(OOC) The Dog Days of Doom


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So it looks like my old laptop finally died. I’ll wait until I get home from my camp to post on my PC tonight.

But for @Neurotic it made its save exactly dc13 against trip so no advantage to hit.

Thank god for the disadvantage to hit from your weapon mastery because it rolled a crit. I still have to see who it attacks because it still might hit someone.
 



Post is up:

@FitzTheRuke and @Snarf Zagyg

I could roll for Neurotic again but he's in croatia so this will keep happening where we all post and it's, like, 2am his time. I'm going to ask that you don't post for round 5 until he gets a chance to post and then he can do two attacks.

For Team Mystic Emporium:
Where do you want to go next? I have time to narrate your travels tonight if you let me know.

For Everyone, I edited the OP in the Rogues Gallery with the updated treasure. Let me know if I got anything wrong.
 


I could roll for Neurotic again but he's in croatia so this will keep happening where we all post and it's, like, 2am his time. I'm going to ask that you don't post for round 5 until he gets a chance to post and then he can do two attacks.
Thanks! I rolled both rolls you asked for and action surged for the finish...except it is a zombie so...roll the save?
 

@Snarf Zagyg

And this is aimed at everyone for their opinion

Topple: I pre rolled a crap load of d20s to easily refer to the document so when you use your topple, I know if the person succeeded. But then I still have to post so everyone else knows.

In a thread about weapon Masteries, someone suggested that, if you hit the AC by 5 or more, they are automatically tripped. For pbp, that would be a fantastic rule because then everyone would know whether the creature is prone and whether they get advantage.

What I don’t know is how it balances. As you progress and as your stat goes up, so does your saving throw. But so does your attack bonus. So that balances out the same.

The difference is higher AC targets are less prone (no pun intended)to being toppled rather than high Con targets. It’ll be way easier to topple an AC 13 target than an AC 20 target.

High AC targets are the ones you want to topple the most in order to get advantage to make it easier to hit. High con targets are probably usually easy to hit anyways.

So maybe it’s not a great solution. What are people’s thoughts?

Edit: The other thought is what if your attack beats their passive Con Save by 5?

So a +3 con would be 13 so you need an 18 or higher?
 

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