You're missing the key part.Amazingly, that answered nothing I was asking.
What is allowing the barbarian to beat Olympian standards? Magic, divine blood, primal spirits, or what? When the weaponmaster uses his epic special moves, are we talking WWE or Super Sayan? When the knight gets his intelligent magic sword, it's the sword that's special and doing the magic wahoo stuff, he's just bearer?
Because I keep asking for a REASON a character can transcend the limits of mere mortals, and I keep getting "lulz, IDK, XP maybe?" and an answer. Actually, what I keep getting is "the wizard can do it and that's not FAIR!"
So I will state this again, as clearly as I can.
A Barbarian is infused with primal spirits that manifest as rage. A Monk trains his spirit and focuses ki into impossible maneuvers. A bloodhunter uses alchemy and magic to infuse his blood. A ranger is in tune with nature, a paladin is blessed by the divine, a warlock imbued by its patron. All of them get the ability to laugh at the limits of normal people due to some supernatural force in story that powers their abilities.
What is powering the fighter's ability to break past mortal limits? The answer determines the peak. Even amongst the current fighter subclasses, each has a different peak. The psi-warrior uses psionics to do telekinetic stuff. Rune knights use rune magic to grow large. Arcane archers use magical arrows. But champions don't have any magic and surprise they don't get to jump mountains. If you added a "Kryptonian" subclass to fighters, I'd be okay with them flying, stopping bullets, or using ice breath. But the base fighter doesn't unless he too is assumed to be supernatural and explained as such. No "¯\(ツ)/¯", an in-universe explanation in the game book that says why Bob the fighter can now fly at 13th level.
Give me that and you have my vote.
I never mentioned the fighter. Because the D&D fighter is flawed as an archetype. Because the D&D fighter is many archetype who don't use the same methods.
Each archetype is different. Each archetype has a different reason why the transcend or don't transcend.
Look at the MCU Avengers
Captain America is a fighter. He uses a super soldier potion and a "magic" shield.
Falcon is a fighter. He uses a "magic" suit he learned to pilot.
Black Panther is a fighter. He uses a variant super soldier power and a "magic" suit.
Hawkeye is a fighter. He is weaponmaster and has a skill Expertise.
Thor can be argued as a fighter. He is a special race who take racial feats, a nobility feat, and has artifact weapons.
The issue is D&D makes these subclasses, feats, and items and not base class features.
Just like the 1E Magic User was spilt into 3 classes by 5e, the 1E Fighting Man has to be split into about 7-10 classes.