[SWSE] A New Fear (OOC)

JediJake

First Post
Here is a nice, plain excel-based Character Sheet:
4shared.com - online file sharing and storage - download Character Sheet - Blank.xls


Does this mean we can swap out a starting feat such as an Armor Proficiency (i.e. Heavy Armor Proficiency)
I don't have a problem with you swapping out Heavy Armor, but there is no medium armor anymore, so keep that in mind.

About the character sheets, I really appreciate you hunting down that Excell sheet, but my computer sadly can't read xls files. I know its kind of a pain to use the tangled web since it doesn't have all the best bits and newest versions, but I still want them online so I can look them over, perhaps make changes if need be, send secret messages and the like.

I'm also spending tomorrow learning the various ins and outs of Maptools and they seem to have a character sheet application of some kind, so that might answer our problems. I'll let yall know when I know. Thanks for your patience.
 

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JediJake

First Post
Yes. Though you still have some pretty sweet options in the light armor category. I think I mentioned it already but everyone effectively gets the armored defense talent with whatever armor they are proficient with. You will need to pick any other armor talent up before you can get Improved Armored Def though.
 

JediJake

First Post
Equipment

I'm feeling very generous. Which is good news for you players because I don't pull punches when I game, and have been called sadistic and evil for that reason.

However, I am not totally without mercy (just mostly). I realize looking over the gear and prices and all that in the main book you guys wouldn't be able to afford much in the way of gear. So as your Sector Rangers and one of the best equipped and highest trained fighting and intelligence forces in the known galaxy I've decided to cut you some slack.

If you have armor proficiency light you get a suit of Katarn Class Armor +6 Reflex Defense, +3 Equip to Fort and a Max Dex of +4 weighing in at 6 KG and made out of Mandalorian Steel. If you have armor proficiency heavy then your character recieves Krayt Class Battle Armor +10 Armor Bonus to Ref, +5 Equip Bonus to Fort and a Max Dex of +2 weighing in at 16 Kilograms. Both armors provide damage reduction equal to their Equipment Bonus to Fort. Note that all DR doesn't count for condition track movements. For instance if you have an 18 Fort and 3 DR and take 19 points of damage. You go down the condition track, but take less damage.
Both armor types have the internal generator upgrade for free. The Katarn Class has 2 upgrade slots and the Krayt has 4.

The Intrinsic and Portable Obstacle Defense or I.P.O.D. provided by Nova Corps is an invaluable tool and unique to the Sector Rangers. It appears to be a data pad about the length and width of a large human hand but is much more. It functions as a long range encrypted comlink with video and holo capability, a portable computer Int 14, a sensor pack, full color holo, video, and audio recorder, glow rod and fusion lamp capabilities, and electrobinoculars. As Sector Rangers tend to go undercover in search of their objectives an I.P.O.D. also functions as a badge when connected to another computer and the password is given. Do not lose it.

As for your special equipment. Each character has a piece of gear that has served them though dark days, been cared for lovingly, and personally modified. Any one item your character owns has a Superior Tech upgrade that doesn't count against its total number of upgrades absolutely for free.

All characters have 5000 Credits to spend on as they see fit. As an added bonus ALL purchased items, gear and services have a one time 50% off discount. Spend it wisely, go nuts. Realize that things are going to be tough for your characters.
 

a couple of quick questions, first one.. where do you find katarn class armor? i did a web search and it looks like Republic Commando armor.
what effect does madalorian steel have on the armour?..
and lastly by Superior Tech upgrade do you mean the tech specialist stuff out of the starships of the galaxy book? sorry if these questions seem stupid, im still new to this game and the books.. thxs
 

zaxehammer

First Post
I was thinking that I might make a martial arts based character and had a question (possibly more in the future). Soldiers normally are allowed to choose between Heavy Weapons Proficiency or Adv. Melee Proficiency, but would you allow me to substitute Martial Arts 1 for that choice instead?

I have another question about the ruling of unarmed damage increases. Martial Arts III only lists up to 1d12, but the Teras Kasi Training feat[Galaxy at War] combined with the Teras Kasi Basics talent[Threats to the Galaxy] (if I take it at a later level) increases the damage an additional step. So, would unarmed damage increase like this: 1d12, 2d8, 3d8, etc.?
 
Last edited:

ffanxii4ever

First Post
a couple of quick questions, first one.. where do you find katarn class armor? i did a web search and it looks like Republic Commando armor.
what effect does madalorian steel have on the armour?..
and lastly by Superior Tech upgrade do you mean the tech specialist stuff out of the starships of the galaxy book? sorry if these questions seem stupid, im still new to this game and the books.. thxs
I think he means that by having the mandalorian steel, they are made of beskar, which allows you to apply your DR to damage done by lightsabers (normally lightsabers bypass all DR)
And by Superior Tech upgrade, he probably means the Superior Tech upgrade from Scum and Villiany, which is better than the Tech Specialist stuff

And can our "special" weapon (one with the Superior Tech upgrade) be a lightsaber? And can we modify our lightsabers at all, ie crystals
And if we can modify our lightsabers, does this mean that we have constructed our own lightsaber?

Also, as a rules question, do lightsabers bypass SR?

And what version of MapTools are we using?
 

ffanxii4ever

First Post
I don't have a problem with you swapping out Heavy Armor, but there is no medium armor anymore, so keep that in mind.

About the character sheets, I really appreciate you hunting down that Excell sheet, but my computer sadly can't read xls files. I know its kind of a pain to use the tangled web since it doesn't have all the best bits and newest versions, but I still want them online so I can look them over, perhaps make changes if need be, send secret messages and the like.

I'm also spending tomorrow learning the various ins and outs of Maptools and they seem to have a character sheet application of some kind, so that might answer our problems. I'll let yall know when I know. Thanks for your patience.
I have found a solution!
Myth-Weavers - Powered by vBulletin
Free to Join, and they have a SW Saga Edition online character sheet!
Will these work?
 

JediJake

First Post
a couple of quick questions, first one.. where do you find katarn class armor? i did a web search and it looks like Republic Commando armor.
what effect does madalorian steel have on the armour?..
and lastly by Superior Tech upgrade do you mean the tech specialist stuff out of the starships of the galaxy book? sorry if these questions seem stupid, im still new to this game and the books.. thxs
I made it up. I must have been drawing unknowing inspiration from a game I've never played. Looks badass though. I imagine that is what the Krayt Class armor would look like. Mandalorian Steel has the effect of being resistant even to lightsabers and not being crapall heavy as Mando Iron.

About Super Tech, yes very close, and good eyes. Even though I love this game I'm pretty sure they where drunk or stoned when they made their referencing system. The Tech Specialist feat is in the Starships book, the Superior Tech Specialist Feat is in Scum and Villainy on page 24.

I was thinking that I might make a martial arts based character and had a question (possibly more in the future). Soldiers normally are allowed to choose between Heavy Weapons Proficiency or Adv. Melee Proficiency, but would you allow me to substitute Martial Arts 1 for that choice instead?

I have another question about the ruling of unarmed damage increases. Martial Arts III only lists up to 1d12, but the Teras Kasi Training feat[Galaxy at War] combined with the Teras Kasi Basics talent[Threats to the Galaxy] (if I take it at a later level) increases the damage an additional step. So, would unarmed damage increase like this: 1d12, 2d8, 3d8, etc.?
Sure you can do that. Or you can replace any one of your other starting feats to accomplish the same goal. MA I II and III are great feats that in addition to their normal benefits, provide a +1 on all non unarmed attack rolls.

Quick weapon damage changes. Being threatened with a knife is SCARY in real life, but in d20 games its almost a joke weapon. That in my opinion should change. Normal non powered melee weapons deal double their normal damage. Knives? 2d4. Pretty gorram scary. Normal people get stabbed once or twice and they have to go to the emergency room. Adding Vibro or Electro to whatever weapon ups its normal die size by one step. Vibroknives do 2d6 damage. Vibrobayonets 2d10. Vibrolongswords and great axes 2d12. Have MA III and feel like going after someones face with a vibroax? You deal 2d12+3+Double Strength+whatever.

Lightsabers; I don't care what the book says in the movies lightsabers have mass. If they didn't fencing would be the only practical way to use a lightsaber. Tyrannus should have just stabbed people or in a massless galaxy waved his lightsaber around really fast in their enemies general direction. Thats just silly. In the Original tirlogy they where very good at cutting, but not quite the weightless hot knife through butter the new movies made them out to be. Vader's hyperstrong cyberneticly enhanced force rage fueled lightsaber blade couldn't quite cut through a guard rail in Empire. When Luke tagged his (Spoiler alert!) daddy on the shoulder it bounced off. Granted Vader made it seem painful, but it should have cut through bicep, iron lung, artificial heart, other iron lung and across the other arm by the books and newer movies. Rant over. If a vibroax does a very respectable max damage of 24 with two dice a lightsaber should do similar. Every light weapon does another die of damage. Small lightsabers do 3d6, regular do 3d8. A comically oversized lightsaber would do 3d10.

This change seemed pretty fair to me realizing that an assault rifle does similar damage from much farther away. Reinforces the combat is deadly aspect of Star Wars. In the interest of keeping things fair and interesting feats like rapid strike and mighty swing deal an extra d10 to damage regardless of the weapon. Go knife crazy and hit for 2d4+1d10. Which could significantly up your damage. Or you could roll a one. Rapid shot and burst fire have the same effects, +1d10 or +2d10 damage regardless of the size of your blaster.

Rapid Shot and Burst Fire:I'm a little torn. I likes these feats, but they just don't serve the use that doing these actions in real life do. Shooting at someone a bunch of times makes you much more likely to hit if your a good shot, not do a bunch more damage or completely miss. My though is if you use the rapid shot feat taking the normal -2 and hit their reflex your gonna do more damage. If you shoot at them and miss by 5 or less you still do your 1d10 damage+half normal. If you miss by five or more you start shooting up important bystanders like allies and innocents. Rapid Shot would be a prereq for burst fire which would do 2d10 on a miss of 5 or less and attack with -4 instead of the normal -5. I feel like this more accurately models how a real live firefight works. Majority Rules on this one. If you guys like it, we will use it. If you think I'm crazy we won't use it.

About unarmed damage. If you get it over a d12 just start adding another d4 per step. A regular human does 2d4, with MA III does 2d10. Looks like Teras Kasaii basics lets you do a whole nother die of damage. So MA I and Teras Kasai would be 3d6, MA III would be 3d10. I'm also going to say that like every other melee damage roll, a normal human does Str x1.5 If you take martial arts I its str bonus x2.

I just realized how much deadlier I've made combat. Sooo a small starting HP change. Nobles get 18+Con Scoundrels recieve 24+con score and soldiers pack 30+con number. When level two rolls around soldiers go back to 12, scoundrels get 8 and nobles get 6.

Condition Track Movement. If you move below half your normal HP you move a step down the condition track. You can either be healed with a heal check, force power, second wind whatever or you can slowly recover by taking 3 swift actions on your own. If you take 10 or more damage than your threshold you recieve a persistant condition that can only be removed by surgery or jedi magic. Getting shot sucks.
 

JediJake

First Post
What version of maptools are we using?

And can our "special" weapon (one with the Superior Tech upgrade) be a lightsaber? And can we modify our lightsabers at all, ie crystals
And if we can modify our lightsabers, does this mean that we have constructed our own lightsaber?

Also, as a rules question, do lightsabers bypass SR?

And what version of MapTools are we using?
That is a good question. Yes your superior gear can be a lightsaber, yes you would have constructed it yourselves, and yes you can modify them with whatever crystals you can afford. No they don't bypass SR.

The latest version of maptools is the one I would like to use.
I have found a solution!
Myth-Weavers - Powered by vBulletin
Free to Join, and they have a SW Saga Edition online character sheet!
Will these work?
Sure thats great, I just registered and am finding out I really like that site. Thanks for the leg work.

I may have some bad news. Life is pretty hectic for me right now and I didn't quite realize how much effort goes into learning Maptools. We may have to use AIM or Trillian or something like that for our first game. I should be able to find time to fix my network problems and become proficient with the system in another week. I sincerely apologize for this inconvenience. I hope you can forgive me. I'll try to make it up to you guys by running a good star wars game. Deal?
 

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