(OOC) Emerald City Knights


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I am curious how his shock gauntlets work to disintegrate things? Why are they detachable when the rest of his body is not?

The gauntlets were created after the exoskeleton as a way to help Kid Bionic fight bad guys. They have multiple settings that use a combination of electricity and vibration to break down an enemy's defenses. If you're talking about the Toughness one, that's the more lethal setting, designed to take down armored foes.

Regeneration 5...Long story short; Rationale? Weird that how many builds submitted had regenerate.

If he didn't have Regeneration, Kid Bionic would have no way to remove negative conditions outside of repair, which obviously isn't going to happen during combat. One of the drawbacks of having no Stamina (construct).
 

The gauntlets were created after the exoskeleton as a way to help Kid Bionic fight bad guys. They have multiple settings that use a combination of electricity and vibration to break down an enemy's defenses. If you're talking about the Toughness one, that's the more lethal setting, designed to take down armored foes.

Fair enough rationale.


If he didn't have Regeneration, Kid Bionic would have no way to remove negative conditions outside of repair, which obviously isn't going to happen during combat. One of the drawbacks of having no Stamina (construct).

Yes but I was wondering what the non-mechanics rationale was? How does he self-repair? Does he have nanites? Living metal alloy?
 

Yes but I was wondering what the non-mechanics rationale was? How does he self-repair? Does he have nanites? Living metal alloy?

It's a series of injections (the injectors are enclosed within the exoskeleton) to the fleshy parts of the body and self-repair nanite modules to repair the exoskeleton itself.

Kid Bionic is no cybertech genius though, and, with his creators dead, he is limited on what he can do to repair himself. He's been studying as best he can, with the notes left over from his creators, to try to get a grip on his designs.

Refilling his self-repair injectors is the top priority -- right now, he doesn't really understand how they work. Possible idea for a Complication B-)
 


KID BIONIC
Pronounced dead as a result of a school bus crash, Kid Bionic was re-created within a super-tech exoskeleton and now uses his technological abilities to fight crime in Emerald City.

[sblock=Kid Bionic]KID BIONIC
PL 10 150/150pp

Okay before I continue with the point crunching I noticed that you have not bought Immune to Fortitude. That means you will autofail any Fort effect outside of your Life Support. That could get real ugly, real fast. However getting Immune to Fort eliminates the need for life support.
 

Okay before I continue with the point crunching I noticed that you have not bought Immune to Fortitude. That means you will autofail any Fort effect outside of your Life Support. That could get real ugly, real fast. However getting Immune to Fort eliminates the need for life support.

Okay I think I may have seen what you did. You are buying him as an automaton and then buying up his stats. Which balances out the Immune to fort cost.

But even the sheets of constructs in the rules do not write them up that way.
It just gets confusing during review of costs. Plus Life Support ends up being superfluous for you.

It is easier if you just create him normally and "buy down" stamina. Good news is you probably get 10pp back from not needing life support.

EDIT Okay either way you build him you are 20 points over.

Also Strength Damage +3 Penetrating 8, Secondary Effect Strength Damage +3 costs a total of 19pp. Too big for the 16pp array.
 
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Okay I think I may have seen what you did. You are buying him as an automaton and then buying up his stats. Which balances out the Immune to fort cost.

But even the sheets of constructs in the rules do not write them up that way.
It just gets confusing during review of costs. Plus Life Support ends up being superfluous for you.

It is easier if you just create him normally and "buy down" stamina. Good news is you probably get 10pp back from not needing life support.

EDIT Okay either way you build him you are 20 points over.

Per pp. 57-58 of the HH:

Heroes Handbook said:
Creatures with no Stamina are often -- but not necesarily -- immune to many of the other things affecting living beings as well.


I took this to mean that Kid Bionic would have to buy Life Support and whatever else he wanted immunity to that was no specifically spelled out under "Absent Abilities (Stamina)"

also:

Heroes Handbook said:
Lacking an ability score is -10 power points; that is, it gives the character an additional 10 power ranks to spend elsewhere, similar to having a -5 rank in an ability, but with different effects.

Thus where 10 of the pp came from that you are asking about. I cannot fathom where the other 10pp came from, so I will need to look.

Also Strength Damage +3 Penetrating 8, Secondary Effect Strength Damage +3 costs a total of 19pp. Too big for the 16pp array.

Ok I will move that to the primary effect. I must have miscalculated. Ironically, that's how I had the array when I built it and I don't know why I changed it. Oh well, it adds up to the same total either way.

EDIT: I have gone over the sheet again and re-calculated everything. I do not know where you are getting this phantom 20pp. Everything adds up to 150pp.
 
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The 20 is assuming you wanted the Immunity to All Fort Effects thing that most constructs have, I think. Without that, you're going to have a brutally hard time with anyone using Fort-based powers that aren't covered by Life Support.

Also, corrected sheet. Added 1 skill rank to Insight.

Name: Daniel Blake
Super Name: VISAGE
Power Level: 10
Power Points: 150
Experience Points:

ABILITIES 28
Str 0 Agi 0 Dex 3 Fgt 1 Awe 4 Sta 1 Int 3 Pre 2

DEFENSES 18
Toughness +13
Dodge +7
Parry +7
Fort +8
Will +9

COMBAT
Initiative +4
Melee Attack
Range Attack +10, DC25

SKILLS 30 SP (15 PP)
Deception +5 (3)
Expertise (Comic Book Art) +10 (7)
Insight +10 (6)
Perception +9 (5)
Ranged Combat (Ectoplasm) +7 (7)
Technology +5 (2)

MOVEMENT
Speed 30
Flight 30mph

FEATS 7
Improved Disarm
Improved Hold
Improved Initiative
Improved Trip
Equipment 1
Taunt
Uncanny Dodge

POWERS
Ectoplasm Control, 36pp
- Move Object (Damaging, PF Precise, PF Affects Insubstantial 2) +10, 33pp
- AP Create Object (Moveable, PF Affects Insubstantial 2) +10
- AP Damage (Shapeable Area, Selective Attack, PF Affects Insubstantial 2) +10
- AP Illusion (Visual, Hearing) +10

Concealment +2 (Normal Visual, Burst Area, Attack) 6pp
- AP Concealment +4 (All Visual, Blending, PF Precise) 1pp
Protection (Sustained) +12, 12pp
Enhanced Trait (Dodge Defense) +7, 7pp
Morph (Humanoids) +2, 10pp
Flight (Platform) +4, 4pp
Movement (Safe Fall, Swinging) +2, 4pp
Remote Sensing (Tactile, Simultaneous, Noticible) +1, 1pp
Super Senses (Ranged Touch) +1, 1pp

EQUIPMENT
Smartphone
Laptop computer
Video camera (digital)

COST
Abilities [28]
Saves [18]
Skills [15]
Feats [7]
Powers [82]
Total [150]

COMPLICATIONS
Fanboy - Daniel's still a comics geek at heart, and has starstruck reactions to famous superheroes and villains.
Family - Daniel left his family behind, but they could be found with some effort and knowledge of his identity.
Secret Identity - Daniel protects his identity using his Morph power and the code name Visage.
Ghostly - Any sense capable of seeing ghosts or spirits will be able to see the thin ectoplasm lines that link Daniel to his created objects and illusions, potentially giving away their source.

Description & Background
Daniel's a typical-looking college age art student; tall and kinda thin and a bit scruffy looking, with brown hair that could use a trim and a five o' clock shadow unless he's just shaved. Since he was young, he's had the ability to generate a kind of cloud around himself...a thin white mist that moves with him. It responds to his will, thickening and becoming nearly solid or thinning to become harder to see. He can shape it as well, sculpting it into insubstantial (but otherwise real looking) images. He came to think of the stuff as 'ectoplasm,' when, as a child, he used it to make simple 'ghost' shapes and scare other kids. For a long time, he believed that was all it COULD do, and his little games of forming images led to an interest in visual arts, drawing in particular.

As he matured, Daniel stopped playing games with his powers and in fact stopped using them for the most part. Through most of high school he didn't use them at all, focusing on his interests in arts, girls and comics instead. The power to make goofy pictures didn't seem like it compared to the mighty titans of the superhero comic pages, and he just...lost interest in it.

It was at a barbecue yard party his dad was throwing in honor of his graduation and acceptance at ECSU (Emerald City State University) visual art and design program that Daniel had another encounter with his abilities. A couple of kids were getting competitive about how high they could climb in the old tree in back of the house. No one noticed them until one had gotten way higher than he should have. When branches started cracking, he realized he was in trouble and yelled for help. Very quickly the guests gathered below, and a fire truck was called. Not quickly enough, unfortunately. A gust of wind made the kid lose his balance, and his shifting weight finally broke one of the branches he was standing on. The boy fell out of the tree, a good thirty feet or more up.

Only to be snatched out of the air by a long ribbon of glowing white light...that was coming from Daniel. He hadn't meant to, but in his horror he'd reached out and grabbed him just like he might have reached out with his arm to catch a falling ball. And just as easily. Gingerly Daniel set him down just as the fire truck arrived.

The video of the event, albeit not with his name attached, went viral. The local news buzzed for a few days. Friends and neighbors...the only ones at the party...would bring it up again whenever they visited for ages. But since Daniel was off to school only the next day, ultimately the event faded from most people's minds. After all, it wasn't as if people there had never heard of parahumans. They'd just never expected to see one in their sleepy little town.

Daniel didn't forget though, even if the long trip to Emerald City took him outside the circle where anyone would recognize him. College helped, giving him other things to concentrate on, but in the end he started practicing with his powers again, and was astonished at what he could do that he'd never known about before. Not just immaterial images, but solid things. And the 'ectoplasm' was strong. He'd never guessed how physically powerful it could be. He learned to gather it around himself...pack it tightly so that it would protect him from harm...and he could shape it too, making himself look different, or even blend into the background. He could even "fly" by using it to create a disk or block or something he could stand on, then moving it around with him on top. It seemed to him more and more that he had the ingredients not just to write and draw superheroes...but to become one...and how could he ever resist THAT?
 

The 20 is assuming you wanted the Immunity to All Fort Effects thing that most constructs have, I think. Without that, you're going to have a brutally hard time with anyone using Fort-based powers that aren't covered by Life Support.

"Brutally hard time" is an appropriate phrasing. Not only does it mean autofailing, but the effect is also maximized.

For example; Fort based afflictions will always have 3rd degree of effects (pretty much removing you from a fight).
 

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