Numion said:Besides, the point was that the build that was presented for the OotBI in this thread wasn't out of line that much.
We can at least agree about that.
Numion said:Besides, the point was that the build that was presented for the OotBI in this thread wasn't out of line that much.
Kaji said:I read a lot of these "Blah Blah is broken" threads, and its always the same old story. Allow me to help balance your Prc:
1. As has been said before, if you can do it, so can your DM. Hell, if I was your DM, I'd probably just take a copy of your character, name his Bob, Master of Evil, remove a level or two, and use him against you. I'd change his race to whatever was appropriate and thrown him behind some cover.
2. This thread has already mentioned the obvious, which is to have a decent fighter run up on you and slash you to ribbons
3. There are a number of great spells that will weaken your approach. Protection from Arrows comes to mind, or Reverse Arrows (Magic of Faerun, I believe) will quickly dissuade you from any further antics against that particular tactics. I could go on...
4. The Dispel MAgic/Greater Dispel must not be popular in your campaign. Your DM should re-evaluate this benefit. Most spell casters of any stripe will first attempt to weaken their opponents via this tactic. It's very useful.
There are tons of options.
Only if the fighter is a complete bloody moron!Grog said:
Or, he runs up and does one attack, archer shrugs it off, steps back 5 feet, and slaughters the fighter.
AuraSeer said:
Only if the fighter is a complete bloody moron!
Assuming he has a brain, the fighter makes his attack to sunder the bow. Even if the archer has 26 Dex, the bow is only AC 22 (10 + 8 dex - 1 size + 5 in hand). That leaves plenty of room for a Power Attack, and the fighter needs only 15 points of damage to turn your bow into kindling.
Numion said:
Even though 18kgp is 20% of the money, it is money well spent, since just the weapons boost from +2 -> +3 costs 10k. And at level 12 GMW makes the weapon at least from +1 -> +4, depending on its abilities.
AuraSeer said:
Every archer's Achilles heel is the fragility of his bow. If he's foolish enough to come within charge range, as your build requires, a vanilla Ftr12 can take his weapon out nearly infallibly My party's tanks would do it on anything but a natural 1.
If the archer steps back 5' and pulls out another bow, he gets one attack with it. The fighter then steps up and takes his three attacks, one of which destroys the new bow, leaving two more to hurt the archer himself. Repeat until the archer runs out of backup weapons (or dies).
Tidus4444 said:Take a gander at this situation I set up:
also assume the character is an elf.
gear:
+1 composite longbow (@ 2500gp)
+1 arrows (@2200gp)
bracers of archery (@5,000gp)
some dex and wis enhancing items
this is really the kicker though. This assumes you have around +12 with both Wis and Dex ( not too hard if you anticipate the Wis bonus and stick your 2nd highest stat into it and with magical enhancement)
Shard O'Glase said:This requires that you don't have people in the way,
that the bow is of a lesser enchantment(which means facing intelligent foes, with either = GMW or = weapons which most NPCs don't deliver with their lesser money allotment).
And this also means the archer doen't have quick draw, and also strike a weapon/sunder are standard acitons not aprt of the attack aciotn so no full attacks with them.
Tidus4444 said:+8 dex +4 Wis= +12 stats total. Not too hard to get, if you've got a Wizard willing to cast a few buff spells on you, or if you're willing to shell out a lot of cash for the items to increase it. And really, at 12th level, a Wizard just got 6th level spells. With the exception of buff spells, 2nd level spells are inconsequential (Melf's isn't that good at that high a level). By 12th level the Wizard will be using Cone of Cold or empowered Fireball in lieu of Fireball as it's main attack spell, so 3rd level castings won't matter much either.
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