D&D 5E (OOC) Rise of the Dracolich (Full)

Ancalagon

Dusty Dragon
What's a little friendly fire between friends? It might help Lorenn though by making sure there are no lizardmen left - that's a lot of AoE damage!

I think Kalorn is just out of the range of the burst so he's fine (he's at x14, chief at x17).

And that burst and burning webs will hurt the croc too.
 

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Ancalagon

Dusty Dragon
In a way... this is very "realistic" - new companions with a host of powers that haven't fought together before. Of course mistakes will be made!

So this is just devoted roleplaying :)
 


tglassy

Adventurer
Great. All my abilities key off saving throws. I can send some cantrip type spells the crocs way, but they’re saving throws as well. Maybe some others can help whittle away it’s Legendary Resistance?
 

Prickly Pear

Adventurer
Well, Sesto through a spell that requires a saving throw. So that could be the second legendary resistance used by the croc. We just need to keep at it.
 



Ancalagon

Dusty Dragon
Correct but Mord is out of mana.
The only one Lorenn has is Flame Sphere. Not very useful in a river.
Yes, but in the context of whittling away the legendary saves - Fitz isn't done resolving the round. Ie I wasn't talking about what Mord could do, rather what he may already have accomplished :)

Anyway, we really should focus our fire on the croc
 

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