How would this affect a shapechanged druid? Suppose a druid's animal form gets drained by 10 HP: if the druid shapechanges again before a long rest, is the new animal form's HP reduced by 10?
I would rule -10 MAX HP in all forms
How would this affect a shapechanged druid? Suppose a druid's animal form gets drained by 10 HP: if the druid shapechanges again before a long rest, is the new animal form's HP reduced by 10?
How would this affect a shapechanged druid? Suppose a druid's animal form gets drained by 10 HP: if the druid shapechanges again before a long rest, is the new animal form's HP reduced by 10?
Perhaps that IS in fact what the devs intended, but uhh...the thing is, from a purely fluffy perspective the majority of the time when effects grant temporary hit points (Armor of Agathys being one exception), they are described as granting extra vigor, verve, morale, resolve. Not in terms of something protective.
PerhapsWhen you put it that way, it makes more sense that such would be protective of a "brush with the utter grave" then when, say, your PC is lit on fire.
Translated literally, "extra vigor" does actually mean "additional life energy". What could be more appropriate than that?
Relevant quote is relevant. I'm now on option 1 as well."Temporary hit points aren't actual hit points; they are a buffer against damage, a pool of hit points that protect you from injury."
PerhapsKeep in mind that that line of discussion was regarding the idea of temporary hit points being possibly intended to mean "ablative damage barrier" as put forth by another poster. However, damage/Hit Points are necessarily pretty vague and abstract to begin with... let alone the metaphysical underpinings thereof. The idea of giving someone a pep talk that motivates them to ignore injury or to magically infuse someone with nonliving energy just does NOT conceptually seem like it would protect a person against soul draining (which is how I envision the Life Drain ability) to me personally. YMMV of course.