on empty air with an audible clack and he growls in frustration.

[sblock=PM]You've got Tagaiwi at 45/47 HP, but I'm not seeing where he's taken any damage yet.[/sblock]

[sblock=Actions][/sblock]

[sblock=Mini Stats]
Tagaiwi
Initiative: +4
AC: 21 (14 Flat-Footed, 17 Touch)
HP: 47/47
CMB: +5 CMD: 19
Fort: +7 Reflex: +9 Will: +4

Senses: Low Light Vision, Scent
Perception: +8, Sense Motive: +2
[/sblock]
 
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perrinmiller

Adventurer
Krell.jpg
Fernig.jpg

Krell steps inside the doorway, intent to chop the little healer in half. The greatsword is knocked aside, ineffectual. "Argh, ya bitch." Fernig continues his pursuit of the spellcaster, still covering the fallen centaur should it stand up. He smashes the polearm down on the summoner's foot.

Cassatta.jpg
Trillia.jpg
Gaudral.jpg

Tagaiwi inflicts another light would on the priestess. She is still doing okay.

Emer-1.jpg

Emer strikes twice, both missing Garnet badly and he steps back. He doesn't talk trash since he is losing this confrontation.

OOC: Combat: Round 4
[sblock=Combat Information]Krell missed Ariel
Emer missed Garnet
Fernig hit Veniarus for 7 dmg

Initiative:
Emer
Pari
Fernig
Veniarus <=
Cassatta
Guadral
Ariel
Kalius
Maia
Trillia
Tagawai
Garnet
Krell

Updated Map:
SnFAEnc8Map04.jpg

1) You cannot move diagonally around the racks or through doorjambs.
2) Corners provide standard cover

Code:
Ariel:     37/37 HP remaining; 
Garnet:    45/45 HP remaining
Veniarus:  16/23 HP remaining; 7 dmg
Kalius:    04/29 HP remaining; Prone
Maia:      30/30 HP remaining
Pari:      47/47 HP remaining;
Tagawai:   47/47 HP remaining;

Wand of CLW(-> Maia): 40 charges remain
Spells Cast: Guidance (All), Barkskin & Bless (Ariel), 
Longstrider (Pari), Divine Favor (Maia), Mage Armor (Ven),
Lessor Rejuv Eidolon (Ven), Life Conduit (Ven),
Spiritual Weapon (Maia)
Abilities Used: Channel Energy (Ariel)
Conditions in effect: Maia (Coat of Many Stars +4AC, Divine Favor),
Pari (+10ft movement), Ariel (Barkskin), Kal (Mage Armor), 
Bless (5/50 rnds), Hold Person (Pari - 3/5 rnds), Spiritual Weap (1/5 rnds)
Enemy Status:
Code:
Half-orc Guard (AC15): 23 dmg; Dead
Guadral (AC13): 7 dmg
Emer (AC17): 15 dmg
Trillia (AC16):
Fernig (AC17):
Krell (AC18):
Cassatta (AC19): 16 dmg Sickened & -4 Dex
[/sblock]
GM: Last update had a mistake, Maia's damage was not on Cassatta, but Gaudral. Tag's previous dmg was erased from Evasion, I just forgot to put his current HP back to full. :blush:

Pari roll Will save again & Veniarus is up for Round 4.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
PariKalikasanEWPortrait.png


Pari's ongoing struggles finally pay off; the force of his will and his desire to help his friends deal with this mess in which he's landed them finally overcomes Cassatta's hold on his mind.

[sblock=Mini Stats]
Pari Kalikasan
Initiative: +2
AC: 16 (12 Touch, 15 Flat Footed), +2 AC vs. Aberrations, Oozes & Vermin
HP: 47/47
CMB: +4 CMD: 15
Fort: +9 Reflex: +3 Will: +7

Senses: Low Light Vision
Perception: +13, Sense Motive: +3

Current Weapon in Hand: Scythe

Special Abilities: Speak w/ Animals (1/Day), Woodland Stride

Spells Available
Orisons: Detect Magic, Guidance, Resistance, Stabilize
1st Level: Aspect of the Falcon, Longstrider, Ray of Sickening, Frigid Touch, Pox Pustules[/sblock]
 

DalkonCledwin

First Post
OOC: Changing actions taken with Perrin's permission. Please ignore the Swim Dice roll.


Veniarus decides the most prudent action is to withdraw from this fight so that he can gain a better vantage point from which to combat this opponent. Therefore he moves away from the enemy in the most defensive manner that he can manage.

OOC: Actions: Withdraw behind the building and into square K-38 if it exists.


[sblock=Veniarus Mini Stats] Veniarus Tollar (DalkonCledwin)
Initiative: +2
Perception: +2
Armor Class: 15 (13 Flat-footed, 12 Touch)
Hit Points: 15 Current // 23 Total
CMB: +2 CMD: 14 Fort: +3 Ref: +4 Will: +4
Save Modifiers: +1 Cloak of Resistance

Current Weapon: +1 Light Crossbow, Loaded, +5 (1d8+1)

Augmented Summon Monster II: 7/7 Remaining
Spells Per Day: Infinite Cantrips Remaining; 0/4 First Level Remaining
Cantrips: Detect Magic, Read Magic, Guidance, Message, Resistance, Acid Splash
First Level Spells: Lesser Rejuvenate Eidolon, Mage Armor, Grease, Life Conduit[/sblock]
 
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perrinmiller

Adventurer
Krell.jpg
Fernig.jpg

Veniarus escapes from the lucerne hammer being wielded by Fernig.

Cassatta.jpg
Trillia.jpg
Gaudral.jpg

Cassatta tries to cast a spell, but is fizzles before it is released. The priestess starts cursing and carrying on very unladylike. Gaudral makes a really lame attempt to bash the tiger with his quarterstaff.

Emer-1.jpg



OOC: Combat: Round 4
[sblock=Combat Information]Cassatta failed concentration check
Gaudral missed Tag

Initiative:
Emer
Pari
Fernig
Veniarus
Cassatta
Guadral
Ariel <=
Kalius
Maia
Trillia
Tagawai
Garnet
Krell

Updated Map:
SnFAEnc8Map04A.jpg

1) You cannot move diagonally around the racks or through doorjambs.
2) Corners provide standard cover

Code:
Ariel:     37/37 HP remaining; 
Garnet:    45/45 HP remaining
Veniarus:  16/23 HP remaining; 
Kalius:    04/29 HP remaining; Prone
Maia:      30/30 HP remaining
Pari:      47/47 HP remaining;
Tagawai:   47/47 HP remaining;

Wand of CLW(-> Maia): 40 charges remain
Spells Cast: Guidance (All), Barkskin & Bless (Ariel), 
Longstrider (Pari), Divine Favor (Maia), Mage Armor (Ven),
Lessor Rejuv Eidolon (Ven), Life Conduit (Ven),
Spiritual Weapon (Maia)
Abilities Used: Channel Energy (Ariel)
Conditions in effect: Maia (Coat of Many Stars +4AC, Divine Favor),
Pari (+10ft movement), Ariel (Barkskin), Kal (Mage Armor), 
Bless (5/50 rnds), Spiritual Weap (1/5 rnds)
Enemy Status:
Code:
Half-orc Guard (AC15): 23 dmg; Dead
Guadral (AC13): 7 dmg
Emer (AC17): 15 dmg
Trillia (AC16):
Fernig (AC17):
Krell (AC18):
Cassatta (AC19): 16 dmg Sickened & -4 Dex
[/sblock]
GM: I put Veniarus at J36, but he can be put at I36 if you want. Unfortunately K38 goes of the end of the dock.

Ariel, Kalius, and Maia are up for Round 4.
 

perrinmiller

Adventurer
Ariel Esimae, Female Aasimar Cleric (NPC)

Ariel grits her teeth and steps back, "Helina's divine light burn you, oaf!"

A divine ray of searing light darts out from her hand and penetrates the half-orc's armor with ease.

[sblock=Actions]Free Action: Talking & 5ft step to F27
Move Action: n/a
Standard Action: Cast Searing Light on Krell; Searing Light Ranged Touch (PBS) (1d20+6=11, 2d8+1=10)[/sblock][sblock=Mini Stats]Initiative: +2
AC: 20 (22 with shield, 18 flat-footed, 12 Touch) +3 AC Barkskin
HP: 37 Current: 37
CMB: +5 CMD: 18 Fort: +6 Reflex: +4 Will: +8 (+10 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Point Blank Shot, Precise Shot, Guidance, Bless (+1 Att)

Current Weapon in Hand: Longspear
Javelins: 5/5 Remaining

Fire Bolt: 6/6 Remaining Channel Energy: 4/5 remaining (3d6/DC14)
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 5/5* (Shield of Faith, Doom, Bless, Divine Favor, Burning Hands)
2nd Level 4/4 (Hold Person, Hold Person, Sound Burst, Barkskin)
3rd Level 3/3 (Fireball, Searing Light, Dispel Magic) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 



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