stonegod's Expedition to Castle Ravenloft: Ch. III [IC] (Completed)

Marot the Deadly

The warlock steps backwards slightly, becoming closer to the altar, then unleashes a blast of eldritch energy at Emil.

"Now it is time for you to pay for your sins, mongrel!"


[sblock=OOC]

5' step to the SE, eldritch blast @ Emil -- +8 ranged touch, 4d6+1 damage.

[/sblock]
 

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Satisfied that she now has the shade's attention, Ashlyn's attacks change becoming more defensive. Her sword still swings eagerly in her hand as she strikes the incorporeal form before her, her raven continuing to attempt to harry the incorporeal form.

[Raven - Harry (Will DC15 or suffer -2AC)]
[Ashlyn - Improved combat expertise for 9pts (-9 attack, +9AC) -> AC31 (touch AC19)]
[Ashlyn - Full attack (smite on first): 1d20+6/1d20-3 (two rolls vs incorporeal miss chance on smite), damage 1d10+6+1d6/1d10+3 (Bypass DR if undead)]
 

Round 3 (Cont.)

Downstairs

Bringing forth Milosh's wand once more, Tessa throws three more bolts of energy at the floating apparition. It damages it but only minorly. Stronger measures must be taken. [sblock=Tessa, Avron, Ashlyn]After studying the ghostly being a moment, you determine it is likely a spectre, a malevolent undead bent on the death of the living. It is a powerful foe, with several tales mentioning a lone spectre destroying legions of men, its victims rising to continue its assault. With Ravika dead, this tale may soon be confirmed. Physical attacks are often ignored by such creatures.[/sblock][sblock=Ashlyn]The roles of the Lightbringers mention such a beast as these, spectres which steal life and return their victims as deadly spawn. It is said they only fear true sunlight, which renders them unable to act in this world.[/sblock]
The remaining ape-like creature swings at Ladreth with its two cleavers. He ducks under the first, but the follow up blow catches him in a open area and opens the half-orc up for a following slash. With each, the foul tongue of the creature lashes out, stinging the wound and weaking the warrior. [Two hit, 11hp and 2 Con damage]

Ashlyn, holding the creature's attention, strikes with more care to try to avoid the creature's blows. It continues to Kopri's call, and manages to twist away from the paladin's blade. [S saves vs Kopri; both attacks miss based upon AC on S]

[Avron for round 3]

Round 3 (Cont.)
Upstairs
M: 22
J: 15 [35/40, cat's grace]
E: 12 [-37hp]
G: 8 [G1; -3hp]
K: 4 [14/62]
SD: 4

Downstairs
S: 22 +35hp
Z: 20 -15hp
T: 17
RR: 12 (RR1: dead, RR3: -15)
L: 6 [37/48, 2 Con damage, silence] effect]
R: 4 [Dead, 8/7 levels drained; sleet storm 3r]
A: 2 [AC 31, AC 19 touch]
A: 12 [holy rain, 6 r]
 

Avron chants softly, tears streaming down his face. Loss followed him wherever he went. They were doomed to die here, one had already fallen. He predicted it, why did they even try. Why did he even continue? Finishing his chant, lightning materializes in the air arcing towards a pair of their foes.

[sblock=Actions]Cast arc of lightning to hit foes at G10 and I9. arc of lightning (7d6=17) crappy damage! DC 18 for half.[/sblock]
 

Jarrith quickly blesses the three Flamists before moving backwards to the altar to be enveloped in its holy essence. (Cast Bless and move back towards altar to the square in column 9 that is four rows below Khensu)

"Back here, Brother! Up the stair!" Khensu says to Marot, hoping to be able to draw Emil into the altar's protective aura. He takes two steps to the west towards the altar, then taunts the villain into attacking him. "You pathetic worm! Giving your soul to the bastard of this castle! You have the will of a mouse!" (Intimidate check to get Emil to rush Khensu)
 

Round 3

Downstairs

Avron tries not to follow Ravika and forms a bolt of lightning trying to capture the spectre. The magic once again passes harmlessly through the not-there creature, but a splash is heard elsewhere. [Incorporeal misses the spectre; zombie down]

Round 4

Upstairs

Marot bellows in defiance, and the Flame is with him—his sanctified power blasts through the hairy form! It stumbles forward once... twice, nipping ineffectually at Jarrith, and then collapses. [Hit and max damage. Its dead]

Catching his breath and cursing the 'Lord', Jarrith realizes he very faintly hears the echo of spell and sword echo from somewhere deep within the Castle. Their friends? Even if it was not them, to get back they'd have to pass through the room with the gargoyles again. Unless Marot's magic could help... [Jarrith makes a difficult Listen check to hear the battle. The battle is 280' away. At a double move, Jarrith and Marot move 60, Khensu 40 (also the speed of teleportation): That will take 4.5/7 rounds. You'll be attacked at least once passing through the entryway, but the creature's will not follow. You can try flat out running which will get you there in 4/5 rounds, but you risk falling (Balance check).]

Downstairs

The spectral female vision reaches once again for Ashlyn, ignoring her heightened defenses. The cold touch of death is once again upon her, weakening her further. It continues to strengthen. [Hit, 3hp and 2 levels drained.]

The others prepare their defense, knowing the creature hungers... [Everybody up downstairs]

Round 4[sblock=Maps]Put these here to stop stretching the display.
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Map Notes: Water is difficult terrain (3 squares, not 2, of movement). Grey circle around Ladreth is a silence effect. White area is Holy Storm, Cyan area is Sleet Storm. Anything in the storm cannot be seen.[/sblock]
Upstairs
M: 22
J: 15 [35/40, cat's grace]
E: 12 [Dead]
K: 4 [14/62]

Downstairs
S: 22 +37hp
T: 17
RR: 12 (RR1: dead, RR3: -15)
L: 6 [silence] effect]
R: 4 [Dead, 8/7 levels drained; sleet storm 2r]
A: 2 [4/9 levels drained, 41/45hp, AC 31/Touch 19]
A: 12 [holy rain, 5 r]
 

Ashlyn continues to hold the shades attention as she continues to attack defensively. Her sword still swings eagerly in her hand as she strikes the incorporeal form before her, her raven continuing to attempt to harry the incorporeal form.

[Raven - Harry (Will DC15 or suffer -2AC)]
[Ashlyn - Improved combat expertise for 9pts (-9 attack, +9AC) -> AC31 (touch AC19)]
[Ashlyn - Full attack (smite on first): 1d20+6/1d20-3 (two rolls vs incorporeal miss chance on smite), damage 1d10+6+1d6/1d10+3 (Bypass DR)]
 

Tessa felt a shiver of fear as their combined attacks continued to have almost no visible effect on the specter. Many of her own spells which might be useful could not be cast inside that aura of silence- but an attempt to remove that might nullify some of her friends' powers as well...

She drew deep upon her faith in the Host, calling upon a powerful rite of protection for the battle to come.

OOC: Tessa will cast Death Ward on herself- if it wasn't Touch range she would use it elsewhere.
 

"We must go back and check on our friends -- they may have fallen into a trap, much like ourselves! Follow me!"

Marot then turns and starts to move quickly back into depths of the dungeon, not running, but moving at his fastest speed possible.
 

"Aye! Let us go! quickly!" says Jarrith, and he takes off after Marot. Khensu follows along behind.

(Same as Marot - move as fast as possible without running.)
 

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