Cielo Azul
Medium humanoid (air genasi), Chaotic Good
Armor Class 14 (leather)
Hit Points 9 (1d8+1)
Speed 35 ft.
View attachment 291055
STR | DEX | CON | INT | WIS | CHA |
8
(-1) | 16
(+3) | 13
(+1) | 10
(+0) | 12
(+1) | 16
(+3) |
Saving Throws Wis +3, Cha +5
Skills: Arcana +2, Insight +3, Intimidation +5, Persuasion +5
Damage Resistances: lightning
Senses darkvision 60ft.
Languages Common, Primordial
Proficiencies: Artisan's Tools (Alchemist Supplies), light armor, simple weapons
Proficiency Bonus +2
Class and Subclass
Cielo is a Warlock of the Genie. Her otherworldly patron is a powerful djinn--not her own father, but rather a great and distant ancestor on her father's side of the family. The djinn on her father's side of the family practice a religion that is deeply rooted in ancestor-worship.
Unending Breath
Cielo can hold her breath indefinitely while she is not incapacitated.
Mingle with the Wind
Cielo knows the Shocking Grasp cantrip. When she reaches 3rd level, she knows the Feather Fall spell without requiring components. When she reaches 5th level, she also knows the Levitate spell without components. Once she casts Feather Fall or Levitate, she cannot cast that spell again until she finishes a long rest or unless she uses an already available spell slot of the same level. Charisma is her spellcasting modifier for these spells.
Lightning Resistance
Cielo has resistance to lightning damage.
Equipment Carried
Light crossbow
20 bolts
Arcane focus (a stoppered bottle, see below)
Scholar's pack
Leather armor
Quarterstaff
2 daggers
Artisan's Tools (alchemist tools)
Letter of introduction (perfumer's guild)
Traveler's clothes
Pouch (15gp)
Spellcasting
Cielo's spellcasting ability is Charisma. She currently has one 1st level spell slot, which she recovers at the end of a short or long rest.
Spell attack: +5
Spell DC: 13
Genie's Vessel
Cielo's patron has gifted her with a magical vessel that grants her a measure of the genie's power. The vessel is a Tiny object, and she can use it as a spellcasting focus for her warlock spells. The clay bottle has an AC of 13 and 3 hit points. If the vessel is destroyed or lost, Cielo can perform a one-hour ceremony to receive a replacement from her patron. This ceremony can be performed during a short or long rest, and the previous vessel is destroyed if it still exists. The vessel vanishes in a puff of incense smoke if Cielo dies.
Cielo's vessel is a stoppered clay bottle, a bit lumpy and humble-looking and crudely painted with clouds, as if it were made by a child. It is a hand-made keepsake from her home plane; a going-away present from her little brother.
ACTIONS
Eldritch Blast.
Ranged Weapon Attack:+5, Range 120 ft., One target
Hit: 5 (1d10) force +2 thunder damage
A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage, +2 thunder damage for her Genie's Wrath ability.
Shocking Grasp.
Melee Weapon Attack:+5, Reach Touch, One target
Hit: 4 (1d8) lightning +2 thunder damage
Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn.
Quarterstaff.
Melee Weapon Attack:+5, Reach 5 ft., One target
Hit: 2 (1d6-1 ) bludgeoning +2 thunder damage
Versatile (1d8)
Light Crossbow.
Ranged Weapon Attack:+5, Range 80/320, One target
Hit: 7 (1d8+3) piercing +2 thunder damage
Ammunition, Loading, Two-Handed
Bottled Respite.
As an action, Cielo can magically vanish and enter her vessel, which remains in the space she left. The interior of the vessel is an extradimensional space in the shape of a 20-foot-radius cylinder, 20 feet high, and resembles her vessel. The interior is appointed with cushions and low tables and is a comfortable temperature.
While inside, she can hear the area around her vessel as if she were in its space. She can remain inside the vessel up to a number of hours equal to twice her proficiency bonus (4 hours). She exits the vessel early if she uses a bonus action to leave, if she dies, or if the vessel is destroyed. When she exits the vessel, she appears in the unoccupied space closest to it. Any objects left in the vessel remain there until carried out, and if the vessel is destroyed, every object stored there harmlessly appears in the unoccupied spaces closest to the vessel's former space. Once she enters the vessel, she can't enter it again until she finishes a long rest.
Genie's Wrath.
Once during each of Cielo's turns when she hits with an attack roll, she can deal extra thunder damage to the target equal to her proficiency bonus (currently +2). This extra damage is included in the list above.