[OOC] Baptism by Fire_FULL


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Neurotic

I plan on living forever. Or die trying.
I wanted star druid, we can make a coven :p

I'll play wizards librarian (arvane healer) so we have all the bases covered.
 

FitzTheRuke

Legend
I've got a question: If I go Moon Druid, do you mind if I level-up a CR 1/8 Mountain Goat to CR 1 so I can turn into a Mountain Goat, instead of a Bear (like every Moon Druid) without wasting the CR value? I'll post the difference between the two CR-versions for your approval.
 

I've got a question: If I go Moon Druid, do you mind if I level-up a CR 1/8 Mountain Goat to CR 1 so I can turn into a Mountain Goat, instead of a Bear (like every Moon Druid) without wasting the CR value? I'll post the difference between the two CR-versions for your approval.
I was going to try moon Druid but I can go circle instead
 


I did not notice that others were planning Druids! Woops! Sorry.
No worries. My original idea was a dwarven or elf who was shapeshited by the spell plague and had no control over shifting until the Archmage taught him to control it.

@Neurotic if you are actually going Druid, I may go with a rogue unless you guys think 3 druids will be fun. Overlapping entangle with flaming sphere while the moon Druid tanks. :)

My idea for a rogue is an orphan that is an apprentice to the mage…but he’s absolutely terrible with magic and doesn’t know how to cast any spells
 

Helmsman01

Explorer
I've got a question: If I go Moon Druid, do you mind if I level-up a CR 1/8 Mountain Goat to CR 1 so I can turn into a Mountain Goat, instead of a Bear (like every Moon Druid) without wasting the CR value? I'll post the difference between the two CR-versions for your approval.
Please post the difference thanks

I won't say no if you had the stats of a bear and just looked like a giant mountain goat. but the attacks might +differ
 

FitzTheRuke

Legend
Mardoc as Mountain Goat at CR 1/8
Medium Beast

Armor Class 11
Hit Points 13 (2d8+4)
Speed 40 ft., Climb 30 ft.

STR 14 (+2) DEX 12 (+1) CON 14 (+2) INT 11 (+0) WIS 16 (+3) CHA 7 (-2)

Charge. If Mardoc moves at lest 20 ft. straight toward a target & hits it with a ram attack, the target takes an extra 1d6 bludgeoning damage & it must make a DC 12 STR save or be knocked prone.

Sure-Footed. Mardoc has advantage on STR & DEX saves against effects that would knock him prone.

Actions
Ram.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6+2 bludgeoning damage.

- OR, levelled up -


Mardoc as Mountain Goat at CR 1

Large Beast

Armor Class 11
Hit Points 30 (4d8+12)
Speed 40 ft., Climb 30 ft.

STR 17 (+3) DEX 13 (+1) CON 16 (+3) INT 11 (+0) WIS 16 (+3) CHA 7 (-2)

Charge. If Mardoc moves at lest 20 ft. straight toward a target & hits it with a ram attack, the target takes an extra 2d6 bludgeoning damage & it must make a DC 13 STR save or be knocked prone.

Sure-Footed. Mardoc has advantage on STR & DEX saves against effects that would knock him prone.

Actions
Multiattack.
Mardoc makes two ram attacks.
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6+3 bludgeoning damage.

- By comparison, here he is as a Brown Bear at CR 1 -

Mardoc as Brown Bear
Large Beast

Armor Class 11 (natural armor)
Hit Points 34 (4d10 + 12)
Speed 40 ft., climb 30 ft.

STR 19 (+4) DEX 10 (+0) CON 16 (+3) INT 11 (0) WIS 16 (+3) CHA 7 (-2)

Keen Smell. Mardoc has advantage on WIS (Perception) checks that rely on smell.

Actions
Multiattack.
Mardoc makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d8+4 piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6+4 slashing damage.
 

FitzTheRuke

Legend
I'm not keen on the CR1 Goat having to be Large size, but I made it large to excuse why it's tougher than a regular mountain goat. If it makes no difference to you, I'd leave it at "large-end of Medium".
 

I'm not keen on the CR1 Goat having to be Large size, but I made it large to excuse why it's tougher than a regular mountain goat. If it makes no difference to you, I'd leave it at "large-end of Medium".
It just fights better! Also, just my 2cents, I know it’s just semantics but I think your multi attack should be a ram and a hoof attack, even if they do the same damage.
 

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